/* vim: set sw=4: -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */ /* rsvg-defs.h : SVG defs utilities Copyright (C) 2000 Eazel, Inc. Copyright (C) 2002 Dom Lachowicz This program is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Author: Raph Levien */ #ifndef RSVG_DEFS_H #define RSVG_DEFS_H /* A module for handling SVG defs */ #include G_BEGIN_DECLS typedef struct _RsvgDefs RsvgDefs; typedef struct _RsvgDefVal RsvgDefVal; typedef enum { /* todo: general question: should this be high level, ie a generic paint server, coupled with a paint server interface; or low level, ie specific definable things? For now, we're going low level, but it's not clear that's the best way to go. */ RSVG_DEF_LINGRAD, RSVG_DEF_RADGRAD, RSVG_DEF_PATTERN } RsvgDefType; struct _RsvgDefVal { RsvgDefType type; void (*free) (RsvgDefVal *self); }; RsvgDefs * rsvg_defs_new (void); RsvgDefVal * rsvg_defs_lookup (const RsvgDefs *defs, const char *name); void rsvg_defs_set (RsvgDefs *defs, const char *name, RsvgDefVal *val); void rsvg_defs_free (RsvgDefs *defs); G_END_DECLS #endif