[11904] | 1 | /* Copyright 1998 by the Massachusetts Institute of Technology. |
---|
| 2 | * |
---|
| 3 | * Permission to use, copy, modify, and distribute this |
---|
| 4 | * software and its documentation for any purpose and without |
---|
| 5 | * fee is hereby granted, provided that the above copyright |
---|
| 6 | * notice appear in all copies and that both that copyright |
---|
| 7 | * notice and this permission notice appear in supporting |
---|
| 8 | * documentation, and that the name of M.I.T. not be used in |
---|
| 9 | * advertising or publicity pertaining to distribution of the |
---|
| 10 | * software without specific, written prior permission. |
---|
| 11 | * M.I.T. makes no representations about the suitability of |
---|
| 12 | * this software for any purpose. It is provided "as is" |
---|
| 13 | * without express or implied warranty. |
---|
| 14 | */ |
---|
| 15 | |
---|
| 16 | /* This file implements a mini-library of functions for setting up |
---|
| 17 | * and processing timers. |
---|
| 18 | */ |
---|
| 19 | |
---|
[11936] | 20 | static const char rcsid[] = "$Id: timer.c,v 1.2 1998-09-15 15:03:37 ghudson Exp $"; |
---|
[11904] | 21 | |
---|
| 22 | #include <sys/types.h> |
---|
[11936] | 23 | #include <sys/time.h> |
---|
[11904] | 24 | #include <stdlib.h> |
---|
| 25 | #include <time.h> |
---|
| 26 | #include <syslog.h> |
---|
| 27 | #include "larvnetd.h" |
---|
| 28 | #include "timer.h" |
---|
| 29 | |
---|
| 30 | /* DELTA is just an offset to keep the size a bit less than a power of |
---|
| 31 | * two. It's measured in pointers, so it's 32 bytes on most systems. |
---|
| 32 | */ |
---|
| 33 | #define DELTA 8 |
---|
| 34 | #define INITIAL_HEAP_SIZE (1024 - DELTA) |
---|
| 35 | |
---|
| 36 | /* We have three operations which we need to be able to perform |
---|
| 37 | * quickly: adding a timer, deleting a timer given a pointer to |
---|
| 38 | * it, and determining which timer will be the next to go off. A |
---|
| 39 | * heap is an ideal data structure for these purposes, so we use |
---|
| 40 | * one. The heap is an array of pointers to timers, and each timer |
---|
| 41 | * knows the position of its pointer in the heap. |
---|
| 42 | * |
---|
| 43 | * Okay, what is the heap, exactly? It's a data structure, |
---|
| 44 | * represented as an array, with the invariant condition that |
---|
| 45 | * the timeout of heap[i] is less than or equal to the timeout of |
---|
| 46 | * heap[i * 2 + 1] and heap[i * 2 + 2] (assuming i * 2 + 1 and |
---|
| 47 | * i * 2 + 2 are valid * indices). An obvious consequence of this |
---|
| 48 | * is that heap[0] has the lowest timer value, so finding the first |
---|
| 49 | * timer to go off is easy. We say that an index i has "children" |
---|
| 50 | * i * 2 + 1 and i * 2 + 1, and the "parent" (i - 1) / 2. |
---|
| 51 | * |
---|
| 52 | * To add a timer to the heap, we start by adding it to the end, and |
---|
| 53 | * then keep swapping it with its parent until it has a parent with |
---|
| 54 | * a timer value less than its value. With a little bit of thought, |
---|
| 55 | * you can see that this preserves the heap property on all indices |
---|
| 56 | * of the array. |
---|
| 57 | * |
---|
| 58 | * To delete a timer at position i from the heap, we discard it and |
---|
| 59 | * fill in its position with the last timer in the heap. In order |
---|
| 60 | * to restore the heap, we have to consider two cases: the timer |
---|
| 61 | * value at i is less than that of its parent, or the timer value at |
---|
| 62 | * i is greater than that of one of its children. In the first case, |
---|
| 63 | * we propagate the timer at i up the tree, swapping it with its |
---|
| 64 | * parent, until the heap is restored; in the second case, we |
---|
| 65 | * propagate the timer down the tree, swapping it with its least |
---|
| 66 | * child, until the heap is restored. |
---|
| 67 | */ |
---|
| 68 | |
---|
| 69 | /* In order to ensure that the back pointers from timers are consistent |
---|
| 70 | * with the heap pointers, all heap assignments should be done with the |
---|
| 71 | * HEAP_ASSIGN() macro, which sets the back pointer and updates the |
---|
| 72 | * heap at the same time. |
---|
| 73 | */ |
---|
| 74 | #define PARENT(i) (((i) - 1) / 2) |
---|
| 75 | #define CHILD1(i) ((i) * 2 + 1) |
---|
| 76 | #define CHILD2(i) ((i) * 2 + 2) |
---|
| 77 | #define TIME(i) (heap[i]->abstime) |
---|
| 78 | #define HEAP_ASSIGN(pos, tmr) ((heap[pos] = (tmr))->heap_pos = (pos)) |
---|
| 79 | |
---|
| 80 | static Timer **heap; |
---|
| 81 | static int num_timers = 0; |
---|
| 82 | static int heap_size = 0; |
---|
| 83 | |
---|
| 84 | static void timer_botch(void *); |
---|
| 85 | static Timer *add_timer(Timer *); |
---|
| 86 | |
---|
| 87 | Timer *timer_set_rel(int reltime, Timer_proc proc, void *arg) |
---|
| 88 | { |
---|
| 89 | return timer_set_abs(time(NULL) + reltime, proc, arg); |
---|
| 90 | } |
---|
| 91 | |
---|
| 92 | Timer *timer_set_abs(time_t abstime, Timer_proc proc, void *arg) |
---|
| 93 | { |
---|
| 94 | Timer *timer; |
---|
| 95 | |
---|
| 96 | timer = (Timer *) emalloc(sizeof(Timer)); |
---|
| 97 | timer->abstime = abstime; |
---|
| 98 | timer->func = proc; |
---|
| 99 | timer->arg = arg; |
---|
| 100 | return add_timer(timer); |
---|
| 101 | } |
---|
| 102 | |
---|
| 103 | void *timer_reset(Timer *timer) |
---|
| 104 | { |
---|
| 105 | int pos, min; |
---|
| 106 | void *arg; |
---|
| 107 | |
---|
| 108 | /* Free the timer, saving its heap position and argument. */ |
---|
| 109 | pos = timer->heap_pos; |
---|
| 110 | arg = timer->arg; |
---|
| 111 | free(timer); |
---|
| 112 | |
---|
| 113 | if (pos != num_timers - 1) |
---|
| 114 | { |
---|
| 115 | /* Replace the timer with the last timer in the heap and |
---|
| 116 | * restore the heap, propagating the timer either up or |
---|
| 117 | * down, depending on which way it violates the heap |
---|
| 118 | * property to insert the last timer in place of the |
---|
| 119 | * deleted timer. |
---|
| 120 | */ |
---|
| 121 | if (pos > 0 && TIME(num_timers - 1) < TIME(PARENT(pos))) |
---|
| 122 | { |
---|
| 123 | do |
---|
| 124 | { |
---|
| 125 | HEAP_ASSIGN(pos, heap[PARENT(pos)]); |
---|
| 126 | pos = PARENT(pos); |
---|
| 127 | } |
---|
| 128 | while (pos > 0 && TIME(num_timers - 1) < TIME(PARENT(pos))); |
---|
| 129 | HEAP_ASSIGN(pos, heap[num_timers - 1]); |
---|
| 130 | } |
---|
| 131 | else |
---|
| 132 | { |
---|
| 133 | while (CHILD2(pos) < num_timers) |
---|
| 134 | { |
---|
| 135 | min = num_timers - 1; |
---|
| 136 | if (TIME(CHILD1(pos)) < TIME(min)) |
---|
| 137 | min = CHILD1(pos); |
---|
| 138 | if (TIME(CHILD2(pos)) < TIME(min)) |
---|
| 139 | min = CHILD2(pos); |
---|
| 140 | HEAP_ASSIGN(pos, heap[min]); |
---|
| 141 | pos = min; |
---|
| 142 | } |
---|
| 143 | if (pos != num_timers - 1) |
---|
| 144 | HEAP_ASSIGN(pos, heap[num_timers - 1]); |
---|
| 145 | } |
---|
| 146 | } |
---|
| 147 | num_timers--; |
---|
| 148 | return arg; |
---|
| 149 | } |
---|
| 150 | |
---|
| 151 | static Timer *add_timer(Timer *new) |
---|
| 152 | { |
---|
| 153 | int pos; |
---|
| 154 | |
---|
| 155 | /* Create or resize the heap as necessary. */ |
---|
| 156 | if (heap_size == 0) |
---|
| 157 | { |
---|
| 158 | heap_size = INITIAL_HEAP_SIZE; |
---|
| 159 | heap = (Timer **) emalloc(heap_size * sizeof(Timer *)); |
---|
| 160 | } |
---|
| 161 | else if (num_timers >= heap_size) |
---|
| 162 | { |
---|
| 163 | heap_size = heap_size * 2 + DELTA; |
---|
| 164 | heap = (Timer **) erealloc(heap, heap_size * sizeof(Timer *)); |
---|
| 165 | } |
---|
| 166 | |
---|
| 167 | /* Insert the Timer *into the heap. */ |
---|
| 168 | pos = num_timers; |
---|
| 169 | while (pos > 0 && new->abstime < TIME(PARENT(pos))) |
---|
| 170 | { |
---|
| 171 | HEAP_ASSIGN(pos, heap[PARENT(pos)]); |
---|
| 172 | pos = PARENT(pos); |
---|
| 173 | } |
---|
| 174 | HEAP_ASSIGN(pos, new); |
---|
| 175 | num_timers++; |
---|
| 176 | |
---|
| 177 | return new; |
---|
| 178 | } |
---|
| 179 | |
---|
| 180 | void timer_process(void) |
---|
| 181 | { |
---|
| 182 | Timer *t; |
---|
| 183 | Timer_proc func; |
---|
| 184 | void *arg; |
---|
| 185 | |
---|
| 186 | if (num_timers == 0 || heap[0]->abstime > time(NULL)) |
---|
| 187 | return; |
---|
| 188 | |
---|
| 189 | /* Remove the first timer from the heap, remembering its |
---|
| 190 | * function and argument. |
---|
| 191 | */ |
---|
| 192 | t = heap[0]; |
---|
| 193 | func = t->func; |
---|
| 194 | arg = t->arg; |
---|
| 195 | t->func = timer_botch; |
---|
| 196 | t->arg = NULL; |
---|
| 197 | timer_reset(t); |
---|
| 198 | |
---|
| 199 | /* Run the function. */ |
---|
| 200 | func(arg); |
---|
| 201 | } |
---|
| 202 | |
---|
| 203 | struct timeval *timer_timeout(struct timeval *tvbuf) |
---|
| 204 | { |
---|
| 205 | if (num_timers > 0) |
---|
| 206 | { |
---|
| 207 | tvbuf->tv_sec = heap[0]->abstime - time(NULL); |
---|
| 208 | if (tvbuf->tv_sec < 0) |
---|
| 209 | tvbuf->tv_sec = 0; |
---|
| 210 | tvbuf->tv_usec = 0; |
---|
| 211 | return tvbuf; |
---|
| 212 | } |
---|
| 213 | else |
---|
| 214 | return NULL; |
---|
| 215 | } |
---|
| 216 | |
---|
| 217 | static void timer_botch(void *arg) |
---|
| 218 | { |
---|
| 219 | syslog(LOG_ALERT, "timer botch"); |
---|
| 220 | abort(); |
---|
| 221 | } |
---|