1 | /* GNU Objective C Runtime class related functions |
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2 | Copyright (C) 1993, 1995, 1996, 1997, 2001, 2002 |
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3 | Free Software Foundation, Inc. |
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4 | Contributed by Kresten Krab Thorup and Dennis Glatting. |
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5 | |
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6 | Lock-free class table code designed and written from scratch by |
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7 | Nicola Pero, 2001. |
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8 | |
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9 | This file is part of GCC. |
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10 | |
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11 | GCC is free software; you can redistribute it and/or modify it under the |
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12 | terms of the GNU General Public License as published by the Free Software |
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13 | Foundation; either version 2, or (at your option) any later version. |
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14 | |
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15 | GCC is distributed in the hope that it will be useful, but WITHOUT ANY |
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16 | WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
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18 | details. |
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19 | |
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20 | You should have received a copy of the GNU General Public License along with |
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21 | GCC; see the file COPYING. If not, write to the Free Software |
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22 | Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ |
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23 | |
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24 | /* As a special exception, if you link this library with files compiled with |
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25 | GCC to produce an executable, this does not cause the resulting executable |
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26 | to be covered by the GNU General Public License. This exception does not |
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27 | however invalidate any other reasons why the executable file might be |
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28 | covered by the GNU General Public License. */ |
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29 | |
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30 | /* |
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31 | The code in this file critically affects class method invocation |
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32 | speed. This long preamble comment explains why, and the issues |
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33 | involved. |
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34 | |
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35 | |
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36 | One of the traditional weaknesses of the GNU Objective-C runtime is |
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37 | that class method invocations are slow. The reason is that when you |
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38 | write |
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39 | |
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40 | array = [NSArray new]; |
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41 | |
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42 | this gets basically compiled into the equivalent of |
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43 | |
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44 | array = [(objc_get_class ("NSArray")) new]; |
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45 | |
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46 | objc_get_class returns the class pointer corresponding to the string |
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47 | `NSArray'; and because of the lookup, the operation is more |
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48 | complicated and slow than a simple instance method invocation. |
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49 | |
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50 | Most high performance Objective-C code (using the GNU Objc runtime) |
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51 | I had the opportunity to read (or write) work around this problem by |
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52 | caching the class pointer: |
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53 | |
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54 | Class arrayClass = [NSArray class]; |
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55 | |
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56 | ... later on ... |
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57 | |
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58 | array = [arrayClass new]; |
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59 | array = [arrayClass new]; |
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60 | array = [arrayClass new]; |
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61 | |
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62 | In this case, you always perform a class lookup (the first one), but |
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63 | then all the [arrayClass new] methods run exactly as fast as an |
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64 | instance method invocation. It helps if you have many class method |
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65 | invocations to the same class. |
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66 | |
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67 | The long-term solution to this problem would be to modify the |
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68 | compiler to output tables of class pointers corresponding to all the |
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69 | class method invocations, and to add code to the runtime to update |
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70 | these tables - that should in the end allow class method invocations |
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71 | to perform precisely as fast as instance method invocations, because |
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72 | no class lookup would be involved. I think the Apple Objective-C |
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73 | runtime uses this technique. Doing this involves synchronized |
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74 | modifications in the runtime and in the compiler. |
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75 | |
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76 | As a first medicine to the problem, I [NP] have redesigned and |
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77 | rewritten the way the runtime is performing class lookup. This |
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78 | doesn't give as much speed as the other (definitive) approach, but |
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79 | at least a class method invocation now takes approximately 4.5 times |
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80 | an instance method invocation on my machine (it would take approx 12 |
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81 | times before the rewriting), which is a lot better. |
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82 | |
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83 | One of the main reason the new class lookup is so faster is because |
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84 | I implemented it in a way that can safely run multithreaded without |
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85 | using locks - a so-called `lock-free' data structure. The atomic |
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86 | operation is pointer assignment. The reason why in this problem |
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87 | lock-free data structures work so well is that you never remove |
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88 | classes from the table - and the difficult thing with lock-free data |
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89 | structures is freeing data when is removed from the structures. */ |
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90 | |
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91 | #include "runtime.h" /* the kitchen sink */ |
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92 | #include "sarray.h" |
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93 | |
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94 | #include <objc/objc.h> |
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95 | #include <objc/objc-api.h> |
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96 | #include <objc/thr.h> |
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97 | |
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98 | /* We use a table which maps a class name to the corresponding class |
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99 | * pointer. The first part of this file defines this table, and |
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100 | * functions to do basic operations on the table. The second part of |
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101 | * the file implements some higher level Objective-C functionality for |
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102 | * classes by using the functions provided in the first part to manage |
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103 | * the table. */ |
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104 | |
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105 | /** |
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106 | ** Class Table Internals |
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107 | **/ |
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108 | |
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109 | /* A node holding a class */ |
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110 | typedef struct class_node |
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111 | { |
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112 | struct class_node *next; /* Pointer to next entry on the list. |
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113 | NULL indicates end of list. */ |
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114 | |
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115 | const char *name; /* The class name string */ |
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116 | int length; /* The class name string length */ |
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117 | Class pointer; /* The Class pointer */ |
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118 | |
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119 | } *class_node_ptr; |
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120 | |
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121 | /* A table containing classes is a class_node_ptr (pointing to the |
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122 | first entry in the table - if it is NULL, then the table is |
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123 | empty). */ |
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124 | |
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125 | /* We have 1024 tables. Each table contains all class names which |
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126 | have the same hash (which is a number between 0 and 1023). To look |
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127 | up a class_name, we compute its hash, and get the corresponding |
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128 | table. Once we have the table, we simply compare strings directly |
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129 | till we find the one which we want (using the length first). The |
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130 | number of tables is quite big on purpose (a normal big application |
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131 | has less than 1000 classes), so that you shouldn't normally get any |
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132 | collisions, and get away with a single comparison (which we can't |
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133 | avoid since we need to know that you have got the right thing). */ |
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134 | #define CLASS_TABLE_SIZE 1024 |
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135 | #define CLASS_TABLE_MASK 1023 |
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136 | |
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137 | static class_node_ptr class_table_array[CLASS_TABLE_SIZE]; |
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138 | |
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139 | /* The table writing mutex - we lock on writing to avoid conflicts |
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140 | between different writers, but we read without locks. That is |
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141 | possible because we assume pointer assignment to be an atomic |
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142 | operation. */ |
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143 | static objc_mutex_t __class_table_lock = NULL; |
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144 | |
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145 | /* CLASS_TABLE_HASH is how we compute the hash of a class name. It is |
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146 | a macro - *not* a function - arguments *are* modified directly. |
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147 | |
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148 | INDEX should be a variable holding an int; |
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149 | HASH should be a variable holding an int; |
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150 | CLASS_NAME should be a variable holding a (char *) to the class_name. |
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151 | |
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152 | After the macro is executed, INDEX contains the length of the |
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153 | string, and HASH the computed hash of the string; CLASS_NAME is |
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154 | untouched. */ |
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155 | |
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156 | #define CLASS_TABLE_HASH(INDEX, HASH, CLASS_NAME) \ |
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157 | HASH = 0; \ |
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158 | for (INDEX = 0; CLASS_NAME[INDEX] != '\0'; INDEX++) \ |
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159 | { \ |
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160 | HASH = (HASH << 4) ^ (HASH >> 28) ^ CLASS_NAME[INDEX]; \ |
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161 | } \ |
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162 | \ |
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163 | HASH = (HASH ^ (HASH >> 10) ^ (HASH >> 20)) & CLASS_TABLE_MASK; |
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164 | |
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165 | /* Setup the table. */ |
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166 | static void |
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167 | class_table_setup (void) |
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168 | { |
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169 | /* Start - nothing in the table. */ |
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170 | memset (class_table_array, 0, sizeof (class_node_ptr) * CLASS_TABLE_SIZE); |
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171 | |
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172 | /* The table writing mutex. */ |
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173 | __class_table_lock = objc_mutex_allocate (); |
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174 | } |
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175 | |
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176 | |
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177 | /* Insert a class in the table (used when a new class is registered). */ |
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178 | static void |
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179 | class_table_insert (const char *class_name, Class class_pointer) |
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180 | { |
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181 | int hash, length; |
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182 | class_node_ptr new_node; |
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183 | |
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184 | /* Find out the class name's hash and length. */ |
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185 | CLASS_TABLE_HASH (length, hash, class_name); |
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186 | |
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187 | /* Prepare the new node holding the class. */ |
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188 | new_node = objc_malloc (sizeof (struct class_node)); |
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189 | new_node->name = class_name; |
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190 | new_node->length = length; |
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191 | new_node->pointer = class_pointer; |
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192 | |
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193 | /* Lock the table for modifications. */ |
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194 | objc_mutex_lock (__class_table_lock); |
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195 | |
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196 | /* Insert the new node in the table at the beginning of the table at |
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197 | class_table_array[hash]. */ |
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198 | new_node->next = class_table_array[hash]; |
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199 | class_table_array[hash] = new_node; |
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200 | |
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201 | objc_mutex_unlock (__class_table_lock); |
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202 | } |
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203 | |
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204 | /* Replace a class in the table (used only by poseAs:). */ |
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205 | static void |
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206 | class_table_replace (Class old_class_pointer, Class new_class_pointer) |
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207 | { |
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208 | int hash; |
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209 | class_node_ptr node; |
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210 | |
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211 | objc_mutex_lock (__class_table_lock); |
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212 | |
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213 | hash = 0; |
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214 | node = class_table_array[hash]; |
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215 | |
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216 | while (hash < CLASS_TABLE_SIZE) |
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217 | { |
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218 | if (node == NULL) |
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219 | { |
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220 | hash++; |
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221 | if (hash < CLASS_TABLE_SIZE) |
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222 | { |
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223 | node = class_table_array[hash]; |
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224 | } |
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225 | } |
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226 | else |
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227 | { |
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228 | Class class1 = node->pointer; |
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229 | |
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230 | if (class1 == old_class_pointer) |
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231 | { |
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232 | node->pointer = new_class_pointer; |
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233 | } |
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234 | node = node->next; |
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235 | } |
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236 | } |
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237 | |
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238 | objc_mutex_unlock (__class_table_lock); |
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239 | } |
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240 | |
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241 | |
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242 | /* Get a class from the table. This does not need mutex protection. |
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243 | Currently, this function is called each time you call a static |
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244 | method, this is why it must be very fast. */ |
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245 | static inline Class |
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246 | class_table_get_safe (const char *class_name) |
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247 | { |
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248 | class_node_ptr node; |
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249 | int length, hash; |
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250 | |
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251 | /* Compute length and hash. */ |
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252 | CLASS_TABLE_HASH (length, hash, class_name); |
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253 | |
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254 | node = class_table_array[hash]; |
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255 | |
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256 | if (node != NULL) |
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257 | { |
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258 | do |
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259 | { |
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260 | if (node->length == length) |
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261 | { |
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262 | /* Compare the class names. */ |
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263 | int i; |
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264 | |
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265 | for (i = 0; i < length; i++) |
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266 | { |
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267 | if ((node->name)[i] != class_name[i]) |
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268 | { |
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269 | break; |
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270 | } |
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271 | } |
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272 | |
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273 | if (i == length) |
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274 | { |
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275 | /* They are equal! */ |
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276 | return node->pointer; |
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277 | } |
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278 | } |
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279 | } |
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280 | while ((node = node->next) != NULL); |
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281 | } |
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282 | |
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283 | return Nil; |
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284 | } |
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285 | |
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286 | /* Enumerate over the class table. */ |
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287 | struct class_table_enumerator |
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288 | { |
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289 | int hash; |
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290 | class_node_ptr node; |
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291 | }; |
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292 | |
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293 | |
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294 | static Class |
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295 | class_table_next (struct class_table_enumerator **e) |
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296 | { |
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297 | struct class_table_enumerator *enumerator = *e; |
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298 | class_node_ptr next; |
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299 | |
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300 | if (enumerator == NULL) |
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301 | { |
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302 | *e = objc_malloc (sizeof (struct class_table_enumerator)); |
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303 | enumerator = *e; |
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304 | enumerator->hash = 0; |
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305 | enumerator->node = NULL; |
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306 | |
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307 | next = class_table_array[enumerator->hash]; |
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308 | } |
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309 | else |
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310 | { |
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311 | next = enumerator->node->next; |
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312 | } |
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313 | |
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314 | if (next != NULL) |
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315 | { |
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316 | enumerator->node = next; |
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317 | return enumerator->node->pointer; |
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318 | } |
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319 | else |
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320 | { |
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321 | enumerator->hash++; |
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322 | |
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323 | while (enumerator->hash < CLASS_TABLE_SIZE) |
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324 | { |
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325 | next = class_table_array[enumerator->hash]; |
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326 | if (next != NULL) |
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327 | { |
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328 | enumerator->node = next; |
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329 | return enumerator->node->pointer; |
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330 | } |
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331 | enumerator->hash++; |
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332 | } |
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333 | |
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334 | /* Ok - table finished - done. */ |
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335 | objc_free (enumerator); |
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336 | return Nil; |
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337 | } |
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338 | } |
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339 | |
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340 | #if 0 /* DEBUGGING FUNCTIONS */ |
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341 | /* Debugging function - print the class table. */ |
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342 | void |
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343 | class_table_print (void) |
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344 | { |
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345 | int i; |
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346 | |
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347 | for (i = 0; i < CLASS_TABLE_SIZE; i++) |
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348 | { |
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349 | class_node_ptr node; |
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350 | |
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351 | printf ("%d:\n", i); |
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352 | node = class_table_array[i]; |
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353 | |
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354 | while (node != NULL) |
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355 | { |
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356 | printf ("\t%s\n", node->name); |
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357 | node = node->next; |
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358 | } |
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359 | } |
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360 | } |
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361 | |
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362 | /* Debugging function - print an histogram of number of classes in |
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363 | function of hash key values. Useful to evaluate the hash function |
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364 | in real cases. */ |
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365 | void |
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366 | class_table_print_histogram (void) |
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367 | { |
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368 | int i, j; |
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369 | int counter = 0; |
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370 | |
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371 | for (i = 0; i < CLASS_TABLE_SIZE; i++) |
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372 | { |
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373 | class_node_ptr node; |
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374 | |
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375 | node = class_table_array[i]; |
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376 | |
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377 | while (node != NULL) |
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378 | { |
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379 | counter++; |
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380 | node = node->next; |
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381 | } |
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382 | if (((i + 1) % 50) == 0) |
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383 | { |
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384 | printf ("%4d:", i + 1); |
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385 | for (j = 0; j < counter; j++) |
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386 | { |
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387 | printf ("X"); |
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388 | } |
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389 | printf ("\n"); |
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390 | counter = 0; |
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391 | } |
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392 | } |
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393 | printf ("%4d:", i + 1); |
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394 | for (j = 0; j < counter; j++) |
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395 | { |
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396 | printf ("X"); |
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397 | } |
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398 | printf ("\n"); |
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399 | } |
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400 | #endif /* DEBUGGING FUNCTIONS */ |
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401 | |
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402 | /** |
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403 | ** Objective-C runtime functions |
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404 | **/ |
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405 | |
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406 | /* From now on, the only access to the class table data structure |
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407 | should be via the class_table_* functions. */ |
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408 | |
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409 | /* This is a hook which is called by objc_get_class and |
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410 | objc_lookup_class if the runtime is not able to find the class. |
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411 | This may e.g. try to load in the class using dynamic loading. */ |
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412 | Class (*_objc_lookup_class) (const char *name) = 0; /* !T:SAFE */ |
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413 | |
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414 | |
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415 | /* True when class links has been resolved. */ |
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416 | BOOL __objc_class_links_resolved = NO; /* !T:UNUSED */ |
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417 | |
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418 | |
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419 | void |
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420 | __objc_init_class_tables (void) |
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421 | { |
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422 | /* Allocate the class hash table. */ |
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423 | |
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424 | if (__class_table_lock) |
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425 | return; |
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426 | |
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427 | objc_mutex_lock (__objc_runtime_mutex); |
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428 | |
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429 | class_table_setup (); |
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430 | |
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431 | objc_mutex_unlock (__objc_runtime_mutex); |
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432 | } |
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433 | |
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434 | /* This function adds a class to the class hash table, and assigns the |
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435 | class a number, unless it's already known. */ |
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436 | void |
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437 | __objc_add_class_to_hash (Class class) |
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438 | { |
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439 | Class h_class; |
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440 | |
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441 | objc_mutex_lock (__objc_runtime_mutex); |
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442 | |
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443 | /* Make sure the table is there. */ |
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444 | assert (__class_table_lock); |
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445 | |
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446 | /* Make sure it's not a meta class. */ |
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447 | assert (CLS_ISCLASS (class)); |
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448 | |
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449 | /* Check to see if the class is already in the hash table. */ |
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450 | h_class = class_table_get_safe (class->name); |
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451 | if (! h_class) |
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452 | { |
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453 | /* The class isn't in the hash table. Add the class and assign a class |
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454 | number. */ |
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455 | static unsigned int class_number = 1; |
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456 | |
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457 | CLS_SETNUMBER (class, class_number); |
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458 | CLS_SETNUMBER (class->class_pointer, class_number); |
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459 | |
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460 | ++class_number; |
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461 | class_table_insert (class->name, class); |
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462 | } |
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463 | |
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464 | objc_mutex_unlock (__objc_runtime_mutex); |
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465 | } |
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466 | |
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467 | /* Get the class object for the class named NAME. If NAME does not |
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468 | identify a known class, the hook _objc_lookup_class is called. If |
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469 | this fails, nil is returned. */ |
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470 | Class |
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471 | objc_lookup_class (const char *name) |
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472 | { |
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473 | Class class; |
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474 | |
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475 | class = class_table_get_safe (name); |
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476 | |
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477 | if (class) |
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478 | return class; |
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479 | |
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480 | if (_objc_lookup_class) |
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481 | return (*_objc_lookup_class) (name); |
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482 | else |
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483 | return 0; |
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484 | } |
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485 | |
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486 | /* Get the class object for the class named NAME. If NAME does not |
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487 | identify a known class, the hook _objc_lookup_class is called. If |
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488 | this fails, an error message is issued and the system aborts. */ |
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489 | Class |
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490 | objc_get_class (const char *name) |
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491 | { |
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492 | Class class; |
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493 | |
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494 | class = class_table_get_safe (name); |
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495 | |
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496 | if (class) |
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497 | return class; |
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498 | |
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499 | if (_objc_lookup_class) |
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500 | class = (*_objc_lookup_class) (name); |
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501 | |
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502 | if (class) |
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503 | return class; |
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504 | |
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505 | objc_error (nil, OBJC_ERR_BAD_CLASS, |
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506 | "objc runtime: cannot find class %s\n", name); |
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507 | return 0; |
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508 | } |
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509 | |
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510 | MetaClass |
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511 | objc_get_meta_class (const char *name) |
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512 | { |
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513 | return objc_get_class (name)->class_pointer; |
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514 | } |
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515 | |
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516 | /* This function provides a way to enumerate all the classes in the |
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517 | executable. Pass *ENUM_STATE == NULL to start the enumeration. The |
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518 | function will return 0 when there are no more classes. |
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519 | For example: |
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520 | id class; |
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521 | void *es = NULL; |
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522 | while ((class = objc_next_class (&es))) |
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523 | ... do something with class; |
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524 | */ |
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525 | Class |
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526 | objc_next_class (void **enum_state) |
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527 | { |
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528 | Class class; |
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529 | |
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530 | objc_mutex_lock (__objc_runtime_mutex); |
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531 | |
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532 | /* Make sure the table is there. */ |
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533 | assert (__class_table_lock); |
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534 | |
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535 | class = class_table_next ((struct class_table_enumerator **) enum_state); |
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536 | |
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537 | objc_mutex_unlock (__objc_runtime_mutex); |
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538 | |
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539 | return class; |
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540 | } |
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541 | |
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542 | /* Resolve super/subclass links for all classes. The only thing we |
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543 | can be sure of is that the class_pointer for class objects point to |
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544 | the right meta class objects. */ |
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545 | void |
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546 | __objc_resolve_class_links (void) |
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547 | { |
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548 | struct class_table_enumerator *es = NULL; |
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549 | Class object_class = objc_get_class ("Object"); |
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550 | Class class1; |
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551 | |
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552 | assert (object_class); |
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553 | |
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554 | objc_mutex_lock (__objc_runtime_mutex); |
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555 | |
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556 | /* Assign subclass links. */ |
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557 | while ((class1 = class_table_next (&es))) |
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558 | { |
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559 | /* Make sure we have what we think we have. */ |
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560 | assert (CLS_ISCLASS (class1)); |
---|
561 | assert (CLS_ISMETA (class1->class_pointer)); |
---|
562 | |
---|
563 | /* The class_pointer of all meta classes point to Object's meta |
---|
564 | class. */ |
---|
565 | class1->class_pointer->class_pointer = object_class->class_pointer; |
---|
566 | |
---|
567 | if (! CLS_ISRESOLV (class1)) |
---|
568 | { |
---|
569 | CLS_SETRESOLV (class1); |
---|
570 | CLS_SETRESOLV (class1->class_pointer); |
---|
571 | |
---|
572 | if (class1->super_class) |
---|
573 | { |
---|
574 | Class a_super_class |
---|
575 | = objc_get_class ((char *) class1->super_class); |
---|
576 | |
---|
577 | assert (a_super_class); |
---|
578 | |
---|
579 | DEBUG_PRINTF ("making class connections for: %s\n", |
---|
580 | class1->name); |
---|
581 | |
---|
582 | /* Assign subclass links for superclass. */ |
---|
583 | class1->sibling_class = a_super_class->subclass_list; |
---|
584 | a_super_class->subclass_list = class1; |
---|
585 | |
---|
586 | /* Assign subclass links for meta class of superclass. */ |
---|
587 | if (a_super_class->class_pointer) |
---|
588 | { |
---|
589 | class1->class_pointer->sibling_class |
---|
590 | = a_super_class->class_pointer->subclass_list; |
---|
591 | a_super_class->class_pointer->subclass_list |
---|
592 | = class1->class_pointer; |
---|
593 | } |
---|
594 | } |
---|
595 | else /* A root class, make its meta object be a subclass of |
---|
596 | Object. */ |
---|
597 | { |
---|
598 | class1->class_pointer->sibling_class |
---|
599 | = object_class->subclass_list; |
---|
600 | object_class->subclass_list = class1->class_pointer; |
---|
601 | } |
---|
602 | } |
---|
603 | } |
---|
604 | |
---|
605 | /* Assign superclass links. */ |
---|
606 | es = NULL; |
---|
607 | while ((class1 = class_table_next (&es))) |
---|
608 | { |
---|
609 | Class sub_class; |
---|
610 | for (sub_class = class1->subclass_list; sub_class; |
---|
611 | sub_class = sub_class->sibling_class) |
---|
612 | { |
---|
613 | sub_class->super_class = class1; |
---|
614 | if (CLS_ISCLASS (sub_class)) |
---|
615 | sub_class->class_pointer->super_class = class1->class_pointer; |
---|
616 | } |
---|
617 | } |
---|
618 | |
---|
619 | objc_mutex_unlock (__objc_runtime_mutex); |
---|
620 | } |
---|
621 | |
---|
622 | |
---|
623 | |
---|
624 | #define CLASSOF(c) ((c)->class_pointer) |
---|
625 | |
---|
626 | Class |
---|
627 | class_pose_as (Class impostor, Class super_class) |
---|
628 | { |
---|
629 | if (! CLS_ISRESOLV (impostor)) |
---|
630 | __objc_resolve_class_links (); |
---|
631 | |
---|
632 | /* Preconditions */ |
---|
633 | assert (impostor); |
---|
634 | assert (super_class); |
---|
635 | assert (impostor->super_class == super_class); |
---|
636 | assert (CLS_ISCLASS (impostor)); |
---|
637 | assert (CLS_ISCLASS (super_class)); |
---|
638 | assert (impostor->instance_size == super_class->instance_size); |
---|
639 | |
---|
640 | { |
---|
641 | Class *subclass = &(super_class->subclass_list); |
---|
642 | |
---|
643 | /* Move subclasses of super_class to impostor. */ |
---|
644 | while (*subclass) |
---|
645 | { |
---|
646 | Class nextSub = (*subclass)->sibling_class; |
---|
647 | |
---|
648 | if (*subclass != impostor) |
---|
649 | { |
---|
650 | Class sub = *subclass; |
---|
651 | |
---|
652 | /* Classes */ |
---|
653 | sub->sibling_class = impostor->subclass_list; |
---|
654 | sub->super_class = impostor; |
---|
655 | impostor->subclass_list = sub; |
---|
656 | |
---|
657 | /* It will happen that SUB is not a class object if it is |
---|
658 | the top of the meta class hierarchy chain (root |
---|
659 | meta-class objects inherit their class object). If |
---|
660 | that is the case... don't mess with the meta-meta |
---|
661 | class. */ |
---|
662 | if (CLS_ISCLASS (sub)) |
---|
663 | { |
---|
664 | /* Meta classes */ |
---|
665 | CLASSOF (sub)->sibling_class = |
---|
666 | CLASSOF (impostor)->subclass_list; |
---|
667 | CLASSOF (sub)->super_class = CLASSOF (impostor); |
---|
668 | CLASSOF (impostor)->subclass_list = CLASSOF (sub); |
---|
669 | } |
---|
670 | } |
---|
671 | |
---|
672 | *subclass = nextSub; |
---|
673 | } |
---|
674 | |
---|
675 | /* Set subclasses of superclass to be impostor only. */ |
---|
676 | super_class->subclass_list = impostor; |
---|
677 | CLASSOF (super_class)->subclass_list = CLASSOF (impostor); |
---|
678 | |
---|
679 | /* Set impostor to have no sibling classes. */ |
---|
680 | impostor->sibling_class = 0; |
---|
681 | CLASSOF (impostor)->sibling_class = 0; |
---|
682 | } |
---|
683 | |
---|
684 | /* Check relationship of impostor and super_class is kept. */ |
---|
685 | assert (impostor->super_class == super_class); |
---|
686 | assert (CLASSOF (impostor)->super_class == CLASSOF (super_class)); |
---|
687 | |
---|
688 | /* This is how to update the lookup table. Regardless of what the |
---|
689 | keys of the hashtable is, change all values that are superclass |
---|
690 | into impostor. */ |
---|
691 | |
---|
692 | objc_mutex_lock (__objc_runtime_mutex); |
---|
693 | |
---|
694 | class_table_replace (super_class, impostor); |
---|
695 | |
---|
696 | objc_mutex_unlock (__objc_runtime_mutex); |
---|
697 | |
---|
698 | /* Next, we update the dispatch tables... */ |
---|
699 | __objc_update_dispatch_table_for_class (CLASSOF (impostor)); |
---|
700 | __objc_update_dispatch_table_for_class (impostor); |
---|
701 | |
---|
702 | return impostor; |
---|
703 | } |
---|