1 | /* |
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2 | * art_render_mask.c: Alpha mask source for modular rendering. |
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3 | * |
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4 | * Libart_LGPL - library of basic graphic primitives |
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5 | * Copyright (C) 2000 Raph Levien |
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6 | * |
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7 | * This library is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU Library General Public |
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9 | * License as published by the Free Software Foundation; either |
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10 | * version 2 of the License, or (at your option) any later version. |
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11 | * |
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12 | * This library is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 | * Library General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU Library General Public |
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18 | * License along with this library; if not, write to the |
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19 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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20 | * Boston, MA 02111-1307, USA. |
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21 | * |
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22 | * Authors: Raph Levien <raph@acm.org> |
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23 | */ |
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24 | |
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25 | #include "config.h" |
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26 | #include "art_render_mask.h" |
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27 | |
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28 | #include <string.h> |
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29 | |
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30 | |
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31 | typedef struct _ArtMaskSourceMask ArtMaskSourceMask; |
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32 | |
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33 | struct _ArtMaskSourceMask { |
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34 | ArtMaskSource super; |
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35 | ArtRender *render; |
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36 | art_boolean first; |
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37 | int x0; |
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38 | int y0; |
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39 | int x1; |
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40 | int y1; |
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41 | const art_u8 *mask_buf; |
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42 | int rowstride; |
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43 | }; |
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44 | |
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45 | static void |
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46 | art_render_mask_done (ArtRenderCallback *self, ArtRender *render) |
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47 | { |
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48 | art_free (self); |
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49 | } |
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50 | |
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51 | static int |
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52 | art_render_mask_can_drive (ArtMaskSource *self, ArtRender *render) |
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53 | { |
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54 | return 0; |
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55 | } |
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56 | |
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57 | static void |
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58 | art_render_mask_render (ArtRenderCallback *self, ArtRender *render, |
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59 | art_u8 *dest, int y) |
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60 | { |
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61 | ArtMaskSourceMask *z = (ArtMaskSourceMask *)self; |
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62 | int x0 = render->x0, x1 = render->x1; |
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63 | int z_x0 = z->x0, z_x1 = z->x1; |
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64 | int width = x1 - x0; |
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65 | int z_width = z_x1 - z_x0; |
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66 | art_u8 *alpha_buf = render->alpha_buf; |
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67 | |
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68 | if (y < z->y0 || y >= z->y1 || z_width <= 0) |
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69 | memset (alpha_buf, 0, width); |
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70 | else |
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71 | { |
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72 | const art_u8 *src_line = z->mask_buf + (y - z->y0) * z->rowstride; |
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73 | art_u8 *dst_line = alpha_buf + z_x0 - x0; |
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74 | |
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75 | if (z_x0 > x0) |
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76 | memset (alpha_buf, 0, z_x0 - x0); |
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77 | |
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78 | if (z->first) |
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79 | memcpy (dst_line, src_line, z_width); |
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80 | else |
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81 | { |
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82 | int x; |
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83 | |
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84 | for (x = 0; x < z_width; x++) |
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85 | { |
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86 | int v; |
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87 | v = src_line[x]; |
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88 | if (v) |
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89 | { |
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90 | v = v * dst_line[x] + 0x80; |
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91 | v = (v + (v >> 8)) >> 8; |
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92 | dst_line[x] = v; |
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93 | } |
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94 | else |
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95 | { |
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96 | dst_line[x] = 0; |
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97 | } |
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98 | } |
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99 | } |
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100 | |
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101 | if (z_x1 < x1) |
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102 | memset (alpha_buf + z_x1 - x0, 0, x1 - z_x1); |
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103 | } |
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104 | } |
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105 | |
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106 | static void |
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107 | art_render_mask_prepare (ArtMaskSource *self, ArtRender *render, |
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108 | art_boolean first) |
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109 | { |
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110 | ArtMaskSourceMask *z = (ArtMaskSourceMask *)self; |
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111 | self->super.render = art_render_mask_render; |
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112 | z->first = first; |
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113 | } |
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114 | |
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115 | /** |
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116 | * art_render_mask: Use an alpha buffer as a render mask source. |
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117 | * @render: Render object. |
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118 | * @x0: Left coordinate of mask rect. |
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119 | * @y0: Top coordinate of mask rect. |
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120 | * @x1: Right coordinate of mask rect. |
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121 | * @y1: Bottom coordinate of mask rect. |
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122 | * @mask_buf: Buffer containing 8bpp alpha mask data. |
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123 | * @rowstride: Rowstride of @mask_buf. |
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124 | * |
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125 | * Adds @mask_buf to the render object as a mask. Note: @mask_buf must |
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126 | * remain allocated until art_render_invoke() is called on @render. |
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127 | **/ |
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128 | void |
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129 | art_render_mask (ArtRender *render, |
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130 | int x0, int y0, int x1, int y1, |
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131 | const art_u8 *mask_buf, int rowstride) |
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132 | { |
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133 | ArtMaskSourceMask *mask_source; |
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134 | |
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135 | if (x0 < render->x0) |
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136 | { |
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137 | mask_buf += render->x0 - x0; |
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138 | x0 = render->x0; |
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139 | } |
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140 | if (x1 > render->x1) |
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141 | x1 = render->x1; |
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142 | |
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143 | if (y0 < render->y0) |
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144 | { |
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145 | mask_buf += (render->y0 - y0) * rowstride; |
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146 | y0 = render->y0; |
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147 | } |
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148 | if (y1 > render->y1) |
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149 | y1 = render->y1; |
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150 | |
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151 | mask_source = art_new (ArtMaskSourceMask, 1); |
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152 | |
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153 | mask_source->super.super.render = NULL; |
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154 | mask_source->super.super.done = art_render_mask_done; |
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155 | mask_source->super.can_drive = art_render_mask_can_drive; |
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156 | mask_source->super.invoke_driver = NULL; |
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157 | mask_source->super.prepare = art_render_mask_prepare; |
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158 | mask_source->render = render; |
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159 | mask_source->x0 = x0; |
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160 | mask_source->y0 = y0; |
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161 | mask_source->x1 = x1; |
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162 | mask_source->y1 = y1; |
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163 | mask_source->mask_buf = mask_buf; |
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164 | mask_source->rowstride = rowstride; |
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165 | |
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166 | art_render_add_mask_source (render, &mask_source->super); |
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167 | |
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168 | } |
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