source: trunk/third/libart_lgpl/art_rgb_a_affine.c @ 18256

Revision 18256, 4.4 KB checked in by ghudson, 22 years ago (diff)
This commit was generated by cvs2svn to compensate for changes in r18255, which included commits to RCS files with non-trunk default branches.
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1/* Libart_LGPL - library of basic graphic primitives
2 * Copyright (C) 1998 Raph Levien
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 */
19
20#include "config.h"
21#include "art_rgb_a_affine.h"
22
23#include <math.h>
24
25#include "art_affine.h"
26#include "art_point.h"
27#include "art_rgb_affine_private.h"
28
29/* This module handles compositing of affine-transformed alpha only images
30   over rgb pixel buffers. */
31
32/* Composite the source image over the destination image, applying the
33   affine transform. */
34
35/**
36 * art_rgb_a_affine: Affine transform source Alpha image and composite.
37 * @dst: Destination image RGB buffer.
38 * @x0: Left coordinate of destination rectangle.
39 * @y0: Top coordinate of destination rectangle.
40 * @x1: Right coordinate of destination rectangle.
41 * @y1: Bottom coordinate of destination rectangle.
42 * @dst_rowstride: Rowstride of @dst buffer.
43 * @src: Source image alpha buffer.
44 * @src_width: Width of source image.
45 * @src_height: Height of source image.
46 * @src_rowstride: Rowstride of @src buffer.
47 * @rgb: RGB foreground color, in 0xRRGGBB.
48 * @affine: Affine transform.
49 * @level: Filter level.
50 * @alphagamma: #ArtAlphaGamma for gamma-correcting the compositing.
51 *
52 * Affine transform the solid color rgb with alpha specified by the
53 * source image stored in @src, compositing over the area of destination
54 * image @dst specified by the rectangle (@x0, @y0) - (@x1, @y1).
55 * As usual in libart, the left and top edges of this rectangle are
56 * included, and the right and bottom edges are excluded.
57 *
58 * The @alphagamma parameter specifies that the alpha compositing be
59 * done in a gamma-corrected color space. In the current
60 * implementation, it is ignored.
61 *
62 * The @level parameter specifies the speed/quality tradeoff of the
63 * image interpolation. Currently, only ART_FILTER_NEAREST is
64 * implemented.
65 **/
66void
67art_rgb_a_affine (art_u8 *dst,
68                  int x0, int y0, int x1, int y1, int dst_rowstride,
69                  const art_u8 *src,
70                  int src_width, int src_height, int src_rowstride,
71                  art_u32 rgb,
72                  const double affine[6],
73                  ArtFilterLevel level,
74                  ArtAlphaGamma *alphagamma)
75{
76  /* Note: this is a slow implementation, and is missing all filter
77     levels other than NEAREST. It is here for clarity of presentation
78     and to establish the interface. */
79  int x, y;
80  double inv[6];
81  art_u8 *dst_p, *dst_linestart;
82  const art_u8 *src_p;
83  ArtPoint pt, src_pt;
84  int src_x, src_y;
85  int alpha;
86  art_u8 bg_r, bg_g, bg_b;
87  art_u8 fg_r, fg_g, fg_b;
88  int tmp;
89  int run_x0, run_x1;
90  art_u8 r, g, b;
91
92  r = (rgb>>16)&0xff;
93  g = (rgb>>8)&0xff;
94  b = (rgb)&0xff;
95
96  dst_linestart = dst;
97  art_affine_invert (inv, affine);
98  for (y = y0; y < y1; y++)
99    {
100      pt.y = y + 0.5;
101      run_x0 = x0;
102      run_x1 = x1;
103      art_rgb_affine_run (&run_x0, &run_x1, y, src_width, src_height,
104                          inv);
105      dst_p = dst_linestart + (run_x0 - x0) * 3;
106      for (x = run_x0; x < run_x1; x++)
107        {
108          pt.x = x + 0.5;
109          art_affine_point (&src_pt, &pt, inv);
110          src_x = floor (src_pt.x);
111          src_y = floor (src_pt.y);
112          src_p = src + (src_y * src_rowstride) + src_x;
113          if (src_x >= 0 && src_x < src_width &&
114              src_y >= 0 && src_y < src_height)
115            {
116
117          alpha = *src_p;
118          if (alpha)
119            {
120              if (alpha == 255)
121                {
122                  dst_p[0] = r;
123                  dst_p[1] = g;
124                  dst_p[2] = b;
125                }
126              else
127                {
128                  bg_r = dst_p[0];
129                  bg_g = dst_p[1];
130                  bg_b = dst_p[2];
131                 
132                  tmp = (r - bg_r) * alpha;
133                  fg_r = bg_r + ((tmp + (tmp >> 8) + 0x80) >> 8);
134                  tmp = (g - bg_g) * alpha;
135                  fg_g = bg_g + ((tmp + (tmp >> 8) + 0x80) >> 8);
136                  tmp = (b - bg_b) * alpha;
137                  fg_b = bg_b + ((tmp + (tmp >> 8) + 0x80) >> 8);
138                 
139                  dst_p[0] = fg_r;
140                  dst_p[1] = fg_g;
141                  dst_p[2] = fg_b;
142                }
143            }
144            } else { dst_p[0] = 255; dst_p[1] = 0; dst_p[2] = 0; }
145          dst_p += 3;
146        }
147      dst_linestart += dst_rowstride;
148    }
149}
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