1 | /* Libart_LGPL - library of basic graphic primitives |
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2 | * Copyright (C) 1998 Raph Levien |
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3 | * |
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4 | * This library is free software; you can redistribute it and/or |
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5 | * modify it under the terms of the GNU Library General Public |
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6 | * License as published by the Free Software Foundation; either |
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7 | * version 2 of the License, or (at your option) any later version. |
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8 | * |
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9 | * This library is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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12 | * Library General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU Library General Public |
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15 | * License along with this library; if not, write to the |
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16 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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17 | * Boston, MA 02111-1307, USA. |
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18 | */ |
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19 | |
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20 | /* Render a sorted vector path into an RGB buffer. */ |
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21 | |
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22 | #include "config.h" |
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23 | #include "art_rgb_svp.h" |
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24 | |
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25 | #include "art_svp.h" |
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26 | #include "art_svp_render_aa.h" |
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27 | #include "art_rgb.h" |
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28 | |
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29 | typedef struct _ArtRgbSVPData ArtRgbSVPData; |
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30 | typedef struct _ArtRgbSVPAlphaData ArtRgbSVPAlphaData; |
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31 | |
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32 | struct _ArtRgbSVPData { |
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33 | art_u32 rgbtab[256]; |
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34 | art_u8 *buf; |
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35 | int rowstride; |
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36 | int x0, x1; |
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37 | }; |
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38 | |
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39 | struct _ArtRgbSVPAlphaData { |
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40 | int alphatab[256]; |
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41 | art_u8 r, g, b, alpha; |
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42 | art_u8 *buf; |
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43 | int rowstride; |
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44 | int x0, x1; |
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45 | }; |
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46 | |
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47 | static void |
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48 | art_rgb_svp_callback (void *callback_data, int y, |
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49 | int start, ArtSVPRenderAAStep *steps, int n_steps) |
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50 | { |
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51 | ArtRgbSVPData *data = (ArtRgbSVPData *)callback_data; |
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52 | art_u8 *linebuf; |
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53 | int run_x0, run_x1; |
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54 | art_u32 running_sum = start; |
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55 | art_u32 rgb; |
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56 | int x0, x1; |
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57 | int k; |
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58 | |
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59 | linebuf = data->buf; |
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60 | x0 = data->x0; |
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61 | x1 = data->x1; |
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62 | |
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63 | if (n_steps > 0) |
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64 | { |
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65 | run_x1 = steps[0].x; |
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66 | if (run_x1 > x0) |
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67 | { |
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68 | rgb = data->rgbtab[(running_sum >> 16) & 0xff]; |
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69 | art_rgb_fill_run (linebuf, |
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70 | rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, |
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71 | run_x1 - x0); |
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72 | } |
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73 | |
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74 | for (k = 0; k < n_steps - 1; k++) |
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75 | { |
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76 | running_sum += steps[k].delta; |
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77 | run_x0 = run_x1; |
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78 | run_x1 = steps[k + 1].x; |
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79 | if (run_x1 > run_x0) |
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80 | { |
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81 | rgb = data->rgbtab[(running_sum >> 16) & 0xff]; |
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82 | art_rgb_fill_run (linebuf + (run_x0 - x0) * 3, |
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83 | rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, |
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84 | run_x1 - run_x0); |
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85 | } |
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86 | } |
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87 | running_sum += steps[k].delta; |
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88 | if (x1 > run_x1) |
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89 | { |
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90 | rgb = data->rgbtab[(running_sum >> 16) & 0xff]; |
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91 | art_rgb_fill_run (linebuf + (run_x1 - x0) * 3, |
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92 | rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, |
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93 | x1 - run_x1); |
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94 | } |
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95 | } |
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96 | else |
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97 | { |
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98 | rgb = data->rgbtab[(running_sum >> 16) & 0xff]; |
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99 | art_rgb_fill_run (linebuf, |
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100 | rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, |
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101 | x1 - x0); |
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102 | } |
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103 | |
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104 | data->buf += data->rowstride; |
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105 | } |
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106 | |
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107 | /* Render the vector path into the RGB buffer. */ |
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108 | |
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109 | /** |
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110 | * art_rgb_svp_aa: Render sorted vector path into RGB buffer. |
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111 | * @svp: The source sorted vector path. |
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112 | * @x0: Left coordinate of destination rectangle. |
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113 | * @y0: Top coordinate of destination rectangle. |
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114 | * @x1: Right coordinate of destination rectangle. |
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115 | * @y1: Bottom coordinate of destination rectangle. |
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116 | * @fg_color: Foreground color in 0xRRGGBB format. |
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117 | * @bg_color: Background color in 0xRRGGBB format. |
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118 | * @buf: Destination RGB buffer. |
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119 | * @rowstride: Rowstride of @buf buffer. |
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120 | * @alphagamma: #ArtAlphaGamma for gamma-correcting the rendering. |
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121 | * |
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122 | * Renders the shape specified with @svp into the @buf RGB buffer. |
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123 | * @x1 - @x0 specifies the width, and @y1 - @y0 specifies the height, |
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124 | * of the rectangle rendered. The new pixels are stored starting at |
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125 | * the first byte of @buf. Thus, the @x0 and @y0 parameters specify |
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126 | * an offset within @svp, and may be tweaked as a way of doing |
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127 | * integer-pixel translations without fiddling with @svp itself. |
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128 | * |
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129 | * The @fg_color and @bg_color arguments specify the opaque colors to |
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130 | * be used for rendering. For pixels of entirely 0 winding-number, |
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131 | * @bg_color is used. For pixels of entirely 1 winding number, |
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132 | * @fg_color is used. In between, the color is interpolated based on |
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133 | * the fraction of the pixel with a winding number of 1. If |
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134 | * @alphagamma is NULL, then linear interpolation (in pixel counts) is |
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135 | * the default. Otherwise, the interpolation is as specified by |
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136 | * @alphagamma. |
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137 | **/ |
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138 | void |
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139 | art_rgb_svp_aa (const ArtSVP *svp, |
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140 | int x0, int y0, int x1, int y1, |
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141 | art_u32 fg_color, art_u32 bg_color, |
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142 | art_u8 *buf, int rowstride, |
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143 | ArtAlphaGamma *alphagamma) |
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144 | { |
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145 | ArtRgbSVPData data; |
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146 | |
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147 | int r_fg, g_fg, b_fg; |
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148 | int r_bg, g_bg, b_bg; |
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149 | int r, g, b; |
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150 | int dr, dg, db; |
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151 | int i; |
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152 | |
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153 | if (alphagamma == NULL) |
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154 | { |
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155 | r_fg = fg_color >> 16; |
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156 | g_fg = (fg_color >> 8) & 0xff; |
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157 | b_fg = fg_color & 0xff; |
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158 | |
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159 | r_bg = bg_color >> 16; |
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160 | g_bg = (bg_color >> 8) & 0xff; |
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161 | b_bg = bg_color & 0xff; |
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162 | |
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163 | r = (r_bg << 16) + 0x8000; |
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164 | g = (g_bg << 16) + 0x8000; |
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165 | b = (b_bg << 16) + 0x8000; |
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166 | dr = ((r_fg - r_bg) << 16) / 255; |
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167 | dg = ((g_fg - g_bg) << 16) / 255; |
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168 | db = ((b_fg - b_bg) << 16) / 255; |
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169 | |
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170 | for (i = 0; i < 256; i++) |
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171 | { |
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172 | data.rgbtab[i] = (r & 0xff0000) | ((g & 0xff0000) >> 8) | (b >> 16); |
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173 | r += dr; |
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174 | g += dg; |
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175 | b += db; |
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176 | } |
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177 | } |
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178 | else |
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179 | { |
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180 | int *table; |
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181 | art_u8 *invtab; |
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182 | |
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183 | table = alphagamma->table; |
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184 | |
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185 | r_fg = table[fg_color >> 16]; |
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186 | g_fg = table[(fg_color >> 8) & 0xff]; |
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187 | b_fg = table[fg_color & 0xff]; |
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188 | |
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189 | r_bg = table[bg_color >> 16]; |
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190 | g_bg = table[(bg_color >> 8) & 0xff]; |
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191 | b_bg = table[bg_color & 0xff]; |
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192 | |
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193 | r = (r_bg << 16) + 0x8000; |
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194 | g = (g_bg << 16) + 0x8000; |
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195 | b = (b_bg << 16) + 0x8000; |
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196 | dr = ((r_fg - r_bg) << 16) / 255; |
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197 | dg = ((g_fg - g_bg) << 16) / 255; |
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198 | db = ((b_fg - b_bg) << 16) / 255; |
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199 | |
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200 | invtab = alphagamma->invtable; |
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201 | for (i = 0; i < 256; i++) |
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202 | { |
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203 | data.rgbtab[i] = (invtab[r >> 16] << 16) | |
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204 | (invtab[g >> 16] << 8) | |
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205 | invtab[b >> 16]; |
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206 | r += dr; |
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207 | g += dg; |
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208 | b += db; |
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209 | } |
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210 | } |
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211 | data.buf = buf; |
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212 | data.rowstride = rowstride; |
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213 | data.x0 = x0; |
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214 | data.x1 = x1; |
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215 | art_svp_render_aa (svp, x0, y0, x1, y1, art_rgb_svp_callback, &data); |
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216 | } |
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217 | |
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218 | static void |
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219 | art_rgb_svp_alpha_callback (void *callback_data, int y, |
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220 | int start, ArtSVPRenderAAStep *steps, int n_steps) |
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221 | { |
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222 | ArtRgbSVPAlphaData *data = (ArtRgbSVPAlphaData *)callback_data; |
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223 | art_u8 *linebuf; |
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224 | int run_x0, run_x1; |
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225 | art_u32 running_sum = start; |
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226 | int x0, x1; |
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227 | int k; |
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228 | art_u8 r, g, b; |
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229 | int *alphatab; |
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230 | int alpha; |
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231 | |
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232 | linebuf = data->buf; |
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233 | x0 = data->x0; |
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234 | x1 = data->x1; |
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235 | |
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236 | r = data->r; |
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237 | g = data->g; |
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238 | b = data->b; |
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239 | alphatab = data->alphatab; |
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240 | |
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241 | if (n_steps > 0) |
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242 | { |
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243 | run_x1 = steps[0].x; |
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244 | if (run_x1 > x0) |
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245 | { |
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246 | alpha = (running_sum >> 16) & 0xff; |
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247 | if (alpha) |
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248 | art_rgb_run_alpha (linebuf, |
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249 | r, g, b, alphatab[alpha], |
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250 | run_x1 - x0); |
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251 | } |
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252 | |
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253 | for (k = 0; k < n_steps - 1; k++) |
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254 | { |
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255 | running_sum += steps[k].delta; |
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256 | run_x0 = run_x1; |
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257 | run_x1 = steps[k + 1].x; |
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258 | if (run_x1 > run_x0) |
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259 | { |
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260 | alpha = (running_sum >> 16) & 0xff; |
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261 | if (alpha) |
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262 | art_rgb_run_alpha (linebuf + (run_x0 - x0) * 3, |
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263 | r, g, b, alphatab[alpha], |
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264 | run_x1 - run_x0); |
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265 | } |
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266 | } |
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267 | running_sum += steps[k].delta; |
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268 | if (x1 > run_x1) |
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269 | { |
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270 | alpha = (running_sum >> 16) & 0xff; |
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271 | if (alpha) |
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272 | art_rgb_run_alpha (linebuf + (run_x1 - x0) * 3, |
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273 | r, g, b, alphatab[alpha], |
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274 | x1 - run_x1); |
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275 | } |
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276 | } |
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277 | else |
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278 | { |
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279 | alpha = (running_sum >> 16) & 0xff; |
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280 | if (alpha) |
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281 | art_rgb_run_alpha (linebuf, |
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282 | r, g, b, alphatab[alpha], |
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283 | x1 - x0); |
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284 | } |
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285 | |
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286 | data->buf += data->rowstride; |
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287 | } |
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288 | |
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289 | static void |
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290 | art_rgb_svp_alpha_opaque_callback (void *callback_data, int y, |
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291 | int start, |
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292 | ArtSVPRenderAAStep *steps, int n_steps) |
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293 | { |
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294 | ArtRgbSVPAlphaData *data = (ArtRgbSVPAlphaData *)callback_data; |
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295 | art_u8 *linebuf; |
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296 | int run_x0, run_x1; |
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297 | art_u32 running_sum = start; |
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298 | int x0, x1; |
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299 | int k; |
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300 | art_u8 r, g, b; |
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301 | int *alphatab; |
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302 | int alpha; |
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303 | |
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304 | linebuf = data->buf; |
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305 | x0 = data->x0; |
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306 | x1 = data->x1; |
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307 | |
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308 | r = data->r; |
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309 | g = data->g; |
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310 | b = data->b; |
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311 | alphatab = data->alphatab; |
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312 | |
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313 | if (n_steps > 0) |
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314 | { |
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315 | run_x1 = steps[0].x; |
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316 | if (run_x1 > x0) |
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317 | { |
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318 | alpha = running_sum >> 16; |
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319 | if (alpha) |
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320 | { |
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321 | if (alpha >= 255) |
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322 | art_rgb_fill_run (linebuf, |
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323 | r, g, b, |
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324 | run_x1 - x0); |
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325 | else |
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326 | art_rgb_run_alpha (linebuf, |
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327 | r, g, b, alphatab[alpha], |
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328 | run_x1 - x0); |
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329 | } |
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330 | } |
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331 | |
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332 | for (k = 0; k < n_steps - 1; k++) |
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333 | { |
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334 | running_sum += steps[k].delta; |
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335 | run_x0 = run_x1; |
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336 | run_x1 = steps[k + 1].x; |
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337 | if (run_x1 > run_x0) |
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338 | { |
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339 | alpha = running_sum >> 16; |
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340 | if (alpha) |
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341 | { |
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342 | if (alpha >= 255) |
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343 | art_rgb_fill_run (linebuf + (run_x0 - x0) * 3, |
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344 | r, g, b, |
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345 | run_x1 - run_x0); |
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346 | else |
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347 | art_rgb_run_alpha (linebuf + (run_x0 - x0) * 3, |
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348 | r, g, b, alphatab[alpha], |
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349 | run_x1 - run_x0); |
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350 | } |
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351 | } |
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352 | } |
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353 | running_sum += steps[k].delta; |
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354 | if (x1 > run_x1) |
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355 | { |
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356 | alpha = running_sum >> 16; |
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357 | if (alpha) |
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358 | { |
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359 | if (alpha >= 255) |
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360 | art_rgb_fill_run (linebuf + (run_x1 - x0) * 3, |
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361 | r, g, b, |
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362 | x1 - run_x1); |
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363 | else |
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364 | art_rgb_run_alpha (linebuf + (run_x1 - x0) * 3, |
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365 | r, g, b, alphatab[alpha], |
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366 | x1 - run_x1); |
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367 | } |
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368 | } |
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369 | } |
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370 | else |
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371 | { |
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372 | alpha = running_sum >> 16; |
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373 | if (alpha) |
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374 | { |
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375 | if (alpha >= 255) |
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376 | art_rgb_fill_run (linebuf, |
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377 | r, g, b, |
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378 | x1 - x0); |
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379 | else |
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380 | art_rgb_run_alpha (linebuf, |
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381 | r, g, b, alphatab[alpha], |
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382 | x1 - x0); |
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383 | } |
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384 | } |
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385 | |
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386 | data->buf += data->rowstride; |
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387 | } |
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388 | |
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389 | /** |
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390 | * art_rgb_svp_alpha: Alpha-composite sorted vector path over RGB buffer. |
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391 | * @svp: The source sorted vector path. |
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392 | * @x0: Left coordinate of destination rectangle. |
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393 | * @y0: Top coordinate of destination rectangle. |
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394 | * @x1: Right coordinate of destination rectangle. |
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395 | * @y1: Bottom coordinate of destination rectangle. |
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396 | * @rgba: Color in 0xRRGGBBAA format. |
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397 | * @buf: Destination RGB buffer. |
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398 | * @rowstride: Rowstride of @buf buffer. |
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399 | * @alphagamma: #ArtAlphaGamma for gamma-correcting the compositing. |
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400 | * |
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401 | * Renders the shape specified with @svp over the @buf RGB buffer. |
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402 | * @x1 - @x0 specifies the width, and @y1 - @y0 specifies the height, |
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403 | * of the rectangle rendered. The new pixels are stored starting at |
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404 | * the first byte of @buf. Thus, the @x0 and @y0 parameters specify |
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405 | * an offset within @svp, and may be tweaked as a way of doing |
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406 | * integer-pixel translations without fiddling with @svp itself. |
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407 | * |
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408 | * The @rgba argument specifies the color for the rendering. Pixels of |
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409 | * entirely 0 winding number are left untouched. Pixels of entirely |
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410 | * 1 winding number have the color @rgba composited over them (ie, |
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411 | * are replaced by the red, green, blue components of @rgba if the alpha |
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412 | * component is 0xff). Pixels of intermediate coverage are interpolated |
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413 | * according to the rule in @alphagamma, or default to linear if |
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414 | * @alphagamma is NULL. |
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415 | **/ |
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416 | void |
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417 | art_rgb_svp_alpha (const ArtSVP *svp, |
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418 | int x0, int y0, int x1, int y1, |
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419 | art_u32 rgba, |
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420 | art_u8 *buf, int rowstride, |
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421 | ArtAlphaGamma *alphagamma) |
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422 | { |
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423 | ArtRgbSVPAlphaData data; |
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424 | int r, g, b, alpha; |
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425 | int i; |
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426 | int a, da; |
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427 | |
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428 | r = rgba >> 24; |
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429 | g = (rgba >> 16) & 0xff; |
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430 | b = (rgba >> 8) & 0xff; |
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431 | alpha = rgba & 0xff; |
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432 | |
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433 | data.r = r; |
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434 | data.g = g; |
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435 | data.b = b; |
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436 | data.alpha = alpha; |
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437 | |
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438 | a = 0x8000; |
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439 | da = (alpha * 66051 + 0x80) >> 8; /* 66051 equals 2 ^ 32 / (255 * 255) */ |
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440 | |
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441 | for (i = 0; i < 256; i++) |
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442 | { |
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443 | data.alphatab[i] = a >> 16; |
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444 | a += da; |
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445 | } |
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446 | |
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447 | data.buf = buf; |
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448 | data.rowstride = rowstride; |
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449 | data.x0 = x0; |
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450 | data.x1 = x1; |
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451 | if (alpha == 255) |
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452 | art_svp_render_aa (svp, x0, y0, x1, y1, art_rgb_svp_alpha_opaque_callback, |
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453 | &data); |
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454 | else |
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455 | art_svp_render_aa (svp, x0, y0, x1, y1, art_rgb_svp_alpha_callback, &data); |
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456 | } |
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457 | |
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