1 | /* Libart_LGPL - library of basic graphic primitives |
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2 | * Copyright (C) 1998-2000 Raph Levien |
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3 | * |
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4 | * This library is free software; you can redistribute it and/or |
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5 | * modify it under the terms of the GNU Library General Public |
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6 | * License as published by the Free Software Foundation; either |
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7 | * version 2 of the License, or (at your option) any later version. |
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8 | * |
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9 | * This library is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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12 | * Library General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU Library General Public |
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15 | * License along with this library; if not, write to the |
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16 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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17 | * Boston, MA 02111-1307, USA. |
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18 | */ |
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19 | |
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20 | #define noVERBOSE |
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21 | |
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22 | /* Vector path set operations, over sorted vpaths. */ |
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23 | |
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24 | #include "config.h" |
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25 | #include "art_svp_ops.h" |
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26 | |
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27 | #include "art_misc.h" |
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28 | |
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29 | #include "art_svp.h" |
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30 | #include "art_vpath.h" |
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31 | #include "art_svp_vpath.h" |
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32 | #include "art_svp.h" |
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33 | #ifdef ART_USE_NEW_INTERSECTOR |
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34 | #include "art_svp_intersect.h" |
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35 | #else |
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36 | #include "art_svp_wind.h" |
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37 | #endif |
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38 | #include "art_vpath_svp.h" |
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39 | |
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40 | /* Merge the segments of the two svp's. The resulting svp will share |
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41 | segments with args passed in, so be super-careful with the |
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42 | allocation. */ |
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43 | /** |
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44 | * art_svp_merge: Merge the segments of two svp's. |
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45 | * @svp1: One svp to merge. |
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46 | * @svp2: The other svp to merge. |
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47 | * |
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48 | * Merges the segments of two SVP's into a new one. The resulting |
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49 | * #ArtSVP data structure will share the segments of the argument |
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50 | * svp's, so it is probably a good idea to free it shallowly, |
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51 | * especially if the arguments will be freed with art_svp_free(). |
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52 | * |
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53 | * Return value: The merged #ArtSVP. |
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54 | **/ |
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55 | static ArtSVP * |
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56 | art_svp_merge (const ArtSVP *svp1, const ArtSVP *svp2) |
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57 | { |
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58 | ArtSVP *svp_new; |
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59 | int ix; |
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60 | int ix1, ix2; |
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61 | |
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62 | svp_new = (ArtSVP *)art_alloc (sizeof(ArtSVP) + |
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63 | (svp1->n_segs + svp2->n_segs - 1) * |
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64 | sizeof(ArtSVPSeg)); |
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65 | ix1 = 0; |
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66 | ix2 = 0; |
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67 | for (ix = 0; ix < svp1->n_segs + svp2->n_segs; ix++) |
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68 | { |
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69 | if (ix1 < svp1->n_segs && |
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70 | (ix2 == svp2->n_segs || |
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71 | art_svp_seg_compare (&svp1->segs[ix1], &svp2->segs[ix2]) < 1)) |
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72 | svp_new->segs[ix] = svp1->segs[ix1++]; |
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73 | else |
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74 | svp_new->segs[ix] = svp2->segs[ix2++]; |
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75 | } |
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76 | |
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77 | svp_new->n_segs = ix; |
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78 | return svp_new; |
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79 | } |
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80 | |
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81 | #ifdef VERBOSE |
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82 | |
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83 | #define XOFF 50 |
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84 | #define YOFF 700 |
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85 | |
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86 | static void |
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87 | print_ps_vpath (ArtVpath *vpath) |
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88 | { |
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89 | int i; |
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90 | |
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91 | printf ("gsave %d %d translate 1 -1 scale\n", XOFF, YOFF); |
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92 | for (i = 0; vpath[i].code != ART_END; i++) |
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93 | { |
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94 | switch (vpath[i].code) |
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95 | { |
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96 | case ART_MOVETO: |
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97 | printf ("%g %g moveto\n", vpath[i].x, vpath[i].y); |
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98 | break; |
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99 | case ART_LINETO: |
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100 | printf ("%g %g lineto\n", vpath[i].x, vpath[i].y); |
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101 | break; |
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102 | default: |
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103 | break; |
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104 | } |
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105 | } |
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106 | printf ("stroke grestore showpage\n"); |
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107 | } |
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108 | |
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109 | #define DELT 4 |
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110 | |
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111 | static void |
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112 | print_ps_svp (ArtSVP *vpath) |
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113 | { |
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114 | int i, j; |
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115 | |
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116 | printf ("%% begin\n"); |
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117 | for (i = 0; i < vpath->n_segs; i++) |
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118 | { |
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119 | printf ("%g setgray\n", vpath->segs[i].dir ? 0.7 : 0); |
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120 | for (j = 0; j < vpath->segs[i].n_points; j++) |
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121 | { |
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122 | printf ("%g %g %s\n", |
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123 | XOFF + vpath->segs[i].points[j].x, |
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124 | YOFF - vpath->segs[i].points[j].y, |
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125 | j ? "lineto" : "moveto"); |
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126 | } |
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127 | printf ("%g %g moveto %g %g lineto %g %g lineto %g %g lineto stroke\n", |
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128 | XOFF + vpath->segs[i].points[0].x - DELT, |
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129 | YOFF - DELT - vpath->segs[i].points[0].y, |
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130 | XOFF + vpath->segs[i].points[0].x - DELT, |
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131 | YOFF - vpath->segs[i].points[0].y, |
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132 | XOFF + vpath->segs[i].points[0].x + DELT, |
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133 | YOFF - vpath->segs[i].points[0].y, |
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134 | XOFF + vpath->segs[i].points[0].x + DELT, |
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135 | YOFF - DELT - vpath->segs[i].points[0].y); |
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136 | printf ("%g %g moveto %g %g lineto %g %g lineto %g %g lineto stroke\n", |
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137 | XOFF + vpath->segs[i].points[j - 1].x - DELT, |
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138 | YOFF + DELT - vpath->segs[i].points[j - 1].y, |
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139 | XOFF + vpath->segs[i].points[j - 1].x - DELT, |
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140 | YOFF - vpath->segs[i].points[j - 1].y, |
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141 | XOFF + vpath->segs[i].points[j - 1].x + DELT, |
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142 | YOFF - vpath->segs[i].points[j - 1].y, |
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143 | XOFF + vpath->segs[i].points[j - 1].x + DELT, |
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144 | YOFF + DELT - vpath->segs[i].points[j - 1].y); |
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145 | printf ("stroke\n"); |
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146 | } |
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147 | |
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148 | printf ("showpage\n"); |
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149 | } |
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150 | #endif |
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151 | |
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152 | #ifndef ART_USE_NEW_INTERSECTOR |
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153 | static ArtSVP * |
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154 | art_svp_merge_perturbed (const ArtSVP *svp1, const ArtSVP *svp2) |
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155 | { |
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156 | ArtVpath *vpath1, *vpath2; |
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157 | ArtVpath *vpath1_p, *vpath2_p; |
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158 | ArtSVP *svp1_p, *svp2_p; |
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159 | ArtSVP *svp_new; |
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160 | |
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161 | vpath1 = art_vpath_from_svp (svp1); |
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162 | vpath1_p = art_vpath_perturb (vpath1); |
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163 | art_free (vpath1); |
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164 | svp1_p = art_svp_from_vpath (vpath1_p); |
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165 | art_free (vpath1_p); |
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166 | |
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167 | vpath2 = art_vpath_from_svp (svp2); |
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168 | vpath2_p = art_vpath_perturb (vpath2); |
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169 | art_free (vpath2); |
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170 | svp2_p = art_svp_from_vpath (vpath2_p); |
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171 | art_free (vpath2_p); |
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172 | |
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173 | svp_new = art_svp_merge (svp1_p, svp2_p); |
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174 | #ifdef VERBOSE |
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175 | print_ps_svp (svp1_p); |
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176 | print_ps_svp (svp2_p); |
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177 | print_ps_svp (svp_new); |
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178 | #endif |
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179 | art_free (svp1_p); |
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180 | art_free (svp2_p); |
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181 | |
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182 | return svp_new; |
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183 | } |
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184 | #endif |
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185 | |
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186 | /* Compute the union of two vector paths. |
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187 | |
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188 | Status of this routine: |
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189 | |
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190 | Basic correctness: Seems to work. |
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191 | |
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192 | Numerical stability: We cheat (adding random perturbation). Thus, |
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193 | it seems very likely that no numerical stability problems will be |
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194 | seen in practice. |
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195 | |
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196 | Speed: Would be better if we didn't go to unsorted vector path |
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197 | and back to add the perturbation. |
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198 | |
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199 | Precision: The perturbation fuzzes the coordinates slightly. In |
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200 | cases of butting segments, razor thin long holes may appear. |
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201 | |
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202 | */ |
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203 | /** |
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204 | * art_svp_union: Compute the union of two sorted vector paths. |
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205 | * @svp1: One sorted vector path. |
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206 | * @svp2: The other sorted vector path. |
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207 | * |
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208 | * Computes the union of the two argument svp's. Given two svp's with |
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209 | * winding numbers of 0 and 1 everywhere, the resulting winding number |
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210 | * will be 1 where either (or both) of the argument svp's has a |
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211 | * winding number 1, 0 otherwise. The result is newly allocated. |
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212 | * |
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213 | * Currently, this routine has accuracy problems pending the |
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214 | * implementation of the new intersector. |
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215 | * |
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216 | * Return value: The union of @svp1 and @svp2. |
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217 | **/ |
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218 | ArtSVP * |
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219 | art_svp_union (const ArtSVP *svp1, const ArtSVP *svp2) |
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220 | { |
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221 | #ifdef ART_USE_NEW_INTERSECTOR |
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222 | ArtSVP *svp3, *svp_new; |
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223 | ArtSvpWriter *swr; |
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224 | |
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225 | svp3 = art_svp_merge (svp1, svp2); |
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226 | swr = art_svp_writer_rewind_new (ART_WIND_RULE_POSITIVE); |
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227 | art_svp_intersector (svp3, swr); |
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228 | svp_new = art_svp_writer_rewind_reap (swr); |
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229 | art_free (svp3); /* shallow free because svp3 contains shared segments */ |
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230 | |
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231 | return svp_new; |
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232 | #else |
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233 | ArtSVP *svp3, *svp4, *svp_new; |
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234 | |
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235 | svp3 = art_svp_merge_perturbed (svp1, svp2); |
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236 | svp4 = art_svp_uncross (svp3); |
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237 | art_svp_free (svp3); |
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238 | |
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239 | svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_POSITIVE); |
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240 | #ifdef VERBOSE |
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241 | print_ps_svp (svp4); |
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242 | print_ps_svp (svp_new); |
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243 | #endif |
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244 | art_svp_free (svp4); |
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245 | return svp_new; |
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246 | #endif |
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247 | } |
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248 | |
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249 | /* Compute the intersection of two vector paths. |
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250 | |
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251 | Status of this routine: |
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252 | |
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253 | Basic correctness: Seems to work. |
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254 | |
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255 | Numerical stability: We cheat (adding random perturbation). Thus, |
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256 | it seems very likely that no numerical stability problems will be |
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257 | seen in practice. |
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258 | |
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259 | Speed: Would be better if we didn't go to unsorted vector path |
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260 | and back to add the perturbation. |
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261 | |
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262 | Precision: The perturbation fuzzes the coordinates slightly. In |
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263 | cases of butting segments, razor thin long isolated segments may |
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264 | appear. |
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265 | |
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266 | */ |
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267 | |
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268 | /** |
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269 | * art_svp_intersect: Compute the intersection of two sorted vector paths. |
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270 | * @svp1: One sorted vector path. |
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271 | * @svp2: The other sorted vector path. |
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272 | * |
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273 | * Computes the intersection of the two argument svp's. Given two |
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274 | * svp's with winding numbers of 0 and 1 everywhere, the resulting |
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275 | * winding number will be 1 where both of the argument svp's has a |
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276 | * winding number 1, 0 otherwise. The result is newly allocated. |
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277 | * |
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278 | * Currently, this routine has accuracy problems pending the |
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279 | * implementation of the new intersector. |
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280 | * |
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281 | * Return value: The intersection of @svp1 and @svp2. |
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282 | **/ |
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283 | ArtSVP * |
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284 | art_svp_intersect (const ArtSVP *svp1, const ArtSVP *svp2) |
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285 | { |
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286 | #ifdef ART_USE_NEW_INTERSECTOR |
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287 | ArtSVP *svp3, *svp_new; |
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288 | ArtSvpWriter *swr; |
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289 | |
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290 | svp3 = art_svp_merge (svp1, svp2); |
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291 | swr = art_svp_writer_rewind_new (ART_WIND_RULE_INTERSECT); |
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292 | art_svp_intersector (svp3, swr); |
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293 | svp_new = art_svp_writer_rewind_reap (swr); |
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294 | art_free (svp3); /* shallow free because svp3 contains shared segments */ |
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295 | |
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296 | return svp_new; |
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297 | #else |
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298 | ArtSVP *svp3, *svp4, *svp_new; |
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299 | |
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300 | svp3 = art_svp_merge_perturbed (svp1, svp2); |
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301 | svp4 = art_svp_uncross (svp3); |
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302 | art_svp_free (svp3); |
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303 | |
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304 | svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_INTERSECT); |
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305 | art_svp_free (svp4); |
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306 | return svp_new; |
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307 | #endif |
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308 | } |
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309 | |
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310 | /* Compute the symmetric difference of two vector paths. |
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311 | |
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312 | Status of this routine: |
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313 | |
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314 | Basic correctness: Seems to work. |
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315 | |
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316 | Numerical stability: We cheat (adding random perturbation). Thus, |
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317 | it seems very likely that no numerical stability problems will be |
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318 | seen in practice. |
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319 | |
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320 | Speed: We could do a lot better by scanning through the svp |
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321 | representations and culling out any segments that are exactly |
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322 | identical. It would also be better if we didn't go to unsorted |
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323 | vector path and back to add the perturbation. |
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324 | |
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325 | Precision: Awful. In the case of inputs which are similar (the |
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326 | common case for canvas display), the entire outline is "hairy." In |
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327 | addition, the perturbation fuzzes the coordinates slightly. It can |
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328 | be used as a conservative approximation. |
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329 | |
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330 | */ |
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331 | |
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332 | /** |
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333 | * art_svp_diff: Compute the symmetric difference of two sorted vector paths. |
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334 | * @svp1: One sorted vector path. |
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335 | * @svp2: The other sorted vector path. |
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336 | * |
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337 | * Computes the symmetric of the two argument svp's. Given two svp's |
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338 | * with winding numbers of 0 and 1 everywhere, the resulting winding |
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339 | * number will be 1 where either, but not both, of the argument svp's |
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340 | * has a winding number 1, 0 otherwise. The result is newly allocated. |
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341 | * |
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342 | * Currently, this routine has accuracy problems pending the |
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343 | * implementation of the new intersector. |
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344 | * |
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345 | * Return value: The symmetric difference of @svp1 and @svp2. |
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346 | **/ |
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347 | ArtSVP * |
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348 | art_svp_diff (const ArtSVP *svp1, const ArtSVP *svp2) |
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349 | { |
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350 | #ifdef ART_USE_NEW_INTERSECTOR |
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351 | ArtSVP *svp3, *svp_new; |
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352 | ArtSvpWriter *swr; |
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353 | |
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354 | svp3 = art_svp_merge (svp1, svp2); |
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355 | swr = art_svp_writer_rewind_new (ART_WIND_RULE_ODDEVEN); |
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356 | art_svp_intersector (svp3, swr); |
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357 | svp_new = art_svp_writer_rewind_reap (swr); |
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358 | art_free (svp3); /* shallow free because svp3 contains shared segments */ |
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359 | |
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360 | return svp_new; |
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361 | #else |
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362 | ArtSVP *svp3, *svp4, *svp_new; |
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363 | |
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364 | svp3 = art_svp_merge_perturbed (svp1, svp2); |
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365 | svp4 = art_svp_uncross (svp3); |
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366 | art_svp_free (svp3); |
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367 | |
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368 | svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_ODDEVEN); |
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369 | art_svp_free (svp4); |
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370 | return svp_new; |
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371 | #endif |
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372 | } |
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373 | |
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374 | #ifdef ART_USE_NEW_INTERSECTOR |
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375 | ArtSVP * |
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376 | art_svp_minus (const ArtSVP *svp1, const ArtSVP *svp2) |
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377 | { |
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378 | ArtSVP *svp2_mod; |
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379 | ArtSVP *svp3, *svp_new; |
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380 | ArtSvpWriter *swr; |
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381 | int i; |
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382 | |
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383 | svp2_mod = (ArtSVP *) svp2; /* get rid of the const for a while */ |
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384 | |
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385 | /* First invert svp2 to "turn it inside out" */ |
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386 | for (i = 0; i < svp2_mod->n_segs; i++) |
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387 | svp2_mod->segs[i].dir = !svp2_mod->segs[i].dir; |
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388 | |
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389 | svp3 = art_svp_merge (svp1, svp2_mod); |
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390 | swr = art_svp_writer_rewind_new (ART_WIND_RULE_POSITIVE); |
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391 | art_svp_intersector (svp3, swr); |
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392 | svp_new = art_svp_writer_rewind_reap (swr); |
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393 | art_free (svp3); /* shallow free because svp3 contains shared segments */ |
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394 | |
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395 | /* Flip svp2 back to its original state */ |
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396 | for (i = 0; i < svp2_mod->n_segs; i++) |
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397 | svp2_mod->segs[i].dir = !svp2_mod->segs[i].dir; |
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398 | |
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399 | return svp_new; |
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400 | } |
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401 | #endif /* ART_USE_NEW_INTERSECTOR */ |
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