1 | /* Libart_LGPL - library of basic graphic primitives |
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2 | * Copyright (C) 1998-2000 Raph Levien |
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3 | * |
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4 | * This library is free software; you can redistribute it and/or |
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5 | * modify it under the terms of the GNU Library General Public |
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6 | * License as published by the Free Software Foundation; either |
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7 | * version 2 of the License, or (at your option) any later version. |
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8 | * |
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9 | * This library is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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12 | * Library General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU Library General Public |
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15 | * License along with this library; if not, write to the |
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16 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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17 | * Boston, MA 02111-1307, USA. |
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18 | */ |
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19 | |
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20 | /* "Unsort" a sorted vector path into an ordinary vector path. */ |
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21 | |
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22 | #include "config.h" |
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23 | #include "art_vpath_svp.h" |
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24 | |
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25 | #include <stdio.h> /* for printf - debugging */ |
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26 | #include "art_misc.h" |
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27 | |
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28 | #include "art_vpath.h" |
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29 | #include "art_svp.h" |
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30 | |
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31 | typedef struct _ArtVpathSVPEnd ArtVpathSVPEnd; |
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32 | |
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33 | struct _ArtVpathSVPEnd { |
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34 | int seg_num; |
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35 | int which; /* 0 = top, 1 = bottom */ |
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36 | double x, y; |
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37 | }; |
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38 | |
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39 | #define EPSILON 1e-6 |
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40 | |
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41 | static int |
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42 | art_vpath_svp_point_compare (double x1, double y1, double x2, double y2) |
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43 | { |
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44 | if (y1 - EPSILON > y2) return 1; |
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45 | if (y1 + EPSILON < y2) return -1; |
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46 | if (x1 - EPSILON > x2) return 1; |
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47 | if (x1 + EPSILON < x2) return -1; |
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48 | return 0; |
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49 | } |
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50 | |
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51 | static int |
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52 | art_vpath_svp_compare (const void *s1, const void *s2) |
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53 | { |
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54 | const ArtVpathSVPEnd *e1 = s1; |
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55 | const ArtVpathSVPEnd *e2 = s2; |
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56 | |
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57 | return art_vpath_svp_point_compare (e1->x, e1->y, e2->x, e2->y); |
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58 | } |
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59 | |
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60 | /* Convert from sorted vector path representation into regular |
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61 | vector path representation. |
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62 | |
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63 | Status of this routine: |
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64 | |
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65 | Basic correctness: Only works with closed paths. |
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66 | |
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67 | Numerical stability: Not known to work when more than two segments |
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68 | meet at a point. |
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69 | |
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70 | Speed: Should be pretty good. |
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71 | |
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72 | Precision: Does not degrade precision. |
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73 | |
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74 | */ |
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75 | /** |
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76 | * art_vpath_from_svp: Convert from svp to vpath form. |
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77 | * @svp: Original #ArtSVP. |
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78 | * |
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79 | * Converts the sorted vector path @svp into standard vpath form. |
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80 | * |
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81 | * Return value: the newly allocated vpath. |
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82 | **/ |
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83 | ArtVpath * |
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84 | art_vpath_from_svp (const ArtSVP *svp) |
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85 | { |
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86 | int n_segs = svp->n_segs; |
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87 | ArtVpathSVPEnd *ends; |
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88 | ArtVpath *new; |
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89 | int *visited; |
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90 | int n_new, n_new_max; |
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91 | int i, k; |
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92 | int j = 0; /* Quiet compiler */ |
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93 | int seg_num; |
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94 | int first; |
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95 | double last_x, last_y; |
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96 | int n_points; |
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97 | int pt_num; |
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98 | |
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99 | last_x = 0; /* to eliminate "uninitialized" warning */ |
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100 | last_y = 0; |
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101 | |
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102 | ends = art_new (ArtVpathSVPEnd, n_segs * 2); |
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103 | for (i = 0; i < svp->n_segs; i++) |
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104 | { |
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105 | int lastpt; |
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106 | |
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107 | ends[i * 2].seg_num = i; |
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108 | ends[i * 2].which = 0; |
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109 | ends[i * 2].x = svp->segs[i].points[0].x; |
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110 | ends[i * 2].y = svp->segs[i].points[0].y; |
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111 | |
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112 | lastpt = svp->segs[i].n_points - 1; |
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113 | ends[i * 2 + 1].seg_num = i; |
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114 | ends[i * 2 + 1].which = 1; |
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115 | ends[i * 2 + 1].x = svp->segs[i].points[lastpt].x; |
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116 | ends[i * 2 + 1].y = svp->segs[i].points[lastpt].y; |
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117 | } |
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118 | qsort (ends, n_segs * 2, sizeof (ArtVpathSVPEnd), art_vpath_svp_compare); |
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119 | |
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120 | n_new = 0; |
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121 | n_new_max = 16; /* I suppose we _could_ estimate this from traversing |
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122 | the svp, so we don't have to reallocate */ |
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123 | new = art_new (ArtVpath, n_new_max); |
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124 | |
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125 | visited = art_new (int, n_segs); |
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126 | for (i = 0; i < n_segs; i++) |
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127 | visited[i] = 0; |
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128 | |
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129 | first = 1; |
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130 | for (i = 0; i < n_segs; i++) |
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131 | { |
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132 | if (!first) |
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133 | { |
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134 | /* search for the continuation of the existing subpath */ |
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135 | /* This could be a binary search (which is why we sorted, above) */ |
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136 | for (j = 0; j < n_segs * 2; j++) |
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137 | { |
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138 | if (!visited[ends[j].seg_num] && |
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139 | art_vpath_svp_point_compare (last_x, last_y, |
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140 | ends[j].x, ends[j].y) == 0) |
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141 | break; |
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142 | } |
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143 | if (j == n_segs * 2) |
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144 | first = 1; |
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145 | } |
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146 | if (first) |
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147 | { |
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148 | /* start a new subpath */ |
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149 | for (j = 0; j < n_segs * 2; j++) |
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150 | if (!visited[ends[j].seg_num]) |
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151 | break; |
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152 | } |
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153 | if (j == n_segs * 2) |
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154 | { |
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155 | printf ("failure\n"); |
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156 | } |
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157 | seg_num = ends[j].seg_num; |
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158 | n_points = svp->segs[seg_num].n_points; |
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159 | for (k = 0; k < n_points; k++) |
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160 | { |
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161 | pt_num = svp->segs[seg_num].dir ? k : n_points - (1 + k); |
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162 | if (k == 0) |
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163 | { |
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164 | if (first) |
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165 | { |
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166 | art_vpath_add_point (&new, &n_new, &n_new_max, |
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167 | ART_MOVETO, |
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168 | svp->segs[seg_num].points[pt_num].x, |
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169 | svp->segs[seg_num].points[pt_num].y); |
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170 | } |
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171 | } |
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172 | else |
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173 | { |
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174 | art_vpath_add_point (&new, &n_new, &n_new_max, |
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175 | ART_LINETO, |
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176 | svp->segs[seg_num].points[pt_num].x, |
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177 | svp->segs[seg_num].points[pt_num].y); |
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178 | if (k == n_points - 1) |
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179 | { |
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180 | last_x = svp->segs[seg_num].points[pt_num].x; |
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181 | last_y = svp->segs[seg_num].points[pt_num].y; |
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182 | /* to make more robust, check for meeting first_[xy], |
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183 | set first if so */ |
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184 | } |
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185 | } |
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186 | first = 0; |
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187 | } |
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188 | visited[seg_num] = 1; |
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189 | } |
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190 | |
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191 | art_vpath_add_point (&new, &n_new, &n_new_max, |
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192 | ART_END, 0, 0); |
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193 | art_free (visited); |
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194 | art_free (ends); |
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195 | return new; |
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196 | } |
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