1 | /* Libart_LGPL - library of basic graphic primitives |
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2 | * Copyright (C) 1998 Raph Levien |
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3 | * |
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4 | * This library is free software; you can redistribute it and/or |
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5 | * modify it under the terms of the GNU Library General Public |
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6 | * License as published by the Free Software Foundation; either |
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7 | * version 2 of the License, or (at your option) any later version. |
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8 | * |
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9 | * This library is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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12 | * Library General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU Library General Public |
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15 | * License along with this library; if not, write to the |
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16 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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17 | * Boston, MA 02111-1307, USA. |
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18 | */ |
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19 | |
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20 | #include <stdio.h> |
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21 | #include <stdlib.h> |
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22 | #include <math.h> |
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23 | #include "art_misc.h" |
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24 | #include "art_uta.h" |
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25 | #include "art_vpath.h" |
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26 | #include "art_uta_vpath.h" |
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27 | #include "art_rect.h" |
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28 | #include "art_rect_uta.h" |
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29 | #include "art_uta_rect.h" |
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30 | |
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31 | #define TEST_UTA |
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32 | #define noTEST_UTA_SPEED |
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33 | |
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34 | #define XOFF 50 |
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35 | #define YOFF 700 |
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36 | |
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37 | static void |
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38 | print_uta_ps (ArtUta *uta) |
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39 | { |
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40 | int x, y; |
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41 | int x0, y0, x1, y1; |
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42 | int width = uta->width; |
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43 | ArtUtaBbox ub; |
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44 | |
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45 | for (y = 0; y < uta->height; y++) |
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46 | for (x = 0; x < width; x++) |
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47 | { |
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48 | ub = uta->utiles[y * width + x]; |
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49 | if (ub != 0) |
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50 | { |
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51 | x0 = (uta->x0 + x) * ART_UTILE_SIZE + ART_UTA_BBOX_X0(ub); |
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52 | x1 = (uta->x0 + x) * ART_UTILE_SIZE + ART_UTA_BBOX_X1(ub); |
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53 | y0 = (uta->y0 + y) * ART_UTILE_SIZE + ART_UTA_BBOX_Y0(ub); |
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54 | y1 = (uta->y0 + y) * ART_UTILE_SIZE + ART_UTA_BBOX_Y1(ub); |
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55 | printf ("%% tile %d, %d: %d %d %d %d\n", |
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56 | x, y, |
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57 | ART_UTA_BBOX_X0(ub), |
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58 | ART_UTA_BBOX_Y0(ub), |
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59 | ART_UTA_BBOX_X1(ub), |
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60 | ART_UTA_BBOX_Y1(ub)); |
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61 | printf ("%d %d moveto %d %d lineto %d %d lineto %d %d lineto closepath fill\n", |
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62 | XOFF + x0, YOFF - y0, XOFF + x1, YOFF - y0, |
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63 | XOFF + x1, YOFF - y1, XOFF + x0, YOFF - y1); |
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64 | } |
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65 | } |
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66 | } |
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67 | |
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68 | static void |
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69 | print_rbuf_ps (int *rbuf, int width, int height) |
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70 | { |
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71 | int x, y; |
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72 | |
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73 | for (y = 0; y < height; y++) |
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74 | for (x = 0; x < width; x++) |
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75 | if (1 && rbuf[y * width + x] != 0) |
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76 | printf ("%d %d moveto (%d) show\n", x * ART_UTILE_SIZE, y * ART_UTILE_SIZE, |
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77 | rbuf[y * width + x]); |
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78 | } |
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79 | |
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80 | #if 0 |
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81 | void |
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82 | randline (ArtUta *uta, int *rbuf, int rbuf_rowstride) |
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83 | { |
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84 | double x0, y0, x1, y1; |
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85 | |
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86 | x0 = rand () * (500.0 / RAND_MAX); |
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87 | y0 = rand () * (500.0 / RAND_MAX); |
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88 | x1 = rand () * (500.0 / RAND_MAX); |
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89 | y1 = rand () * (500.0 / RAND_MAX); |
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90 | |
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91 | printf ("%g %g moveto %g %g lineto stroke\n", x0, y0, x1, y1); |
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92 | art_uta_add_line (uta, x0, y0, x1, y1, rbuf, rbuf_rowstride); |
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93 | } |
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94 | #endif |
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95 | |
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96 | static void |
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97 | print_ps_vpath (ArtVpath *vpath) |
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98 | { |
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99 | int i; |
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100 | |
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101 | for (i = 0; vpath[i].code != ART_END; i++) |
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102 | { |
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103 | switch (vpath[i].code) |
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104 | { |
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105 | case ART_MOVETO: |
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106 | printf ("%g %g moveto\n", XOFF + vpath[i].x, YOFF - vpath[i].y); |
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107 | break; |
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108 | case ART_LINETO: |
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109 | printf ("%g %g lineto\n", XOFF + vpath[i].x, YOFF - vpath[i].y); |
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110 | break; |
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111 | default: |
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112 | break; |
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113 | } |
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114 | } |
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115 | printf ("stroke\n"); |
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116 | } |
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117 | |
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118 | static ArtVpath * |
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119 | randstar (int n) |
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120 | { |
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121 | ArtVpath *vec; |
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122 | int i; |
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123 | double r, th; |
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124 | |
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125 | vec = art_new (ArtVpath, n + 2); |
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126 | for (i = 0; i < n; i++) |
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127 | { |
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128 | vec[i].code = i ? ART_LINETO : ART_MOVETO; |
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129 | r = rand () * (250.0 / RAND_MAX); |
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130 | th = i * 2 * M_PI / n; |
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131 | vec[i].x = 250 + r * cos (th); |
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132 | vec[i].y = 250 - r * sin (th); |
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133 | } |
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134 | vec[i].code = ART_LINETO; |
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135 | vec[i].x = vec[0].x; |
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136 | vec[i].y = vec[0].y; |
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137 | i++; |
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138 | vec[i].code = ART_END; |
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139 | vec[i].x = 0; |
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140 | vec[i].y = 0; |
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141 | return vec; |
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142 | } |
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143 | |
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144 | int |
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145 | main (int argc, char **argv) |
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146 | { |
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147 | ArtUta *uta; |
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148 | int i; |
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149 | int *rbuf; |
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150 | ArtVpath *vec; |
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151 | ArtIRect *rects; |
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152 | int n_rects; |
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153 | |
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154 | if (argc == 2) |
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155 | srand (atoi (argv[1])); |
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156 | |
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157 | #ifdef TEST_UTA |
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158 | printf ("%%!PS-Adobe\n"); |
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159 | printf ("/Helvetica findfont 12 scalefont setfont\n"); |
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160 | printf ("0.5 setlinewidth\n"); |
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161 | |
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162 | printf ("0.5 setgray\n"); |
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163 | for (i = 0; i < 500; i += ART_UTILE_SIZE) |
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164 | { |
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165 | printf ("%d %d moveto %d %d lineto stroke\n", |
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166 | XOFF, YOFF - i, XOFF + 500, YOFF - i); |
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167 | printf ("%d %d moveto %d %d lineto stroke\n", |
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168 | XOFF + i, YOFF, XOFF + i, YOFF - 500); |
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169 | } |
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170 | |
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171 | printf ("/a {\n"); |
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172 | |
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173 | #if 1 |
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174 | vec = randstar (50); |
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175 | print_ps_vpath (vec); |
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176 | uta = art_uta_from_vpath (vec); |
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177 | #ifdef TEST_UTA_RECT |
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178 | { |
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179 | ArtIRect bbox = {5, 5, 450, 450}; |
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180 | uta = art_uta_from_irect (&bbox); |
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181 | } |
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182 | #endif |
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183 | rbuf = 0; |
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184 | #else |
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185 | uta = art_uta_new_coords (0, 0, 500, 500); |
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186 | |
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187 | rbuf = malloc (sizeof(int) * (500 >> ART_UTILE_SHIFT) * (500 >> ART_UTILE_SHIFT)); |
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188 | for (i = 0; i < 10; i++) |
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189 | randline (uta, rbuf, 500 >> ART_UTILE_SHIFT); |
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190 | #endif |
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191 | |
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192 | printf ("} def 1 0.5 0.5 setrgbcolor\n"); |
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193 | |
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194 | print_uta_ps (uta); |
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195 | |
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196 | printf ("0 0 0.5 setrgbcolor\n"); |
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197 | |
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198 | if (rbuf) |
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199 | print_rbuf_ps (rbuf, 500 >> ART_UTILE_SHIFT, 500 >> ART_UTILE_SHIFT); |
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200 | |
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201 | printf ("0 setgray a\n"); |
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202 | |
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203 | rects = art_rect_list_from_uta (uta, 256, 64, &n_rects); |
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204 | |
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205 | printf ("%% %d rectangles:\n0 0 1 setrgbcolor\n", n_rects); |
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206 | |
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207 | for (i = 0; i < n_rects; i++) |
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208 | printf ("%d %d moveto %d %d lineto %d %d lineto %d %d lineto closepath stroke\n", |
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209 | XOFF + rects[i].x0, YOFF - rects[i].y0, |
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210 | XOFF + rects[i].x1, YOFF - rects[i].y0, |
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211 | XOFF + rects[i].x1, YOFF - rects[i].y1, |
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212 | XOFF + rects[i].x0, YOFF - rects[i].y1); |
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213 | |
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214 | printf ("showpage\n"); |
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215 | #endif |
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216 | |
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217 | #ifdef TEST_UTA_SPEED |
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218 | for (i = 0; i < 1000; i++) |
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219 | { |
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220 | vec = randstar (50); |
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221 | uta = art_uta_from_vpath (vec); |
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222 | art_free (vec); |
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223 | art_uta_free (uta); |
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224 | } |
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225 | #endif |
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226 | |
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227 | return 0; |
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228 | } |
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