1 | While some other iconv(3) implementations - like FreeBSD iconv(3) - choose |
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2 | the "many small shared libraries" and dlopen(3) approach, this implementation |
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3 | packs everything into a single shared library. Here is a comparison of the |
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4 | two designs. |
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5 | |
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6 | * Run-time efficiency |
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7 | 1. A dlopen() based approach needs a cache of loaded shared libraries. |
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8 | Otherwise, every iconv_open() call will result in a call to dlopen() |
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9 | and thus to file system related system calls - which is prohibitive |
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10 | because some applications use the iconv_open/iconv/iconv_close sequence |
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11 | for every single filename, string, or piece of text. |
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12 | 2. In terms of virtual memory use, both approaches are on par. Being shared |
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13 | libraries, the tables are shared between any processes that use them. |
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14 | And because of the demand loading used by Unix systems (and because libiconv |
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15 | does not have initialization functions), only those parts of the tables |
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16 | which are needed (typically very few kilobytes) will be read from disk and |
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17 | paged into main memory. |
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18 | 3. Even with a cache of loaded shared libraries, the dlopen() based approach |
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19 | makes more system calls, because it has to load one or two shared libraries |
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20 | for every encoding in use. |
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21 | |
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22 | * Total size |
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23 | In the dlopen(3) approach, every shared library has a symbol table and |
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24 | relocation offset. All together, FreeBSD iconv installs more than 200 shared |
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25 | libraries with a total size of 2.3 MB. Whereas libiconv installs 0.45 MB. |
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26 | |
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27 | * Extensibility |
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28 | The dlopen(3) approach is good for guaranteeing extensibility if the iconv |
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29 | implementation is distributed without source. (Or when, as in glibc, you |
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30 | cannot rebuild iconv without rebuilding your libc, thus possibly |
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31 | destabilizing your system.) |
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32 | The libiconv package achieves extensibility through the LGPL license: |
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33 | Every user has access to the source of the package and can extend and |
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34 | replace just libiconv.so. |
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35 | The places which have to be modified when a new encoding is added are as |
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36 | follows: add an #include statement in iconv.c, add an entry in the table in |
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37 | iconv.c, and of course, update the README and iconv_open.3 manual page. |
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38 | |
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39 | * Use within other packages |
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40 | If you want to incorporate an iconv implementation into another package |
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41 | (such as a mail user agent or web browser), the single library approach |
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42 | is easier, because: |
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43 | 1. In the shared library approach you have to provide the right directory |
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44 | prefix which will be used at run time. |
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45 | 2. Incorporating iconv as a static library into the executable is easy - |
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46 | it won't need dynamic loading. (This assumes that your package is under |
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47 | the LGPL or GPL license.) |
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48 | |
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49 | |
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50 | All conversions go through Unicode. This is possible because most of the |
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51 | world's characters have already been allocated in the Unicode standard. |
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52 | Therefore we have for each encoding two functions: |
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53 | - For conversion from the encoding to Unicode, a function called xxx_mbtowc. |
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54 | - For conversion from Unicode to the encoding, a function called xxx_wctomb, |
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55 | and for stateful encodings, a function called xxx_reset which returns to |
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56 | the initial shift state. |
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57 | |
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58 | |
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59 | All our functions operate on a single Unicode character at a time. This is |
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60 | obviously less efficient than operating on an entire buffer of characters at |
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61 | a time, but it makes the coding considerably easier and less bug-prone. Those |
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62 | who wish best performance should install the Real Thing (TM): GNU libc 2.1 |
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63 | or newer. |
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64 | |
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