[22324] | 1 | /* Libart_LGPL - library of basic graphic primitives |
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| 2 | * Copyright (C) 1998 Raph Levien |
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| 3 | * |
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| 4 | * This library is free software; you can redistribute it and/or |
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| 5 | * modify it under the terms of the GNU Library General Public |
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| 6 | * License as published by the Free Software Foundation; either |
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| 7 | * version 2 of the License, or (at your option) any later version. |
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| 8 | * |
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| 9 | * This library is distributed in the hope that it will be useful, |
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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| 12 | * Library General Public License for more details. |
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| 13 | * |
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| 14 | * You should have received a copy of the GNU Library General Public |
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| 15 | * License along with this library; if not, write to the |
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| 16 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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| 17 | * Boston, MA 02111-1307, USA. |
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| 18 | */ |
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| 19 | |
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| 20 | /* Render a sorted vector path into a graymap. */ |
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| 21 | |
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| 22 | #include "config.h" |
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| 23 | #include "art_gray_svp.h" |
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| 24 | |
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| 25 | #include <string.h> /* for memset */ |
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| 26 | #include "art_misc.h" |
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| 27 | |
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| 28 | #include "art_svp.h" |
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| 29 | #include "art_svp_render_aa.h" |
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| 30 | |
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| 31 | typedef struct _ArtGraySVPData ArtGraySVPData; |
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| 32 | |
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| 33 | struct _ArtGraySVPData { |
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| 34 | art_u8 *buf; |
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| 35 | int rowstride; |
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| 36 | int x0, x1; |
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| 37 | }; |
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| 38 | |
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| 39 | static void |
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| 40 | art_gray_svp_callback (void *callback_data, int y, |
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| 41 | int start, ArtSVPRenderAAStep *steps, int n_steps) |
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| 42 | { |
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| 43 | ArtGraySVPData *data = (ArtGraySVPData *)callback_data; |
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| 44 | art_u8 *linebuf; |
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| 45 | int run_x0, run_x1; |
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| 46 | int running_sum = start; |
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| 47 | int x0, x1; |
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| 48 | int k; |
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| 49 | |
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| 50 | #if 0 |
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| 51 | printf ("start = %d", start); |
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| 52 | running_sum = start; |
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| 53 | for (k = 0; k < n_steps; k++) |
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| 54 | { |
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| 55 | running_sum += steps[k].delta; |
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| 56 | printf (" %d:%d", steps[k].x, running_sum >> 16); |
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| 57 | } |
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| 58 | printf ("\n"); |
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| 59 | #endif |
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| 60 | |
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| 61 | linebuf = data->buf; |
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| 62 | x0 = data->x0; |
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| 63 | x1 = data->x1; |
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| 64 | |
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| 65 | if (n_steps > 0) |
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| 66 | { |
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| 67 | run_x1 = steps[0].x; |
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| 68 | if (run_x1 > x0) |
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| 69 | memset (linebuf, running_sum >> 16, run_x1 - x0); |
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| 70 | |
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| 71 | for (k = 0; k < n_steps - 1; k++) |
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| 72 | { |
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| 73 | running_sum += steps[k].delta; |
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| 74 | run_x0 = run_x1; |
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| 75 | run_x1 = steps[k + 1].x; |
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| 76 | if (run_x1 > run_x0) |
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| 77 | memset (linebuf + run_x0 - x0, running_sum >> 16, run_x1 - run_x0); |
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| 78 | } |
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| 79 | running_sum += steps[k].delta; |
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| 80 | if (x1 > run_x1) |
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| 81 | memset (linebuf + run_x1 - x0, running_sum >> 16, x1 - run_x1); |
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| 82 | } |
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| 83 | else |
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| 84 | { |
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| 85 | memset (linebuf, running_sum >> 16, x1 - x0); |
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| 86 | } |
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| 87 | |
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| 88 | data->buf += data->rowstride; |
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| 89 | } |
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| 90 | |
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| 91 | /** |
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| 92 | * art_gray_svp_aa: Render the vector path into the bytemap. |
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| 93 | * @svp: The SVP to render. |
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| 94 | * @x0: The view window's left coord. |
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| 95 | * @y0: The view window's top coord. |
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| 96 | * @x1: The view window's right coord. |
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| 97 | * @y1: The view window's bottom coord. |
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| 98 | * @buf: The buffer where the bytemap is stored. |
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| 99 | * @rowstride: the rowstride for @buf. |
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| 100 | * |
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| 101 | * Each pixel gets a value proportional to the area within the pixel |
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| 102 | * overlapping the (filled) SVP. Pixel (x, y) is stored at: |
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| 103 | * |
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| 104 | * @buf[(y - * @y0) * @rowstride + (x - @x0)] |
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| 105 | * |
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| 106 | * All pixels @x0 <= x < @x1, @y0 <= y < @y1 are generated. A |
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| 107 | * stored value of zero is no coverage, and a value of 255 is full |
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| 108 | * coverage. The area within the pixel (x, y) is the region covered |
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| 109 | * by [x..x+1] and [y..y+1]. |
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| 110 | **/ |
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| 111 | void |
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| 112 | art_gray_svp_aa (const ArtSVP *svp, |
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| 113 | int x0, int y0, int x1, int y1, |
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| 114 | art_u8 *buf, int rowstride) |
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| 115 | { |
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| 116 | ArtGraySVPData data; |
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| 117 | |
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| 118 | data.buf = buf; |
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| 119 | data.rowstride = rowstride; |
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| 120 | data.x0 = x0; |
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| 121 | data.x1 = x1; |
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| 122 | art_svp_render_aa (svp, x0, y0, x1, y1, art_gray_svp_callback, &data); |
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| 123 | } |
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