1 | /*- |
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2 | * Copyright (c) 1992, 1993, 1994 |
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3 | * The Regents of the University of California. All rights reserved. |
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4 | * Copyright (c) 1992, 1993, 1994, 1995, 1996 |
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5 | * Keith Bostic. All rights reserved. |
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6 | * |
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7 | * See the LICENSE file for redistribution information. |
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8 | */ |
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9 | |
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10 | #include "config.h" |
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11 | |
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12 | #ifndef lint |
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13 | static const char sccsid[] = "@(#)vs_refresh.c 10.44 (Berkeley) 10/13/96"; |
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14 | #endif /* not lint */ |
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15 | |
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16 | #include <sys/types.h> |
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17 | #include <sys/queue.h> |
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18 | #include <sys/time.h> |
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19 | |
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20 | #include <bitstring.h> |
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21 | #include <ctype.h> |
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22 | #include <limits.h> |
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23 | #include <stdio.h> |
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24 | #include <stdlib.h> |
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25 | #include <string.h> |
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26 | |
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27 | #include "../common/common.h" |
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28 | #include "vi.h" |
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29 | |
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30 | #define UPDATE_CURSOR 0x01 /* Update the cursor. */ |
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31 | #define UPDATE_SCREEN 0x02 /* Flush to screen. */ |
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32 | |
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33 | static void vs_modeline __P((SCR *)); |
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34 | static int vs_paint __P((SCR *, u_int)); |
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35 | |
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36 | /* |
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37 | * v_repaint -- |
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38 | * Repaint selected lines from the screen. |
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39 | * |
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40 | * PUBLIC: int vs_repaint __P((SCR *, EVENT *)); |
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41 | */ |
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42 | int |
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43 | vs_repaint(sp, evp) |
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44 | SCR *sp; |
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45 | EVENT *evp; |
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46 | { |
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47 | SMAP *smp; |
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48 | |
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49 | for (; evp->e_flno <= evp->e_tlno; ++evp->e_flno) { |
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50 | smp = HMAP + evp->e_flno - 1; |
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51 | SMAP_FLUSH(smp); |
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52 | if (vs_line(sp, smp, NULL, NULL)) |
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53 | return (1); |
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54 | } |
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55 | return (0); |
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56 | } |
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57 | |
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58 | /* |
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59 | * vs_refresh -- |
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60 | * Refresh all screens. |
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61 | * |
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62 | * PUBLIC: int vs_refresh __P((SCR *, int)); |
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63 | */ |
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64 | int |
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65 | vs_refresh(sp, forcepaint) |
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66 | SCR *sp; |
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67 | int forcepaint; |
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68 | { |
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69 | GS *gp; |
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70 | SCR *tsp; |
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71 | int need_refresh; |
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72 | u_int priv_paint, pub_paint; |
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73 | |
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74 | gp = sp->gp; |
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75 | |
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76 | /* |
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77 | * 1: Refresh the screen. |
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78 | * |
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79 | * If SC_SCR_REDRAW is set in the current screen, repaint everything |
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80 | * that we can find, including status lines. |
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81 | */ |
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82 | if (F_ISSET(sp, SC_SCR_REDRAW)) |
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83 | for (tsp = gp->dq.cqh_first; |
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84 | tsp != (void *)&gp->dq; tsp = tsp->q.cqe_next) |
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85 | if (tsp != sp) |
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86 | F_SET(tsp, SC_SCR_REDRAW | SC_STATUS); |
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87 | |
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88 | /* |
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89 | * 2: Related or dirtied screens, or screens with messages. |
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90 | * |
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91 | * If related screens share a view into a file, they may have been |
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92 | * modified as well. Refresh any screens that aren't exiting that |
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93 | * have paint or dirty bits set. Always update their screens, we |
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94 | * are not likely to get another chance. Finally, if we refresh any |
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95 | * screens other than the current one, the cursor will be trashed. |
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96 | */ |
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97 | pub_paint = SC_SCR_REFORMAT | SC_SCR_REDRAW; |
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98 | priv_paint = VIP_CUR_INVALID | VIP_N_REFRESH; |
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99 | if (O_ISSET(sp, O_NUMBER)) |
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100 | priv_paint |= VIP_N_RENUMBER; |
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101 | for (tsp = gp->dq.cqh_first; |
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102 | tsp != (void *)&gp->dq; tsp = tsp->q.cqe_next) |
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103 | if (tsp != sp && !F_ISSET(tsp, SC_EXIT | SC_EXIT_FORCE) && |
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104 | (F_ISSET(tsp, pub_paint) || |
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105 | F_ISSET(VIP(tsp), priv_paint))) { |
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106 | (void)vs_paint(tsp, |
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107 | (F_ISSET(VIP(tsp), VIP_CUR_INVALID) ? |
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108 | UPDATE_CURSOR : 0) | UPDATE_SCREEN); |
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109 | F_SET(VIP(sp), VIP_CUR_INVALID); |
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110 | } |
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111 | |
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112 | /* |
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113 | * 3: Refresh the current screen. |
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114 | * |
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115 | * Always refresh the current screen, it may be a cursor movement. |
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116 | * Also, always do it last -- that way, SC_SCR_REDRAW can be set |
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117 | * in the current screen only, and the screen won't flash. |
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118 | */ |
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119 | if (vs_paint(sp, UPDATE_CURSOR | (!forcepaint && |
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120 | F_ISSET(sp, SC_SCR_VI) && KEYS_WAITING(sp) ? 0 : UPDATE_SCREEN))) |
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121 | return (1); |
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122 | |
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123 | /* |
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124 | * 4: Paint any missing status lines. |
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125 | * |
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126 | * XXX |
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127 | * This is fairly evil. Status lines are written using the vi message |
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128 | * mechanism, since we have no idea how long they are. Since we may be |
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129 | * painting screens other than the current one, we don't want to make |
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130 | * the user wait. We depend heavily on there not being any other lines |
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131 | * currently waiting to be displayed and the message truncation code in |
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132 | * the msgq_status routine working. |
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133 | * |
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134 | * And, finally, if we updated any status lines, make sure the cursor |
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135 | * gets back to where it belongs. |
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136 | */ |
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137 | for (need_refresh = 0, tsp = gp->dq.cqh_first; |
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138 | tsp != (void *)&gp->dq; tsp = tsp->q.cqe_next) |
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139 | if (F_ISSET(tsp, SC_STATUS)) { |
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140 | need_refresh = 1; |
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141 | vs_resolve(tsp, sp, 0); |
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142 | } |
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143 | if (need_refresh) |
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144 | (void)gp->scr_refresh(sp, 0); |
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145 | |
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146 | /* |
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147 | * A side-effect of refreshing the screen is that it's now ready |
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148 | * for everything else, i.e. messages. |
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149 | */ |
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150 | F_SET(sp, SC_SCR_VI); |
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151 | return (0); |
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152 | } |
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153 | |
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154 | /* |
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155 | * vs_paint -- |
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156 | * This is the guts of the vi curses screen code. The idea is that |
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157 | * the SCR structure passed in contains the new coordinates of the |
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158 | * screen. What makes this hard is that we don't know how big |
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159 | * characters are, doing input can put the cursor in illegal places, |
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160 | * and we're frantically trying to avoid repainting unless it's |
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161 | * absolutely necessary. If you change this code, you'd better know |
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162 | * what you're doing. It's subtle and quick to anger. |
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163 | */ |
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164 | static int |
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165 | vs_paint(sp, flags) |
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166 | SCR *sp; |
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167 | u_int flags; |
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168 | { |
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169 | GS *gp; |
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170 | SMAP *smp, tmp; |
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171 | VI_PRIVATE *vip; |
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172 | recno_t lastline, lcnt; |
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173 | size_t cwtotal, cnt, len, notused, off, y; |
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174 | int ch, didpaint, isempty, leftright_warp; |
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175 | char *p; |
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176 | |
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177 | #define LNO sp->lno /* Current file line. */ |
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178 | #define OLNO vip->olno /* Remembered file line. */ |
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179 | #define CNO sp->cno /* Current file column. */ |
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180 | #define OCNO vip->ocno /* Remembered file column. */ |
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181 | #define SCNO vip->sc_col /* Current screen column. */ |
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182 | |
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183 | gp = sp->gp; |
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184 | vip = VIP(sp); |
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185 | didpaint = leftright_warp = 0; |
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186 | |
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187 | /* |
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188 | * 5: Reformat the lines. |
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189 | * |
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190 | * If the lines themselves have changed (:set list, for example), |
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191 | * fill in the map from scratch. Adjust the screen that's being |
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192 | * displayed if the leftright flag is set. |
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193 | */ |
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194 | if (F_ISSET(sp, SC_SCR_REFORMAT)) { |
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195 | /* Invalidate the line size cache. */ |
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196 | VI_SCR_CFLUSH(vip); |
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197 | |
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198 | /* Toss vs_line() cached information. */ |
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199 | if (F_ISSET(sp, SC_SCR_TOP)) { |
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200 | if (vs_sm_fill(sp, LNO, P_TOP)) |
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201 | return (1); |
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202 | } |
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203 | else if (F_ISSET(sp, SC_SCR_CENTER)) { |
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204 | if (vs_sm_fill(sp, LNO, P_MIDDLE)) |
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205 | return (1); |
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206 | } else |
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207 | if (vs_sm_fill(sp, OOBLNO, P_TOP)) |
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208 | return (1); |
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209 | F_SET(sp, SC_SCR_REDRAW); |
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210 | } |
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211 | |
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212 | /* |
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213 | * 6: Line movement. |
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214 | * |
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215 | * Line changes can cause the top line to change as well. As |
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216 | * before, if the movement is large, the screen is repainted. |
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217 | * |
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218 | * 6a: Small screens. |
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219 | * |
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220 | * Users can use the window, w300, w1200 and w9600 options to make |
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221 | * the screen artificially small. The behavior of these options |
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222 | * in the historic vi wasn't all that consistent, and, in fact, it |
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223 | * was never documented how various screen movements affected the |
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224 | * screen size. Generally, one of three things would happen: |
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225 | * 1: The screen would expand in size, showing the line |
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226 | * 2: The screen would scroll, showing the line |
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227 | * 3: The screen would compress to its smallest size and |
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228 | * repaint. |
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229 | * In general, scrolling didn't cause compression (200^D was handled |
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230 | * the same as ^D), movement to a specific line would (:N where N |
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231 | * was 1 line below the screen caused a screen compress), and cursor |
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232 | * movement would scroll if it was 11 lines or less, and compress if |
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233 | * it was more than 11 lines. (And, no, I have no idea where the 11 |
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234 | * comes from.) |
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235 | * |
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236 | * What we do is try and figure out if the line is less than half of |
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237 | * a full screen away. If it is, we expand the screen if there's |
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238 | * room, and then scroll as necessary. The alternative is to compress |
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239 | * and repaint. |
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240 | * |
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241 | * !!! |
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242 | * This code is a special case from beginning to end. Unfortunately, |
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243 | * home modems are still slow enough that it's worth having. |
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244 | * |
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245 | * XXX |
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246 | * If the line a really long one, i.e. part of the line is on the |
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247 | * screen but the column offset is not, we'll end up in the adjust |
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248 | * code, when we should probably have compressed the screen. |
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249 | */ |
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250 | if (IS_SMALL(sp)) |
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251 | if (LNO < HMAP->lno) { |
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252 | lcnt = vs_sm_nlines(sp, HMAP, LNO, sp->t_maxrows); |
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253 | if (lcnt <= HALFSCREEN(sp)) |
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254 | for (; lcnt && sp->t_rows != sp->t_maxrows; |
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255 | --lcnt, ++sp->t_rows) { |
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256 | ++TMAP; |
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257 | if (vs_sm_1down(sp)) |
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258 | return (1); |
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259 | } |
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260 | else |
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261 | goto small_fill; |
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262 | } else if (LNO > TMAP->lno) { |
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263 | lcnt = vs_sm_nlines(sp, TMAP, LNO, sp->t_maxrows); |
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264 | if (lcnt <= HALFSCREEN(sp)) |
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265 | for (; lcnt && sp->t_rows != sp->t_maxrows; |
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266 | --lcnt, ++sp->t_rows) { |
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267 | if (vs_sm_next(sp, TMAP, TMAP + 1)) |
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268 | return (1); |
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269 | ++TMAP; |
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270 | if (vs_line(sp, TMAP, NULL, NULL)) |
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271 | return (1); |
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272 | } |
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273 | else { |
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274 | small_fill: (void)gp->scr_move(sp, LASTLINE(sp), 0); |
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275 | (void)gp->scr_clrtoeol(sp); |
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276 | for (; sp->t_rows > sp->t_minrows; |
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277 | --sp->t_rows, --TMAP) { |
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278 | (void)gp->scr_move(sp, TMAP - HMAP, 0); |
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279 | (void)gp->scr_clrtoeol(sp); |
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280 | } |
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281 | if (vs_sm_fill(sp, LNO, P_FILL)) |
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282 | return (1); |
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283 | F_SET(sp, SC_SCR_REDRAW); |
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284 | goto adjust; |
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285 | } |
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286 | } |
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287 | |
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288 | /* |
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289 | * 6b: Line down, or current screen. |
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290 | */ |
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291 | if (LNO >= HMAP->lno) { |
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292 | /* Current screen. */ |
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293 | if (LNO <= TMAP->lno) |
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294 | goto adjust; |
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295 | if (F_ISSET(sp, SC_SCR_TOP)) |
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296 | goto top; |
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297 | if (F_ISSET(sp, SC_SCR_CENTER)) |
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298 | goto middle; |
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299 | |
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300 | /* |
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301 | * If less than half a screen above the line, scroll down |
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302 | * until the line is on the screen. |
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303 | */ |
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304 | lcnt = vs_sm_nlines(sp, TMAP, LNO, HALFTEXT(sp)); |
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305 | if (lcnt < HALFTEXT(sp)) { |
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306 | while (lcnt--) |
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307 | if (vs_sm_1up(sp)) |
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308 | return (1); |
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309 | goto adjust; |
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310 | } |
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311 | goto bottom; |
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312 | } |
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313 | |
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314 | /* |
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315 | * 6c: If not on the current screen, may request center or top. |
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316 | */ |
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317 | if (F_ISSET(sp, SC_SCR_TOP)) |
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318 | goto top; |
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319 | if (F_ISSET(sp, SC_SCR_CENTER)) |
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320 | goto middle; |
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321 | |
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322 | /* |
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323 | * 6d: Line up. |
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324 | */ |
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325 | lcnt = vs_sm_nlines(sp, HMAP, LNO, HALFTEXT(sp)); |
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326 | if (lcnt < HALFTEXT(sp)) { |
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327 | /* |
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328 | * If less than half a screen below the line, scroll up until |
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329 | * the line is the first line on the screen. Special check so |
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330 | * that if the screen has been emptied, we refill it. |
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331 | */ |
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332 | if (db_exist(sp, HMAP->lno)) { |
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333 | while (lcnt--) |
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334 | if (vs_sm_1down(sp)) |
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335 | return (1); |
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336 | goto adjust; |
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337 | } |
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338 | |
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339 | /* |
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340 | * If less than a half screen from the bottom of the file, |
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341 | * put the last line of the file on the bottom of the screen. |
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342 | */ |
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343 | bottom: if (db_last(sp, &lastline)) |
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344 | return (1); |
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345 | tmp.lno = LNO; |
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346 | tmp.coff = HMAP->coff; |
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347 | tmp.soff = 1; |
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348 | lcnt = vs_sm_nlines(sp, &tmp, lastline, sp->t_rows); |
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349 | if (lcnt < HALFTEXT(sp)) { |
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350 | if (vs_sm_fill(sp, lastline, P_BOTTOM)) |
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351 | return (1); |
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352 | F_SET(sp, SC_SCR_REDRAW); |
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353 | goto adjust; |
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354 | } |
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355 | /* It's not close, just put the line in the middle. */ |
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356 | goto middle; |
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357 | } |
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358 | |
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359 | /* |
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360 | * If less than half a screen from the top of the file, put the first |
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361 | * line of the file at the top of the screen. Otherwise, put the line |
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362 | * in the middle of the screen. |
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363 | */ |
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364 | tmp.lno = 1; |
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365 | tmp.coff = HMAP->coff; |
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366 | tmp.soff = 1; |
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367 | lcnt = vs_sm_nlines(sp, &tmp, LNO, HALFTEXT(sp)); |
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368 | if (lcnt < HALFTEXT(sp)) { |
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369 | if (vs_sm_fill(sp, 1, P_TOP)) |
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370 | return (1); |
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371 | } else |
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372 | middle: if (vs_sm_fill(sp, LNO, P_MIDDLE)) |
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373 | return (1); |
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374 | if (0) { |
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375 | top: if (vs_sm_fill(sp, LNO, P_TOP)) |
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376 | return (1); |
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377 | } |
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378 | F_SET(sp, SC_SCR_REDRAW); |
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379 | |
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380 | /* |
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381 | * At this point we know part of the line is on the screen. Since |
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382 | * scrolling is done using logical lines, not physical, all of the |
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383 | * line may not be on the screen. While that's not necessarily bad, |
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384 | * if the part the cursor is on isn't there, we're going to lose. |
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385 | * This can be tricky; if the line covers the entire screen, lno |
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386 | * may be the same as both ends of the map, that's why we test BOTH |
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387 | * the top and the bottom of the map. This isn't a problem for |
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388 | * left-right scrolling, the cursor movement code handles the problem. |
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389 | * |
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390 | * There's a performance issue here if editing *really* long lines. |
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391 | * This gets to the right spot by scrolling, and, in a binary, by |
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392 | * scrolling hundreds of lines. If the adjustment looks like it's |
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393 | * going to be a serious problem, refill the screen and repaint. |
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394 | */ |
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395 | adjust: if (!O_ISSET(sp, O_LEFTRIGHT) && |
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396 | (LNO == HMAP->lno || LNO == TMAP->lno)) { |
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397 | cnt = vs_screens(sp, LNO, &CNO); |
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398 | if (LNO == HMAP->lno && cnt < HMAP->soff) |
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399 | if ((HMAP->soff - cnt) > HALFTEXT(sp)) { |
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400 | HMAP->soff = cnt; |
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401 | vs_sm_fill(sp, OOBLNO, P_TOP); |
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402 | F_SET(sp, SC_SCR_REDRAW); |
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403 | } else |
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404 | while (cnt < HMAP->soff) |
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405 | if (vs_sm_1down(sp)) |
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406 | return (1); |
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407 | if (LNO == TMAP->lno && cnt > TMAP->soff) |
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408 | if ((cnt - TMAP->soff) > HALFTEXT(sp)) { |
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409 | TMAP->soff = cnt; |
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410 | vs_sm_fill(sp, OOBLNO, P_BOTTOM); |
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411 | F_SET(sp, SC_SCR_REDRAW); |
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412 | } else |
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413 | while (cnt > TMAP->soff) |
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414 | if (vs_sm_1up(sp)) |
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415 | return (1); |
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416 | } |
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417 | |
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418 | /* |
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419 | * If the screen needs to be repainted, skip cursor optimization. |
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420 | * However, in the code above we skipped leftright scrolling on |
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421 | * the grounds that the cursor code would handle it. Make sure |
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422 | * the right screen is up. |
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423 | */ |
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424 | if (F_ISSET(sp, SC_SCR_REDRAW)) { |
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425 | if (O_ISSET(sp, O_LEFTRIGHT)) |
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426 | goto slow; |
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427 | goto paint; |
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428 | } |
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429 | |
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430 | /* |
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431 | * 7: Cursor movements (current screen only). |
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432 | */ |
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433 | if (!LF_ISSET(UPDATE_CURSOR)) |
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434 | goto number; |
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435 | |
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436 | /* |
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437 | * Decide cursor position. If the line has changed, the cursor has |
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438 | * moved over a tab, or don't know where the cursor was, reparse the |
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439 | * line. Otherwise, we've just moved over fixed-width characters, |
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440 | * and can calculate the left/right scrolling and cursor movement |
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441 | * without reparsing the line. Note that we don't know which (if any) |
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442 | * of the characters between the old and new cursor positions changed. |
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443 | * |
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444 | * XXX |
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445 | * With some work, it should be possible to handle tabs quickly, at |
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446 | * least in obvious situations, like moving right and encountering |
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447 | * a tab, without reparsing the whole line. |
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448 | * |
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449 | * If the line we're working with has changed, reread it.. |
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450 | */ |
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451 | if (F_ISSET(vip, VIP_CUR_INVALID) || LNO != OLNO) |
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452 | goto slow; |
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453 | |
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454 | /* Otherwise, if nothing's changed, ignore the cursor. */ |
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455 | if (CNO == OCNO) |
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456 | goto fast; |
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457 | |
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458 | /* |
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459 | * Get the current line. If this fails, we either have an empty |
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460 | * file and can just repaint, or there's a real problem. This |
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461 | * isn't a performance issue because there aren't any ways to get |
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462 | * here repeatedly. |
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463 | */ |
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464 | if (db_eget(sp, LNO, &p, &len, &isempty)) { |
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465 | if (isempty) |
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466 | goto slow; |
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467 | return (1); |
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468 | } |
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469 | |
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470 | #ifdef DEBUG |
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471 | /* Sanity checking. */ |
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472 | if (CNO >= len && len != 0) { |
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473 | msgq(sp, M_ERR, "Error: %s/%d: cno (%u) >= len (%u)", |
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474 | tail(__FILE__), __LINE__, CNO, len); |
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475 | return (1); |
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476 | } |
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477 | #endif |
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478 | /* |
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479 | * The basic scheme here is to look at the characters in between |
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480 | * the old and new positions and decide how big they are on the |
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481 | * screen, and therefore, how many screen positions to move. |
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482 | */ |
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483 | if (CNO < OCNO) { |
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484 | /* |
---|
485 | * 7a: Cursor moved left. |
---|
486 | * |
---|
487 | * Point to the old character. The old cursor position can |
---|
488 | * be past EOL if, for example, we just deleted the rest of |
---|
489 | * the line. In this case, since we don't know the width of |
---|
490 | * the characters we traversed, we have to do it slowly. |
---|
491 | */ |
---|
492 | p += OCNO; |
---|
493 | cnt = (OCNO - CNO) + 1; |
---|
494 | if (OCNO >= len) |
---|
495 | goto slow; |
---|
496 | |
---|
497 | /* |
---|
498 | * Quick sanity check -- it's hard to figure out exactly when |
---|
499 | * we cross a screen boundary as we do in the cursor right |
---|
500 | * movement. If cnt is so large that we're going to cross the |
---|
501 | * boundary no matter what, stop now. |
---|
502 | */ |
---|
503 | if (SCNO + 1 + MAX_CHARACTER_COLUMNS < cnt) |
---|
504 | goto slow; |
---|
505 | |
---|
506 | /* |
---|
507 | * Count up the widths of the characters. If it's a tab |
---|
508 | * character, go do it the the slow way. |
---|
509 | */ |
---|
510 | for (cwtotal = 0; cnt--; cwtotal += KEY_LEN(sp, ch)) |
---|
511 | if ((ch = *(u_char *)p--) == '\t') |
---|
512 | goto slow; |
---|
513 | |
---|
514 | /* |
---|
515 | * Decrement the screen cursor by the total width of the |
---|
516 | * characters minus 1. |
---|
517 | */ |
---|
518 | cwtotal -= 1; |
---|
519 | |
---|
520 | /* |
---|
521 | * If we're moving left, and there's a wide character in the |
---|
522 | * current position, go to the end of the character. |
---|
523 | */ |
---|
524 | if (KEY_LEN(sp, ch) > 1) |
---|
525 | cwtotal -= KEY_LEN(sp, ch) - 1; |
---|
526 | |
---|
527 | /* |
---|
528 | * If the new column moved us off of the current logical line, |
---|
529 | * calculate a new one. If doing leftright scrolling, we've |
---|
530 | * moved off of the current screen, as well. |
---|
531 | */ |
---|
532 | if (SCNO < cwtotal) |
---|
533 | goto slow; |
---|
534 | SCNO -= cwtotal; |
---|
535 | } else { |
---|
536 | /* |
---|
537 | * 7b: Cursor moved right. |
---|
538 | * |
---|
539 | * Point to the first character to the right. |
---|
540 | */ |
---|
541 | p += OCNO + 1; |
---|
542 | cnt = CNO - OCNO; |
---|
543 | |
---|
544 | /* |
---|
545 | * Count up the widths of the characters. If it's a tab |
---|
546 | * character, go do it the the slow way. If we cross a |
---|
547 | * screen boundary, we can quit. |
---|
548 | */ |
---|
549 | for (cwtotal = SCNO; cnt--;) { |
---|
550 | if ((ch = *(u_char *)p++) == '\t') |
---|
551 | goto slow; |
---|
552 | if ((cwtotal += KEY_LEN(sp, ch)) >= SCREEN_COLS(sp)) |
---|
553 | break; |
---|
554 | } |
---|
555 | |
---|
556 | /* |
---|
557 | * Increment the screen cursor by the total width of the |
---|
558 | * characters. |
---|
559 | */ |
---|
560 | SCNO = cwtotal; |
---|
561 | |
---|
562 | /* See screen change comment in section 6a. */ |
---|
563 | if (SCNO >= SCREEN_COLS(sp)) |
---|
564 | goto slow; |
---|
565 | } |
---|
566 | |
---|
567 | /* |
---|
568 | * 7c: Fast cursor update. |
---|
569 | * |
---|
570 | * We have the current column, retrieve the current row. |
---|
571 | */ |
---|
572 | fast: (void)gp->scr_cursor(sp, &y, ¬used); |
---|
573 | goto done_cursor; |
---|
574 | |
---|
575 | /* |
---|
576 | * 7d: Slow cursor update. |
---|
577 | * |
---|
578 | * Walk through the map and find the current line. |
---|
579 | */ |
---|
580 | slow: for (smp = HMAP; smp->lno != LNO; ++smp); |
---|
581 | |
---|
582 | /* |
---|
583 | * 7e: Leftright scrolling adjustment. |
---|
584 | * |
---|
585 | * If doing left-right scrolling and the cursor movement has changed |
---|
586 | * the displayed screen, scroll the screen left or right, unless we're |
---|
587 | * updating the info line in which case we just scroll that one line. |
---|
588 | * We adjust the offset up or down until we have a window that covers |
---|
589 | * the current column, making sure that we adjust differently for the |
---|
590 | * first screen as compared to subsequent ones. |
---|
591 | */ |
---|
592 | if (O_ISSET(sp, O_LEFTRIGHT)) { |
---|
593 | /* |
---|
594 | * Get the screen column for this character, and correct |
---|
595 | * for the number option offset. |
---|
596 | */ |
---|
597 | cnt = vs_columns(sp, NULL, LNO, &CNO, NULL); |
---|
598 | if (O_ISSET(sp, O_NUMBER)) |
---|
599 | cnt -= O_NUMBER_LENGTH; |
---|
600 | |
---|
601 | /* Adjust the window towards the beginning of the line. */ |
---|
602 | off = smp->coff; |
---|
603 | if (off >= cnt) { |
---|
604 | do { |
---|
605 | if (off >= O_VAL(sp, O_SIDESCROLL)) |
---|
606 | off -= O_VAL(sp, O_SIDESCROLL); |
---|
607 | else { |
---|
608 | off = 0; |
---|
609 | break; |
---|
610 | } |
---|
611 | } while (off >= cnt); |
---|
612 | goto shifted; |
---|
613 | } |
---|
614 | |
---|
615 | /* Adjust the window towards the end of the line. */ |
---|
616 | if (off == 0 && off + SCREEN_COLS(sp) < cnt || |
---|
617 | off != 0 && off + sp->cols < cnt) { |
---|
618 | do { |
---|
619 | off += O_VAL(sp, O_SIDESCROLL); |
---|
620 | } while (off + sp->cols < cnt); |
---|
621 | |
---|
622 | shifted: /* Fill in screen map with the new offset. */ |
---|
623 | if (F_ISSET(sp, SC_TINPUT_INFO)) |
---|
624 | smp->coff = off; |
---|
625 | else { |
---|
626 | for (smp = HMAP; smp <= TMAP; ++smp) |
---|
627 | smp->coff = off; |
---|
628 | leftright_warp = 1; |
---|
629 | } |
---|
630 | goto paint; |
---|
631 | } |
---|
632 | |
---|
633 | /* |
---|
634 | * We may have jumped here to adjust a leftright screen because |
---|
635 | * redraw was set. If so, we have to paint the entire screen. |
---|
636 | */ |
---|
637 | if (F_ISSET(sp, SC_SCR_REDRAW)) |
---|
638 | goto paint; |
---|
639 | } |
---|
640 | |
---|
641 | /* |
---|
642 | * Update the screen lines for this particular file line until we |
---|
643 | * have a new screen cursor position. |
---|
644 | */ |
---|
645 | for (y = -1, |
---|
646 | vip->sc_smap = NULL; smp <= TMAP && smp->lno == LNO; ++smp) { |
---|
647 | if (vs_line(sp, smp, &y, &SCNO)) |
---|
648 | return (1); |
---|
649 | if (y != -1) { |
---|
650 | vip->sc_smap = smp; |
---|
651 | break; |
---|
652 | } |
---|
653 | } |
---|
654 | goto done_cursor; |
---|
655 | |
---|
656 | /* |
---|
657 | * 8: Repaint the entire screen. |
---|
658 | * |
---|
659 | * Lost big, do what you have to do. We flush the cache, since |
---|
660 | * SC_SCR_REDRAW gets set when the screen isn't worth fixing, and |
---|
661 | * it's simpler to repaint. So, don't trust anything that we |
---|
662 | * think we know about it. |
---|
663 | */ |
---|
664 | paint: for (smp = HMAP; smp <= TMAP; ++smp) |
---|
665 | SMAP_FLUSH(smp); |
---|
666 | for (y = -1, vip->sc_smap = NULL, smp = HMAP; smp <= TMAP; ++smp) { |
---|
667 | if (vs_line(sp, smp, &y, &SCNO)) |
---|
668 | return (1); |
---|
669 | if (y != -1 && vip->sc_smap == NULL) |
---|
670 | vip->sc_smap = smp; |
---|
671 | } |
---|
672 | /* |
---|
673 | * If it's a small screen and we're redrawing, clear the unused lines, |
---|
674 | * ex may have overwritten them. |
---|
675 | */ |
---|
676 | if (F_ISSET(sp, SC_SCR_REDRAW) && IS_SMALL(sp)) |
---|
677 | for (cnt = sp->t_rows; cnt <= sp->t_maxrows; ++cnt) { |
---|
678 | (void)gp->scr_move(sp, cnt, 0); |
---|
679 | (void)gp->scr_clrtoeol(sp); |
---|
680 | } |
---|
681 | |
---|
682 | didpaint = 1; |
---|
683 | |
---|
684 | done_cursor: |
---|
685 | /* |
---|
686 | * Sanity checking. When the repainting code messes up, the usual |
---|
687 | * result is we don't repaint the cursor and so sc_smap will be |
---|
688 | * NULL. If we're debugging, die, otherwise restart from scratch. |
---|
689 | */ |
---|
690 | #ifdef DEBUG |
---|
691 | if (vip->sc_smap == NULL) |
---|
692 | abort(); |
---|
693 | #else |
---|
694 | if (vip->sc_smap == NULL) { |
---|
695 | F_SET(sp, SC_SCR_REFORMAT); |
---|
696 | return (vs_paint(sp, flags)); |
---|
697 | } |
---|
698 | #endif |
---|
699 | |
---|
700 | /* |
---|
701 | * 9: Set the remembered cursor values. |
---|
702 | */ |
---|
703 | OCNO = CNO; |
---|
704 | OLNO = LNO; |
---|
705 | |
---|
706 | /* |
---|
707 | * 10: Repaint the line numbers. |
---|
708 | * |
---|
709 | * If O_NUMBER is set and the VIP_N_RENUMBER bit is set, and we |
---|
710 | * didn't repaint the screen, repaint all of the line numbers, |
---|
711 | * they've changed. |
---|
712 | */ |
---|
713 | number: if (O_ISSET(sp, O_NUMBER) && |
---|
714 | F_ISSET(vip, VIP_N_RENUMBER) && !didpaint && vs_number(sp)) |
---|
715 | return (1); |
---|
716 | |
---|
717 | /* |
---|
718 | * 11: Update the mode line, position the cursor, and flush changes. |
---|
719 | * |
---|
720 | * If we warped the screen, we have to refresh everything. |
---|
721 | */ |
---|
722 | if (leftright_warp) |
---|
723 | LF_SET(UPDATE_CURSOR | UPDATE_SCREEN); |
---|
724 | |
---|
725 | if (LF_ISSET(UPDATE_SCREEN) && !IS_ONELINE(sp) && |
---|
726 | !F_ISSET(vip, VIP_S_MODELINE) && !F_ISSET(sp, SC_TINPUT_INFO)) |
---|
727 | vs_modeline(sp); |
---|
728 | |
---|
729 | if (LF_ISSET(UPDATE_CURSOR)) { |
---|
730 | (void)gp->scr_move(sp, y, SCNO); |
---|
731 | |
---|
732 | /* |
---|
733 | * XXX |
---|
734 | * If the screen shifted, we recalculate the "most favorite" |
---|
735 | * cursor position. Vi won't know that we've warped the |
---|
736 | * screen, so it's going to have a wrong idea about where the |
---|
737 | * cursor should be. This is vi's problem, and fixing it here |
---|
738 | * is a gross layering violation. |
---|
739 | */ |
---|
740 | if (leftright_warp) |
---|
741 | (void)vs_column(sp, &sp->rcm); |
---|
742 | } |
---|
743 | |
---|
744 | if (LF_ISSET(UPDATE_SCREEN)) |
---|
745 | (void)gp->scr_refresh(sp, F_ISSET(vip, VIP_N_EX_PAINT)); |
---|
746 | |
---|
747 | /* 12: Clear the flags that are handled by this routine. */ |
---|
748 | F_CLR(sp, SC_SCR_CENTER | SC_SCR_REDRAW | SC_SCR_REFORMAT | SC_SCR_TOP); |
---|
749 | F_CLR(vip, VIP_CUR_INVALID | |
---|
750 | VIP_N_EX_PAINT | VIP_N_REFRESH | VIP_N_RENUMBER | VIP_S_MODELINE); |
---|
751 | |
---|
752 | return (0); |
---|
753 | |
---|
754 | #undef LNO |
---|
755 | #undef OLNO |
---|
756 | #undef CNO |
---|
757 | #undef OCNO |
---|
758 | #undef SCNO |
---|
759 | } |
---|
760 | |
---|
761 | /* |
---|
762 | * vs_modeline -- |
---|
763 | * Update the mode line. |
---|
764 | */ |
---|
765 | static void |
---|
766 | vs_modeline(sp) |
---|
767 | SCR *sp; |
---|
768 | { |
---|
769 | static char * const modes[] = { |
---|
770 | "215|Append", /* SM_APPEND */ |
---|
771 | "216|Change", /* SM_CHANGE */ |
---|
772 | "217|Command", /* SM_COMMAND */ |
---|
773 | "218|Insert", /* SM_INSERT */ |
---|
774 | "219|Replace", /* SM_REPLACE */ |
---|
775 | }; |
---|
776 | GS *gp; |
---|
777 | size_t cols, curcol, curlen, endpoint, len, midpoint; |
---|
778 | const char *t; |
---|
779 | int ellipsis; |
---|
780 | char *p, buf[20]; |
---|
781 | |
---|
782 | gp = sp->gp; |
---|
783 | |
---|
784 | /* |
---|
785 | * We put down the file name, the ruler, the mode and the dirty flag. |
---|
786 | * If there's not enough room, there's not enough room, we don't play |
---|
787 | * any special games. We try to put the ruler in the middle and the |
---|
788 | * mode and dirty flag at the end. |
---|
789 | * |
---|
790 | * !!! |
---|
791 | * Leave the last character blank, in case it's a really dumb terminal |
---|
792 | * with hardware scroll. Second, don't paint the last character in the |
---|
793 | * screen, SunOS 4.1.1 and Ultrix 4.2 curses won't let you. |
---|
794 | * |
---|
795 | * Move to the last line on the screen. |
---|
796 | */ |
---|
797 | (void)gp->scr_move(sp, LASTLINE(sp), 0); |
---|
798 | |
---|
799 | /* If more than one screen in the display, show the file name. */ |
---|
800 | curlen = 0; |
---|
801 | if (IS_SPLIT(sp)) { |
---|
802 | for (p = sp->frp->name; *p != '\0'; ++p); |
---|
803 | for (ellipsis = 0, cols = sp->cols / 2; --p > sp->frp->name;) { |
---|
804 | if (*p == '/') { |
---|
805 | ++p; |
---|
806 | break; |
---|
807 | } |
---|
808 | if ((curlen += KEY_LEN(sp, *p)) > cols) { |
---|
809 | ellipsis = 3; |
---|
810 | curlen += |
---|
811 | KEY_LEN(sp, '.') * 3 + KEY_LEN(sp, ' '); |
---|
812 | while (curlen > cols) { |
---|
813 | ++p; |
---|
814 | curlen -= KEY_LEN(sp, *p); |
---|
815 | } |
---|
816 | break; |
---|
817 | } |
---|
818 | } |
---|
819 | if (ellipsis) { |
---|
820 | while (ellipsis--) |
---|
821 | (void)gp->scr_addstr(sp, |
---|
822 | KEY_NAME(sp, '.'), KEY_LEN(sp, '.')); |
---|
823 | (void)gp->scr_addstr(sp, |
---|
824 | KEY_NAME(sp, ' '), KEY_LEN(sp, ' ')); |
---|
825 | } |
---|
826 | for (; *p != '\0'; ++p) |
---|
827 | (void)gp->scr_addstr(sp, |
---|
828 | KEY_NAME(sp, *p), KEY_LEN(sp, *p)); |
---|
829 | } |
---|
830 | |
---|
831 | /* Clear the rest of the line. */ |
---|
832 | (void)gp->scr_clrtoeol(sp); |
---|
833 | |
---|
834 | /* |
---|
835 | * Display the ruler. If we're not at the midpoint yet, move there. |
---|
836 | * Otherwise, add in two extra spaces. |
---|
837 | * |
---|
838 | * Adjust the current column for the fact that the editor uses it as |
---|
839 | * a zero-based number. |
---|
840 | * |
---|
841 | * XXX |
---|
842 | * Assume that numbers, commas, and spaces only take up a single |
---|
843 | * column on the screen. |
---|
844 | */ |
---|
845 | cols = sp->cols - 1; |
---|
846 | if (O_ISSET(sp, O_RULER)) { |
---|
847 | vs_column(sp, &curcol); |
---|
848 | len = |
---|
849 | snprintf(buf, sizeof(buf), "%lu,%lu", sp->lno, curcol + 1); |
---|
850 | |
---|
851 | midpoint = (cols - ((len + 1) / 2)) / 2; |
---|
852 | if (curlen < midpoint) { |
---|
853 | (void)gp->scr_move(sp, LASTLINE(sp), midpoint); |
---|
854 | curlen += len; |
---|
855 | } else if (curlen + 2 + len < cols) { |
---|
856 | (void)gp->scr_addstr(sp, " ", 2); |
---|
857 | curlen += 2 + len; |
---|
858 | } |
---|
859 | (void)gp->scr_addstr(sp, buf, len); |
---|
860 | } |
---|
861 | |
---|
862 | /* |
---|
863 | * Display the mode and the modified flag, as close to the end of the |
---|
864 | * line as possible, but guaranteeing at least two spaces between the |
---|
865 | * ruler and the modified flag. |
---|
866 | */ |
---|
867 | #define MODESIZE 9 |
---|
868 | endpoint = cols; |
---|
869 | if (O_ISSET(sp, O_SHOWMODE)) { |
---|
870 | if (F_ISSET(sp->ep, F_MODIFIED)) |
---|
871 | --endpoint; |
---|
872 | t = msg_cat(sp, modes[sp->showmode], &len); |
---|
873 | endpoint -= len; |
---|
874 | } |
---|
875 | |
---|
876 | if (endpoint > curlen + 2) { |
---|
877 | (void)gp->scr_move(sp, LASTLINE(sp), endpoint); |
---|
878 | if (O_ISSET(sp, O_SHOWMODE)) { |
---|
879 | if (F_ISSET(sp->ep, F_MODIFIED)) |
---|
880 | (void)gp->scr_addstr(sp, |
---|
881 | KEY_NAME(sp, '*'), KEY_LEN(sp, '*')); |
---|
882 | (void)gp->scr_addstr(sp, t, len); |
---|
883 | } |
---|
884 | } |
---|
885 | } |
---|