1 | /* xscreensaver, Copyright (c) 1992, 1995, 1996, 1997 |
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2 | * Jamie Zawinski <jwz@jwz.org> |
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3 | * |
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4 | * Permission to use, copy, modify, distribute, and sell this software and its |
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5 | * documentation for any purpose is hereby granted without fee, provided that |
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6 | * the above copyright notice appear in all copies and that both that |
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7 | * copyright notice and this permission notice appear in supporting |
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8 | * documentation. No representations are made about the suitability of this |
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9 | * software for any purpose. It is provided "as is" without express or |
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10 | * implied warranty. |
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11 | */ |
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12 | |
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13 | /* Algorithm from a Mac program by Chris Tate, written in 1988 or so. */ |
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14 | |
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15 | /* 18-Sep-97: Johannes Keukelaar (johannes@nada.kth.se): Improved screen |
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16 | * eraser. |
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17 | * 10-May-97: merged ellipse code by Dan Stromberg <strombrg@nis.acs.uci.edu> |
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18 | * as found in xlockmore 4.03a10. |
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19 | * 1992: jwz created. |
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20 | */ |
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21 | |
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22 | /* 25 April 2002: Matthew Strait <straitm@mathcs.carleton.edu> added |
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23 | -subdelay option so the drawing process can be watched */ |
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24 | |
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25 | #include <math.h> |
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26 | #include "screenhack.h" |
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27 | #include "erase.h" |
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28 | |
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29 | static double sins [360]; |
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30 | static double coss [360]; |
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31 | |
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32 | static GC draw_gc; |
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33 | static unsigned int default_fg_pixel; |
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34 | static int sleep_time; |
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35 | static int subdelay; |
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36 | |
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37 | static void |
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38 | init_helix (Display *dpy, Window window) |
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39 | { |
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40 | int i; |
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41 | XGCValues gcv; |
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42 | XWindowAttributes xgwa; |
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43 | Colormap cmap; |
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44 | XGetWindowAttributes (dpy, window, &xgwa); |
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45 | cmap = xgwa.colormap; |
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46 | gcv.foreground = default_fg_pixel = |
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47 | get_pixel_resource ("foreground", "Foreground", dpy, cmap); |
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48 | draw_gc = XCreateGC (dpy, window, GCForeground, &gcv); |
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49 | gcv.foreground = get_pixel_resource ("background", "Background", dpy, cmap); |
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50 | |
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51 | for (i = 0; i < 360; i++) |
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52 | { |
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53 | sins [i] = sin ((((double) i) / 180.0) * M_PI); |
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54 | coss [i] = cos ((((double) i) / 180.0) * M_PI); |
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55 | } |
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56 | } |
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57 | |
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58 | static int |
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59 | gcd (int a, int b) |
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60 | { |
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61 | while (b > 0) |
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62 | { |
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63 | int tmp; |
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64 | tmp = a % b; |
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65 | a = b; |
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66 | b = tmp; |
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67 | } |
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68 | return (a < 0 ? -a : a); |
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69 | } |
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70 | |
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71 | static void |
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72 | helix (Display *dpy, Window window, |
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73 | int radius1, int radius2, int d_angle, |
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74 | int factor1, int factor2, int factor3, int factor4) |
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75 | { |
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76 | XWindowAttributes xgwa; |
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77 | int width, height; |
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78 | int xmid, ymid; |
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79 | int x1, y1, x2, y2, angle, limit; |
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80 | int i; |
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81 | |
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82 | XClearWindow (dpy, window); |
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83 | XGetWindowAttributes (dpy, window, &xgwa); |
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84 | width = xgwa.width; |
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85 | height = xgwa.height; |
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86 | |
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87 | xmid = width / 2; |
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88 | ymid = height / 2; |
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89 | x1 = xmid; |
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90 | y1 = ymid + radius2; |
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91 | x2 = xmid; |
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92 | y2 = ymid + radius1; |
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93 | angle = 0; |
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94 | limit = 1 + (360 / gcd (360, d_angle)); |
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95 | |
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96 | for (i = 0; i < limit; i++) |
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97 | { |
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98 | int tmp; |
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99 | #define pmod(x,y) (tmp=((x) % (y)), (tmp >= 0 ? tmp : (tmp + (y)))) |
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100 | |
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101 | x1 = xmid + (((double) radius1) * sins [pmod ((angle * factor1), 360)]); |
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102 | y1 = ymid + (((double) radius2) * coss [pmod ((angle * factor2), 360)]); |
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103 | XDrawLine (dpy, window, draw_gc, x1, y1, x2, y2); |
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104 | x2 = xmid + (((double) radius2) * sins [pmod ((angle * factor3), 360)]); |
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105 | y2 = ymid + (((double) radius1) * coss [pmod ((angle * factor4), 360)]); |
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106 | XDrawLine (dpy, window, draw_gc, x1, y1, x2, y2); |
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107 | angle += d_angle; |
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108 | |
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109 | /* if we sleep every time, it's too slow */ |
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110 | if(subdelay && i%16 == 0) usleep(subdelay); |
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111 | |
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112 | XFlush (dpy); |
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113 | } |
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114 | } |
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115 | |
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116 | static void |
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117 | trig (Display *dpy, Window window, |
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118 | int d_angle, int factor1, int factor2, |
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119 | int offset, int d_angle_offset, int dir, int density) |
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120 | { |
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121 | XWindowAttributes xgwa; |
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122 | int width, height; |
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123 | int xmid, ymid; |
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124 | int x1, y1, x2, y2; |
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125 | int tmp, angle; |
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126 | Colormap cmap; |
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127 | |
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128 | XClearWindow (dpy, window); |
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129 | XGetWindowAttributes (dpy, window, &xgwa); |
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130 | cmap = xgwa.colormap; |
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131 | width = xgwa.width; |
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132 | height = xgwa.height; |
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133 | |
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134 | xmid = width / 2; |
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135 | ymid = height / 2; |
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136 | |
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137 | while (d_angle >= -360 && d_angle <= 360) |
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138 | { |
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139 | angle = d_angle + d_angle_offset; |
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140 | x1 = (sins [pmod(angle * factor1, 360)] * xmid) + xmid; |
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141 | y1 = (coss [pmod(angle * factor1, 360)] * ymid) + ymid; |
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142 | x2 = (sins [pmod(angle * factor2 + offset, 360)] * xmid) + xmid; |
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143 | y2 = (coss [pmod(angle * factor2 + offset, 360)] * ymid) + ymid; |
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144 | XDrawLine(dpy, window, draw_gc, x1, y1, x2, y2); |
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145 | tmp = (int) 360 / (2 * density * factor1 * factor2); |
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146 | if (tmp == 0) /* Do not want it getting stuck... */ |
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147 | tmp = 1; /* Would not need if floating point */ |
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148 | d_angle += dir * tmp; |
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149 | |
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150 | /* this draws faster, so we sleep somewhat more often */ |
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151 | if(subdelay && d_angle%4 == 0) usleep(subdelay); |
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152 | |
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153 | /* without this, the subdelay effect is lost */ |
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154 | XFlush (dpy); |
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155 | } |
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156 | } |
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157 | |
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158 | #define min(a,b) ((a)<(b)?(a):(b)) |
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159 | |
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160 | static void |
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161 | random_helix (Display *dpy, Window window, XColor *color, Bool *got_color) |
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162 | { |
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163 | Colormap cmap; |
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164 | int width, height; |
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165 | int radius, radius1, radius2, d_angle, factor1, factor2, factor3, factor4; |
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166 | double divisor; |
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167 | XWindowAttributes xgwa; |
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168 | XGetWindowAttributes (dpy, window, &xgwa); |
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169 | width = xgwa.width; |
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170 | height = xgwa.height; |
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171 | cmap = xgwa.colormap; |
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172 | |
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173 | radius = min (width, height) / 2; |
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174 | |
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175 | d_angle = 0; |
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176 | factor1 = 2; |
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177 | factor2 = 2; |
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178 | factor3 = 2; |
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179 | factor4 = 2; |
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180 | |
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181 | divisor = ((frand (3.0) + 1) * (((random() & 1) * 2) - 1)); |
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182 | |
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183 | if ((random () & 1) == 0) |
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184 | { |
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185 | radius1 = radius; |
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186 | radius2 = radius / divisor; |
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187 | } |
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188 | else |
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189 | { |
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190 | radius2 = radius; |
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191 | radius1 = radius / divisor; |
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192 | } |
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193 | |
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194 | while (gcd (360, d_angle) >= 2) |
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195 | d_angle = random () % 360; |
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196 | |
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197 | #define random_factor() \ |
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198 | (((random() % 7) ? ((random() & 1) + 1) : 3) \ |
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199 | * (((random() & 1) * 2) - 1)) |
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200 | |
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201 | while (gcd (gcd (gcd (factor1, factor2), factor3), factor4) != 1) |
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202 | { |
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203 | factor1 = random_factor (); |
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204 | factor2 = random_factor (); |
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205 | factor3 = random_factor (); |
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206 | factor4 = random_factor (); |
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207 | } |
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208 | |
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209 | if (mono_p) |
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210 | XSetForeground (dpy, draw_gc, default_fg_pixel); |
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211 | else |
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212 | { |
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213 | hsv_to_rgb (random () % 360, frand (1.0), frand (0.5) + 0.5, |
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214 | &color->red, &color->green, &color->blue); |
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215 | if ((*got_color = XAllocColor (dpy, cmap, color))) |
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216 | XSetForeground (dpy, draw_gc, color->pixel); |
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217 | else |
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218 | XSetForeground (dpy, draw_gc, default_fg_pixel); |
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219 | } |
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220 | helix (dpy, window, radius1, radius2, d_angle, |
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221 | factor1, factor2, factor3, factor4); |
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222 | } |
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223 | |
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224 | static void |
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225 | random_trig (Display *dpy, Window window, XColor *color, Bool *got_color) |
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226 | { |
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227 | Colormap cmap; |
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228 | int width, height; |
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229 | int radius, d_angle, factor1, factor2; |
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230 | int offset, d_angle_offset, dir, density; |
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231 | |
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232 | XWindowAttributes xgwa; |
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233 | XGetWindowAttributes (dpy, window, &xgwa); |
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234 | width = xgwa.width; |
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235 | height = xgwa.height; |
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236 | cmap = xgwa.colormap; |
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237 | |
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238 | radius = min (width, height) / 2; |
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239 | |
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240 | d_angle = 0; |
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241 | factor1 = (random() % 8) + 1; |
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242 | do { |
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243 | factor2 = (random() % 8) + 1; |
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244 | } while (factor1 == factor2); |
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245 | |
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246 | dir = (random() & 1) ? 1 : -1; |
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247 | d_angle_offset = random() % 360; |
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248 | offset = ((random() % ((360 / 4) - 1)) + 1) / 4; |
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249 | density = 1 << ((random() % 4) + 4); /* Higher density, higher angles */ |
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250 | |
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251 | if (mono_p) |
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252 | XSetForeground (dpy, draw_gc, default_fg_pixel); |
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253 | else |
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254 | { |
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255 | hsv_to_rgb (random () % 360, frand (1.0), frand (0.5) + 0.5, |
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256 | &color->red, &color->green, &color->blue); |
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257 | if ((*got_color = XAllocColor (dpy, cmap, color))) |
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258 | XSetForeground (dpy, draw_gc, color->pixel); |
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259 | else |
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260 | XSetForeground (dpy, draw_gc, default_fg_pixel); |
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261 | } |
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262 | trig (dpy, window, d_angle, factor1, factor2, |
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263 | offset, d_angle_offset, dir, density); |
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264 | } |
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265 | |
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266 | static void |
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267 | random_helix_or_trig (Display *dpy, Window window) |
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268 | { |
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269 | Bool free_color = False; |
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270 | XColor color; |
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271 | int width, height; |
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272 | XWindowAttributes xgwa; |
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273 | Colormap cmap; |
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274 | XGetWindowAttributes (dpy, window, &xgwa); |
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275 | width = xgwa.width; |
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276 | height = xgwa.height; |
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277 | cmap = xgwa.colormap; |
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278 | |
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279 | if (random() & 1) |
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280 | random_helix(dpy, window, &color, &free_color); |
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281 | else |
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282 | random_trig(dpy, window, &color, &free_color); |
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283 | |
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284 | XSync (dpy, False); |
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285 | screenhack_handle_events (dpy); |
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286 | sleep ( sleep_time ); |
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287 | |
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288 | screenhack_handle_events (dpy); |
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289 | erase_full_window(dpy, window); |
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290 | |
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291 | if (free_color) XFreeColors (dpy, cmap, &color.pixel, 1, 0); |
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292 | XSync (dpy, False); |
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293 | screenhack_handle_events (dpy); |
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294 | sleep (1); |
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295 | } |
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296 | |
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297 | |
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298 | char *progclass = "Helix"; |
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299 | |
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300 | char *defaults [] = { |
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301 | ".background: black", |
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302 | "*delay: 5", |
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303 | "*subdelay: 0", |
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304 | 0 |
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305 | }; |
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306 | |
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307 | XrmOptionDescRec options [] = { |
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308 | { "-delay", ".delay", XrmoptionSepArg, 0 }, |
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309 | { "-subdelay", ".subdelay", XrmoptionSepArg, 0 }, |
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310 | { 0, 0, 0, 0 }, |
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311 | }; |
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312 | int options_size = (sizeof (options) / sizeof (options[0])); |
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313 | |
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314 | void |
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315 | screenhack (Display *dpy, Window window) |
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316 | { |
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317 | sleep_time = get_integer_resource("delay", "Integer"); |
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318 | subdelay = get_integer_resource("subdelay", "Integer"); |
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319 | init_helix (dpy, window); |
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320 | while (1) |
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321 | random_helix_or_trig (dpy, window); |
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322 | } |
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