1 | /* truchet --- curved and straight tilings |
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2 | * Copyright (c) 1998 Adrian Likins <adrian@gimp.org> |
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3 | * |
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4 | * Permission to use, copy, modify, distribute, and sell this software and its |
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5 | * documentation for any purpose is hereby granted without fee, provided that |
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6 | * the above copyright notice appear in all copies and that both that |
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7 | * copyright notice and this permission notice appear in supporting |
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8 | * documentation. No representations are made about the suitability of this |
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9 | * software for any purpose. It is provided "as is" without express or |
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10 | * implied warranty. |
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11 | */ |
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12 | |
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13 | /* This screensaver draws two varieties of truchet patterns, a curved one and |
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14 | a straight one. There are lots and lots of command line options to play |
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15 | with. |
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16 | |
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17 | If your running remotely or on a slow machine or slow xserver, some of the |
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18 | settings will be way too much. The default settings should be okay though. |
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19 | |
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20 | This screensaver doesnt use anything bizarre or special at all, just a few |
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21 | standard xlib calls. |
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22 | |
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23 | A few suggested commandline combos..All these were tested on a k6-200 |
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24 | running XFree86 3.3 on a ark2000, so your mileage may vary... |
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25 | |
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26 | truchet -delay 200 -no-curves |
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27 | truchet -delay 500 -no-curves -square -no-erase |
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28 | truchet -delay 500 -no-erase -square -erase-count 5 |
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29 | truchet -scroll |
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30 | truchet -scroll -no-erase -anim-step-size 9 |
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31 | truchet -delay 200 -no-angles -min-width 36 -max-width 36 |
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32 | truchet -delay 200 -no-curves -min-width 12 -max-width 12 |
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33 | truchet -delay 200 -no-curves -min-width 36 -max-width 36 -no-erase |
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34 | truchet -delay 100 -min-width 256 -max-width 512 -no-erase \ |
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35 | -min-linewidth 96 -root |
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36 | truchet -min-width 64 -max-width 128 -no-erase -max-linewidth 4 \ |
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37 | -root -no-angles |
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38 | truchet -min-width 64 -max-width 128 -no-erase -max-linewidth 4 \ |
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39 | -root -no-curves -delay 25 |
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40 | */ |
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41 | |
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42 | #include "screenhack.h" |
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43 | |
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44 | #define MAXRATIO 2 |
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45 | |
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46 | |
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47 | char *progclass="Truchet"; |
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48 | |
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49 | char *defaults [] = { |
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50 | "*minWidth: 40", |
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51 | "*minHeight: 40", |
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52 | "*max-Width: 150", |
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53 | "*max-Height: 150", |
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54 | "*maxLineWidth: 25", |
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55 | "*minLineWidth: 2", |
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56 | "*erase: True", |
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57 | "*eraseCount: 25", |
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58 | "*square: True", |
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59 | "*delay: 1000", |
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60 | "*curves: True", |
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61 | "*angles: True", |
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62 | "*angles-and-curves: True", |
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63 | "*scroll: False", |
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64 | "*scroll-overlap: 400", |
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65 | "*anim-delay: 100", |
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66 | "*anim-step-size: 3", |
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67 | "*randomize: false", |
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68 | 0 |
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69 | }; |
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70 | |
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71 | /* options passed to this program */ |
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72 | XrmOptionDescRec options [] = { |
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73 | { "-min-width", ".minWidth", XrmoptionSepArg, 0 }, |
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74 | { "-max-height", ".max-Height", XrmoptionSepArg, 0 }, |
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75 | { "-max-width", ".max-Width", XrmoptionSepArg, 0 }, |
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76 | { "-min-height", ".minHeight", XrmoptionSepArg, 0 }, |
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77 | { "-max-linewidth", ".maxLineWidth", XrmoptionSepArg, 0 }, |
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78 | { "-min-linewidth", ".minLineWidth", XrmoptionSepArg, 0 }, |
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79 | { "-erase", ".erase", XrmoptionNoArg, "True" }, |
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80 | { "-no-erase", ".erase", XrmoptionNoArg, "False" }, |
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81 | { "-erase-count", ".eraseCount", XrmoptionSepArg, 0 }, |
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82 | { "-square", ".square", XrmoptionNoArg, "True" }, |
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83 | { "-not-square", ".square", XrmoptionNoArg, "False" }, |
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84 | { "-curves", ".curves", XrmoptionNoArg, "True" }, |
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85 | { "-angles", ".angles", XrmoptionNoArg, "True" }, |
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86 | { "-no-angles", ".angles", XrmoptionNoArg, "False" }, |
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87 | { "-no-curves", ".curves", XrmoptionNoArg, "False" }, |
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88 | { "-delay", ".delay", XrmoptionSepArg, 0 }, |
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89 | { "-scroll", ".scroll", XrmoptionNoArg, "True" }, |
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90 | { "-scroll-overlap", ".scroll-overlap", XrmoptionSepArg, 0 }, |
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91 | { "-anim-delay", ".anim-delay", XrmoptionSepArg, 0 }, |
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92 | { "-anim-step-size", ".anim-step-size", XrmoptionSepArg, 0 }, |
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93 | { "-randomize", ".randomize", XrmoptionNoArg, "True" }, |
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94 | { 0, 0, 0, 0 } |
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95 | }; |
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96 | |
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97 | static GC agc, bgc; |
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98 | static int linewidth; |
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99 | static int width, height; |
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100 | static XWindowAttributes xgwa; |
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101 | static Pixmap frame; |
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102 | static int overlap; |
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103 | |
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104 | static void draw_truchet(Display *disp, Window win); |
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105 | static void draw_angles(Display *disp, Window win); |
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106 | static void scroll_area(Display *disp, Window win, int delay, int step_size); |
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107 | |
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108 | static void draw_angles(Display *disp, Window win) |
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109 | { |
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110 | int countX; |
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111 | int countY; |
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112 | |
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113 | countX=0; |
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114 | countY=0; |
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115 | |
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116 | while((xgwa.height+overlap) > countY*height) |
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117 | { |
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118 | while((xgwa.width+overlap) > countX*width) |
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119 | { |
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120 | if(random()%2) |
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121 | { |
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122 | /* block1 */ |
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123 | XDrawLine(disp,frame,agc, |
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124 | (countX*width)+(width/2), |
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125 | (countY*height), |
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126 | (countX*width)+(width), |
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127 | (countY*height)+(height/2)); |
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128 | XDrawLine(disp,frame,agc, |
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129 | (countX*width), |
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130 | (countY*height)+(height/2), |
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131 | (countX*width)+(width/2), |
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132 | (countY*height)+(height)); |
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133 | } |
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134 | else |
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135 | { |
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136 | /* block 2 */ |
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137 | XDrawLine(disp,frame,agc, |
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138 | (countX*width)+(width/2), |
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139 | (countY*height), |
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140 | (countX*width), |
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141 | (countY*height)+(height/2)); |
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142 | XDrawLine(disp,frame,agc, |
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143 | (countX*width)+(width), |
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144 | (countY*height)+(height/2), |
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145 | (countX*width)+(width/2), |
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146 | (countY*height)+(height)); |
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147 | } |
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148 | countX++; |
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149 | } |
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150 | countY++; |
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151 | countX=0; |
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152 | } |
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153 | |
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154 | countX=0; |
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155 | countY=0; |
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156 | } |
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157 | |
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158 | |
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159 | static void draw_truchet(Display *disp, Window win) |
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160 | { |
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161 | int countX; |
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162 | int countY; |
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163 | |
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164 | |
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165 | countX=0; |
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166 | countY=0; |
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167 | |
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168 | |
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169 | while(xgwa.height+overlap > countY*height) |
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170 | { |
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171 | while(xgwa.width+overlap > countX*width) |
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172 | { |
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173 | if(random()%2) |
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174 | { |
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175 | /* block1 */ |
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176 | XDrawArc(disp, frame, agc, |
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177 | ((countX*width)-(width/2)), |
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178 | ((countY*height)-(height/2)), |
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179 | width, |
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180 | height, |
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181 | 0, -5760); |
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182 | XDrawArc(disp,frame, agc, |
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183 | ((countX*width)+(width/2)), |
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184 | ((countY*height)+(height/2)), |
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185 | width, |
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186 | height, |
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187 | 11520, |
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188 | -5760); |
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189 | } |
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190 | else |
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191 | { |
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192 | /* block 2 */ |
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193 | XDrawArc(disp,frame,agc, |
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194 | ((countX*width)+(width/2)), |
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195 | ((countY*height)-(height/2)), |
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196 | width, |
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197 | height, |
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198 | 17280, |
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199 | -5760); |
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200 | XDrawArc(disp,frame,agc, |
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201 | ((countX*width)-(width/2)), |
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202 | ((countY*height)+(height/2)), |
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203 | width, |
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204 | height, |
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205 | 0, |
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206 | 5760); |
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207 | } |
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208 | countX++; |
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209 | } |
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210 | countY++; |
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211 | countX=0; |
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212 | } |
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213 | countX=0; |
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214 | countY=0; |
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215 | } |
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216 | /* this is the function called for your screensaver */ |
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217 | void screenhack(Display *disp, Window win) |
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218 | { |
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219 | XGCValues gcv; |
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220 | int countX; |
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221 | int countY; |
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222 | int maxlinewidth; |
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223 | int minlinewidth; |
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224 | int minwidth; |
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225 | int minheight; |
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226 | int max_height; |
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227 | int max_width; |
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228 | int delay; |
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229 | int count; |
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230 | int anim_delay; |
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231 | int anim_step_size; |
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232 | |
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233 | |
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234 | Colormap cmap; |
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235 | XColor fgc; |
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236 | Bool curves; |
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237 | Bool square; |
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238 | Bool angles; |
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239 | Bool erase; |
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240 | Bool eraseCount; |
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241 | Bool scroll; |
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242 | |
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243 | |
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244 | maxlinewidth = get_integer_resource ("maxLineWidth", "Integer"); |
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245 | minlinewidth = get_integer_resource ("minLineWidth", "Integer"); |
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246 | minwidth = get_integer_resource ("minWidth", "Integer"); |
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247 | minheight = get_integer_resource ("minHeight", "Integer"); |
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248 | max_width = get_integer_resource ("max-Width", "Integer"); |
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249 | max_height = get_integer_resource ("max-Height", "Integer" ); |
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250 | delay = get_integer_resource ("delay", "Integer"); |
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251 | eraseCount = get_integer_resource ("eraseCount", "Integer"); |
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252 | square = get_boolean_resource ("square", "Boolean"); |
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253 | curves = get_boolean_resource ("curves", "Boolean"); |
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254 | angles = get_boolean_resource ("angles", "Boolean"); |
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255 | erase = get_boolean_resource ("erase", "Boolean"); |
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256 | scroll = get_boolean_resource ("scroll", "Boolean"); |
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257 | overlap = get_integer_resource ("scroll-overlap", "Integer"); |
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258 | anim_delay = get_integer_resource ("anim-delay", "Integer"); |
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259 | anim_step_size = get_integer_resource ("anim-step-size", "Integer"); |
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260 | |
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261 | if (get_boolean_resource("randomize", "Randomize")) |
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262 | { |
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263 | int i = (random() % 12); |
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264 | switch(i) { |
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265 | case 0: |
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266 | break; |
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267 | case 1: |
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268 | curves = False; |
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269 | break; |
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270 | case 2: |
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271 | curves = False; |
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272 | square = True; |
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273 | erase = False; |
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274 | break; |
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275 | case 3: |
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276 | square = True; |
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277 | erase = False; |
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278 | eraseCount = 5; |
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279 | break; |
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280 | case 4: |
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281 | scroll = True; |
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282 | break; |
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283 | case 5: |
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284 | scroll = True; |
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285 | erase = False; |
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286 | anim_step_size = 9; |
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287 | break; |
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288 | case 6: |
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289 | angles = False; |
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290 | minwidth = max_width = 36; |
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291 | break; |
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292 | case 7: |
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293 | curves = False; |
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294 | minwidth = max_width = 12; |
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295 | break; |
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296 | case 8: |
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297 | curves = False; |
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298 | erase = False; |
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299 | minwidth = max_width = 36; |
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300 | break; |
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301 | case 9: |
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302 | erase = False; |
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303 | minwidth = 256; |
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304 | max_width = 512; |
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305 | minlinewidth = 96; |
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306 | break; |
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307 | case 10: |
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308 | angles = False; |
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309 | minwidth = 64; |
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310 | max_width = 128; |
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311 | maxlinewidth = 4; |
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312 | break; |
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313 | case 11: |
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314 | curves = False; |
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315 | minwidth = 64; |
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316 | max_width = 128; |
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317 | maxlinewidth = 4; |
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318 | break; |
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319 | default: |
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320 | abort(); |
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321 | break; |
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322 | } |
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323 | } |
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324 | |
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325 | XGetWindowAttributes (disp, win, &xgwa); |
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326 | gcv.foreground = BlackPixel(disp,0); |
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327 | gcv.background = WhitePixel(disp,0); |
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328 | gcv.line_width = 25; |
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329 | cmap = xgwa.colormap; |
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330 | |
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331 | gcv.foreground = get_pixel_resource("background", "Background", |
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332 | disp, xgwa.colormap); |
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333 | |
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334 | bgc = XCreateGC (disp, win, GCForeground, &gcv); |
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335 | agc = XCreateGC(disp, win, GCForeground, &gcv); |
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336 | |
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337 | XFillRectangle(disp, win, bgc, 0, 0, xgwa.width, xgwa.height); |
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338 | |
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339 | |
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340 | width=60; |
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341 | height=60; |
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342 | linewidth=1; |
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343 | countX=0; |
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344 | countY=0; |
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345 | count=0; |
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346 | XSetForeground(disp, agc, gcv.background); |
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347 | |
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348 | |
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349 | frame = XCreatePixmap(disp,win, xgwa.width+overlap, xgwa.height+overlap, xgwa.depth); |
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350 | |
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351 | |
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352 | while(1) |
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353 | { |
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354 | if (!mono_p) |
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355 | { |
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356 | /* XXX there are probably bugs with this. */ |
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357 | /* could be...I just borrowed this code from munch */ |
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358 | |
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359 | fgc.red = random() % 65535; |
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360 | fgc.green = random() % 65535; |
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361 | fgc.blue = random() % 65535; |
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362 | |
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363 | if (XAllocColor(disp, cmap, &fgc)) |
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364 | { |
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365 | XSetForeground(disp, agc, fgc.pixel); |
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366 | } |
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367 | else |
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368 | { |
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369 | /* use white if all else fails */ |
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370 | XSetForeground(disp,agc, gcv.background); |
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371 | } |
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372 | } |
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373 | |
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374 | |
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375 | |
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376 | |
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377 | /* generate a random line width */ |
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378 | linewidth=(random()% maxlinewidth); |
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379 | |
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380 | /* check for lower bound */ |
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381 | if(linewidth < minlinewidth) |
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382 | linewidth = minlinewidth; |
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383 | |
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384 | /* try to get an odd linewidth as it seem to work a little better */ |
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385 | if(linewidth%2) |
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386 | linewidth++; |
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387 | |
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388 | /* grab a random height and width */ |
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389 | width=(random()%max_width); |
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390 | height=(random()%max_height); |
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391 | |
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392 | /* make sure we dont get a 0 height or width */ |
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393 | if(width == 0 || height == 0) |
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394 | { |
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395 | height=max_height; |
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396 | width=max_width; |
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397 | } |
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398 | |
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399 | |
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400 | /* check for min height and width */ |
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401 | if(height < minheight) |
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402 | { |
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403 | height=minheight; |
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404 | } |
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405 | if(width < minwidth) |
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406 | { |
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407 | width=minwidth; |
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408 | } |
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409 | |
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410 | /* if tiles need to be square, fix it... */ |
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411 | if(square) |
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412 | height=width; |
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413 | |
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414 | /* check for sane aspect ratios */ |
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415 | if((width/height) > MAXRATIO) |
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416 | height=width; |
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417 | if((height/width) > MAXRATIO) |
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418 | width=height; |
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419 | |
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420 | /* to avoid linewidths of zero */ |
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421 | if(linewidth == 0 || linewidth < minlinewidth) |
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422 | linewidth = minlinewidth; |
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423 | |
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424 | /* try to keep from getting line widths that would be too big */ |
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425 | if(linewidth > 0 && linewidth >= (height/5)) |
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426 | linewidth = height/5; |
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427 | |
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428 | XSetLineAttributes(disp, agc, linewidth, LineSolid, CapRound, JoinRound); |
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429 | |
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430 | if(erase || (count >= eraseCount)) |
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431 | { |
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432 | /* XClearWindow(disp,win); */ |
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433 | XFillRectangle(disp, frame, bgc, 0, 0, xgwa.width+overlap, xgwa.height+overlap); |
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434 | count=0; |
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435 | } |
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436 | |
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437 | if(!scroll) |
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438 | overlap=0; |
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439 | |
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440 | /* do the fun stuff...*/ |
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441 | if(curves && angles) |
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442 | { |
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443 | if(random()%2) |
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444 | draw_truchet(disp,win); |
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445 | else |
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446 | draw_angles(disp,win); |
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447 | } |
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448 | else if(curves && !angles) |
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449 | draw_truchet(disp,win); |
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450 | else if(!curves && angles) |
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451 | draw_angles(disp,win); |
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452 | |
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453 | |
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454 | XCopyArea(disp,frame,win,agc,0,0,xgwa.width,xgwa.height,0,0); |
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455 | if(scroll) |
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456 | { |
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457 | scroll_area(disp,win,anim_delay,anim_step_size); |
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458 | delay = 0; |
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459 | } |
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460 | else |
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461 | XSync(disp, False); |
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462 | |
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463 | screenhack_handle_events (disp); |
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464 | |
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465 | /* the delay to try to minimize seizures */ |
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466 | usleep((delay*1000)); |
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467 | count++; |
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468 | |
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469 | } |
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470 | |
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471 | } |
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472 | |
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473 | static void scroll_area(Display *disp, Window win, int delay, int step_size) |
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474 | { |
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475 | |
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476 | int scrollcount_x; |
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477 | int scrollcount_y; |
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478 | int offset; |
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479 | int scroll; |
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480 | /* note local delay overirdes static delay cause... */ |
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481 | |
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482 | |
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483 | scrollcount_x=0; |
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484 | scrollcount_y=0; |
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485 | |
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486 | offset=overlap/2; |
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487 | scroll=overlap/4; |
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488 | |
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489 | /* if anyone knows a good way to generate a more random scrolling motion... */ |
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490 | while(scrollcount_x <= scroll) |
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491 | { |
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492 | XCopyArea(disp, frame, win, agc,scrollcount_x+offset,scrollcount_y+offset, xgwa.width, xgwa.height, 0,0); |
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493 | XSync(disp, False); |
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494 | scrollcount_x=scrollcount_x+step_size; |
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495 | scrollcount_y=scrollcount_y+step_size; |
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496 | usleep(1000*delay); |
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497 | } |
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498 | while(scrollcount_x >= 0) |
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499 | { |
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500 | XCopyArea(disp, frame, win, agc,scrollcount_x+offset,scrollcount_y+offset, xgwa.width, xgwa.height, 0,0); |
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501 | XSync(disp, False); |
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502 | scrollcount_y=scrollcount_y+step_size; |
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503 | scrollcount_x=scrollcount_x-step_size; |
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504 | usleep(1000*delay); |
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505 | } |
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506 | while(scrollcount_y >= scroll) |
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507 | { |
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508 | XCopyArea(disp, frame, win, agc,scrollcount_x+offset,scrollcount_y+offset, xgwa.width, xgwa.height, 0,0); |
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509 | XSync(disp, False); |
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510 | scrollcount_x=scrollcount_x-step_size; |
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511 | scrollcount_y=scrollcount_y-step_size; |
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512 | usleep(1000*delay); |
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513 | } |
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514 | while(scrollcount_y > 0) |
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515 | { |
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516 | XCopyArea(disp, frame, win, agc,scrollcount_x+offset,scrollcount_y+offset, xgwa.width, xgwa.height, 0,0); |
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517 | XSync(disp, False); |
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518 | scrollcount_y=scrollcount_y-step_size; |
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519 | scrollcount_x=scrollcount_x+step_size; |
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520 | usleep(1000*delay); |
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521 | } |
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522 | |
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523 | XSync(disp, False); |
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524 | scrollcount_x=0; |
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525 | scrollcount_y=0; |
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526 | |
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527 | } |
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