1 | /* twang, twist around screen bits, v1.3 |
---|
2 | * by Dan Bornstein, danfuzz@milk.com |
---|
3 | * Copyright (c) 2003 Dan Bornstein. All rights reserved. |
---|
4 | * |
---|
5 | * Permission to use, copy, modify, distribute, and sell this software and its |
---|
6 | * documentation for any purpose is hereby granted without fee, provided that |
---|
7 | * the above copyright notice appear in all copies and that both that |
---|
8 | * copyright notice and this permission notice appear in supporting |
---|
9 | * documentation. No representations are made about the suitability of this |
---|
10 | * software for any purpose. It is provided "as is" without express or |
---|
11 | * implied warranty. |
---|
12 | * |
---|
13 | * See the included man page for more details. |
---|
14 | */ |
---|
15 | |
---|
16 | #include <math.h> |
---|
17 | #include "screenhack.h" |
---|
18 | #include <X11/Xutil.h> |
---|
19 | |
---|
20 | #ifdef HAVE_XSHM_EXTENSION |
---|
21 | #include "xshm.h" |
---|
22 | #endif |
---|
23 | |
---|
24 | #define FLOAT double |
---|
25 | |
---|
26 | /* random float in the range (-1..1) */ |
---|
27 | #define RAND_FLOAT_PM1 \ |
---|
28 | (((FLOAT) ((random() >> 8) & 0xffff)) / ((FLOAT) 0x10000) * 2 - 1) |
---|
29 | |
---|
30 | /* random float in the range (0..1) */ |
---|
31 | #define RAND_FLOAT_01 \ |
---|
32 | (((FLOAT) ((random() >> 8) & 0xffff)) / ((FLOAT) 0x10000)) |
---|
33 | |
---|
34 | |
---|
35 | |
---|
36 | /* parameters that are user configurable */ |
---|
37 | |
---|
38 | /* whether or not to use xshm */ |
---|
39 | #ifdef HAVE_XSHM_EXTENSION |
---|
40 | static Bool useShm; |
---|
41 | #endif |
---|
42 | |
---|
43 | /* delay (usec) between iterations */ |
---|
44 | static int delay; |
---|
45 | |
---|
46 | /* the maximum number of columns of tiles */ |
---|
47 | static int maxColumns; |
---|
48 | |
---|
49 | /* the maximum number of rows of tiles */ |
---|
50 | static int maxRows; |
---|
51 | |
---|
52 | /* the size (width and height) of a tile */ |
---|
53 | static int tileSize; |
---|
54 | |
---|
55 | /* the width of the border around each tile */ |
---|
56 | static int borderWidth; |
---|
57 | |
---|
58 | /* the chance, per iteration, of an interesting event happening */ |
---|
59 | static FLOAT eventChance; |
---|
60 | |
---|
61 | /* friction: the fraction (0..1) by which velocity decreased per iteration */ |
---|
62 | static FLOAT friction; |
---|
63 | |
---|
64 | /* springiness: the fraction (0..1) of the orientation that turns into |
---|
65 | * velocity towards the center */ |
---|
66 | static FLOAT springiness; |
---|
67 | |
---|
68 | /* transference: the fraction (0..1) of the orientations of orthogonal |
---|
69 | * neighbors that turns into velocity (in the same direction as the |
---|
70 | * orientation) */ |
---|
71 | static FLOAT transference; |
---|
72 | |
---|
73 | |
---|
74 | |
---|
75 | /* non-user-modifiable immutable definitions */ |
---|
76 | |
---|
77 | /* width and height of the window */ |
---|
78 | static int windowWidth; |
---|
79 | static int windowHeight; |
---|
80 | |
---|
81 | static Display *display; /* the display to draw on */ |
---|
82 | static Window window; /* the window to draw on */ |
---|
83 | static Screen *screen; /* the screen to draw on */ |
---|
84 | |
---|
85 | static XImage *sourceImage; /* image source of stuff to draw */ |
---|
86 | static XImage *workImage; /* work area image, used when rendering */ |
---|
87 | static XImage *backgroundImage; /* image filled with background pixels */ |
---|
88 | |
---|
89 | static GC backgroundGC; /* GC for the background color */ |
---|
90 | static GC foregroundGC; /* GC for the foreground color */ |
---|
91 | static GC borderGC; /* GC for the border color */ |
---|
92 | unsigned long backgroundPixel; /* background color as a pixel value */ |
---|
93 | unsigned long borderPixel; /* border color as a pixel value */ |
---|
94 | |
---|
95 | #ifdef HAVE_XSHM_EXTENSION |
---|
96 | XShmSegmentInfo shmInfo; |
---|
97 | #endif |
---|
98 | |
---|
99 | |
---|
100 | |
---|
101 | /* the model */ |
---|
102 | |
---|
103 | typedef struct |
---|
104 | { |
---|
105 | int x; /* x coordinate of the center of the tile */ |
---|
106 | int y; /* y coordinate of the center of the tile */ |
---|
107 | FLOAT angle; /* angle of the tile (-pi..pi) */ |
---|
108 | FLOAT zoom; /* log of the zoom of the tile (-1..1) */ |
---|
109 | FLOAT vAngle; /* angular velocity (-pi/4..pi/4) */ |
---|
110 | FLOAT vZoom; /* zoomular velocity (-0.25..0.25) */ |
---|
111 | } |
---|
112 | Tile; |
---|
113 | |
---|
114 | static Tile *tiles; /* array of tiles (left->right, top->bottom, row major) */ |
---|
115 | static int rows; /* number of rows of tiles */ |
---|
116 | static int columns; /* number of columns of tiles */ |
---|
117 | |
---|
118 | static Tile **sortedTiles; /* array of tile pointers, sorted by zoom */ |
---|
119 | static int tileCount; /* total number of tiles */ |
---|
120 | |
---|
121 | #define TILE_AT(col,row) (&tiles[(row) * columns + (col)]) |
---|
122 | |
---|
123 | #define MAX_VANGLE (M_PI / 4.0) |
---|
124 | #define MAX_VZOOM 0.25 |
---|
125 | |
---|
126 | #define RAND_ANGLE (RAND_FLOAT_PM1 * M_PI) |
---|
127 | #define RAND_ZOOM (RAND_FLOAT_PM1) |
---|
128 | #define RAND_VANGLE (RAND_FLOAT_PM1 * MAX_VANGLE) |
---|
129 | #define RAND_VZOOM (RAND_FLOAT_PM1 * MAX_VZOOM) |
---|
130 | |
---|
131 | |
---|
132 | |
---|
133 | /* |
---|
134 | * overall setup stuff |
---|
135 | */ |
---|
136 | |
---|
137 | /* grab the source image */ |
---|
138 | static void grabImage (XWindowAttributes *xwa) |
---|
139 | { |
---|
140 | XFillRectangle (display, window, backgroundGC, 0, 0, |
---|
141 | windowWidth, windowHeight); |
---|
142 | backgroundImage = |
---|
143 | XGetImage (display, window, 0, 0, windowWidth, windowHeight, |
---|
144 | ~0L, ZPixmap); |
---|
145 | |
---|
146 | load_random_image (screen, window, window, NULL); |
---|
147 | sourceImage = XGetImage (display, window, 0, 0, windowWidth, windowHeight, |
---|
148 | ~0L, ZPixmap); |
---|
149 | |
---|
150 | #ifdef HAVE_XSHM_EXTENSION |
---|
151 | workImage = NULL; |
---|
152 | if (useShm) |
---|
153 | { |
---|
154 | workImage = create_xshm_image (display, xwa->visual, xwa->depth, |
---|
155 | ZPixmap, 0, &shmInfo, |
---|
156 | windowWidth, windowHeight); |
---|
157 | if (!workImage) |
---|
158 | { |
---|
159 | useShm = False; |
---|
160 | fprintf (stderr, "create_xshm_image failed\n"); |
---|
161 | } |
---|
162 | } |
---|
163 | |
---|
164 | if (workImage == NULL) |
---|
165 | #endif /* HAVE_XSHM_EXTENSION */ |
---|
166 | |
---|
167 | /* just use XSubImage to acquire the right visual, depth, etc; |
---|
168 | * easier than the other alternatives */ |
---|
169 | workImage = XSubImage (sourceImage, 0, 0, windowWidth, windowHeight); |
---|
170 | } |
---|
171 | |
---|
172 | /* set up the system */ |
---|
173 | static void setup (void) |
---|
174 | { |
---|
175 | XWindowAttributes xgwa; |
---|
176 | XGCValues gcv; |
---|
177 | |
---|
178 | XGetWindowAttributes (display, window, &xgwa); |
---|
179 | |
---|
180 | screen = xgwa.screen; |
---|
181 | windowWidth = xgwa.width; |
---|
182 | windowHeight = xgwa.height; |
---|
183 | |
---|
184 | gcv.line_width = borderWidth; |
---|
185 | gcv.foreground = get_pixel_resource ("borderColor", "BorderColor", |
---|
186 | display, xgwa.colormap); |
---|
187 | borderPixel = gcv.foreground; |
---|
188 | borderGC = XCreateGC (display, window, GCForeground | GCLineWidth, |
---|
189 | &gcv); |
---|
190 | |
---|
191 | gcv.foreground = get_pixel_resource ("background", "Background", |
---|
192 | display, xgwa.colormap); |
---|
193 | backgroundPixel = gcv.foreground; |
---|
194 | backgroundGC = XCreateGC (display, window, GCForeground, &gcv); |
---|
195 | |
---|
196 | gcv.foreground = get_pixel_resource ("foreground", "Foreground", |
---|
197 | display, xgwa.colormap); |
---|
198 | foregroundGC = XCreateGC (display, window, GCForeground, &gcv); |
---|
199 | |
---|
200 | grabImage (&xgwa); |
---|
201 | } |
---|
202 | |
---|
203 | |
---|
204 | |
---|
205 | /* |
---|
206 | * the simulation |
---|
207 | */ |
---|
208 | |
---|
209 | /* event: randomize all the angular velocities */ |
---|
210 | static void randomizeAllAngularVelocities (void) |
---|
211 | { |
---|
212 | int c; |
---|
213 | int r; |
---|
214 | |
---|
215 | for (r = 0; r < rows; r++) |
---|
216 | { |
---|
217 | for (c = 0; c < columns; c++) |
---|
218 | { |
---|
219 | TILE_AT (c, r)->vAngle = RAND_VANGLE; |
---|
220 | } |
---|
221 | } |
---|
222 | } |
---|
223 | |
---|
224 | /* event: randomize all the zoomular velocities */ |
---|
225 | static void randomizeAllZoomularVelocities (void) |
---|
226 | { |
---|
227 | int c; |
---|
228 | int r; |
---|
229 | |
---|
230 | for (r = 0; r < rows; r++) |
---|
231 | { |
---|
232 | for (c = 0; c < columns; c++) |
---|
233 | { |
---|
234 | TILE_AT (c, r)->vZoom = RAND_VZOOM; |
---|
235 | } |
---|
236 | } |
---|
237 | } |
---|
238 | |
---|
239 | /* event: randomize all the velocities */ |
---|
240 | static void randomizeAllVelocities (void) |
---|
241 | { |
---|
242 | randomizeAllAngularVelocities (); |
---|
243 | randomizeAllZoomularVelocities (); |
---|
244 | } |
---|
245 | |
---|
246 | /* event: randomize all the angular orientations */ |
---|
247 | static void randomizeAllAngularOrientations (void) |
---|
248 | { |
---|
249 | int c; |
---|
250 | int r; |
---|
251 | |
---|
252 | for (r = 0; r < rows; r++) |
---|
253 | { |
---|
254 | for (c = 0; c < columns; c++) |
---|
255 | { |
---|
256 | TILE_AT (c, r)->angle = RAND_ANGLE; |
---|
257 | } |
---|
258 | } |
---|
259 | } |
---|
260 | |
---|
261 | /* event: randomize all the zoomular orientations */ |
---|
262 | static void randomizeAllZoomularOrientations (void) |
---|
263 | { |
---|
264 | int c; |
---|
265 | int r; |
---|
266 | |
---|
267 | for (r = 0; r < rows; r++) |
---|
268 | { |
---|
269 | for (c = 0; c < columns; c++) |
---|
270 | { |
---|
271 | TILE_AT (c, r)->zoom = RAND_ZOOM; |
---|
272 | } |
---|
273 | } |
---|
274 | } |
---|
275 | |
---|
276 | /* event: randomize all the orientations */ |
---|
277 | static void randomizeAllOrientations (void) |
---|
278 | { |
---|
279 | randomizeAllAngularOrientations (); |
---|
280 | randomizeAllZoomularOrientations (); |
---|
281 | } |
---|
282 | |
---|
283 | /* event: randomize everything */ |
---|
284 | static void randomizeEverything (void) |
---|
285 | { |
---|
286 | randomizeAllVelocities (); |
---|
287 | randomizeAllOrientations (); |
---|
288 | } |
---|
289 | |
---|
290 | /* event: pick one tile and randomize all its stats */ |
---|
291 | static void randomizeOneTile (void) |
---|
292 | { |
---|
293 | int c = RAND_FLOAT_01 * columns; |
---|
294 | int r = RAND_FLOAT_01 * rows; |
---|
295 | |
---|
296 | Tile *t = TILE_AT (c, r); |
---|
297 | t->angle = RAND_ANGLE; |
---|
298 | t->zoom = RAND_ZOOM; |
---|
299 | t->vAngle = RAND_VANGLE; |
---|
300 | t->vZoom = RAND_VZOOM; |
---|
301 | } |
---|
302 | |
---|
303 | /* event: pick one row and randomize everything about each of its tiles */ |
---|
304 | static void randomizeOneRow (void) |
---|
305 | { |
---|
306 | int c; |
---|
307 | int r = RAND_FLOAT_01 * rows; |
---|
308 | |
---|
309 | for (c = 0; c < columns; c++) |
---|
310 | { |
---|
311 | Tile *t = TILE_AT (c, r); |
---|
312 | t->angle = RAND_ANGLE; |
---|
313 | t->zoom = RAND_ZOOM; |
---|
314 | t->vAngle = RAND_VANGLE; |
---|
315 | t->vZoom = RAND_VZOOM; |
---|
316 | } |
---|
317 | } |
---|
318 | |
---|
319 | /* event: pick one column and randomize everything about each of its tiles */ |
---|
320 | static void randomizeOneColumn (void) |
---|
321 | { |
---|
322 | int c = RAND_FLOAT_01 * columns; |
---|
323 | int r; |
---|
324 | |
---|
325 | for (r = 0; r < rows; r++) |
---|
326 | { |
---|
327 | Tile *t = TILE_AT (c, r); |
---|
328 | t->angle = RAND_ANGLE; |
---|
329 | t->zoom = RAND_ZOOM; |
---|
330 | t->vAngle = RAND_VANGLE; |
---|
331 | t->vZoom = RAND_VZOOM; |
---|
332 | } |
---|
333 | } |
---|
334 | |
---|
335 | /* do model event processing */ |
---|
336 | static void modelEvents (void) |
---|
337 | { |
---|
338 | int which; |
---|
339 | |
---|
340 | if (RAND_FLOAT_01 > eventChance) |
---|
341 | { |
---|
342 | return; |
---|
343 | } |
---|
344 | |
---|
345 | which = RAND_FLOAT_01 * 10; |
---|
346 | |
---|
347 | switch (which) |
---|
348 | { |
---|
349 | case 0: randomizeAllAngularVelocities (); break; |
---|
350 | case 1: randomizeAllZoomularVelocities (); break; |
---|
351 | case 2: randomizeAllVelocities (); break; |
---|
352 | case 3: randomizeAllAngularOrientations (); break; |
---|
353 | case 4: randomizeAllZoomularOrientations (); break; |
---|
354 | case 5: randomizeAllOrientations (); break; |
---|
355 | case 6: randomizeEverything (); break; |
---|
356 | case 7: randomizeOneTile (); break; |
---|
357 | case 8: randomizeOneColumn (); break; |
---|
358 | case 9: randomizeOneRow (); break; |
---|
359 | } |
---|
360 | } |
---|
361 | |
---|
362 | /* update the model for one iteration */ |
---|
363 | static void updateModel (void) |
---|
364 | { |
---|
365 | int r; |
---|
366 | int c; |
---|
367 | |
---|
368 | /* for each tile, decrease its velocities according to the friction, |
---|
369 | * and increase them based on its current orientation and the orientations |
---|
370 | * of its orthogonal neighbors */ |
---|
371 | for (r = 0; r < rows; r++) |
---|
372 | { |
---|
373 | for (c = 0; c < columns; c++) |
---|
374 | { |
---|
375 | Tile *t = TILE_AT (c, r); |
---|
376 | FLOAT a = t->angle; |
---|
377 | FLOAT z = t->zoom; |
---|
378 | FLOAT va = t->vAngle; |
---|
379 | FLOAT vz = t->vZoom; |
---|
380 | |
---|
381 | va -= t->angle * springiness; |
---|
382 | vz -= t->zoom * springiness; |
---|
383 | |
---|
384 | if (c > 0) |
---|
385 | { |
---|
386 | Tile *t2 = TILE_AT (c - 1, r); |
---|
387 | va += (t2->angle - a) * transference; |
---|
388 | vz += (t2->zoom - z) * transference; |
---|
389 | } |
---|
390 | |
---|
391 | if (c < (columns - 1)) |
---|
392 | { |
---|
393 | Tile *t2 = TILE_AT (c + 1, r); |
---|
394 | va += (t2->angle - a) * transference; |
---|
395 | vz += (t2->zoom - z) * transference; |
---|
396 | } |
---|
397 | |
---|
398 | if (r > 0) |
---|
399 | { |
---|
400 | Tile *t2 = TILE_AT (c, r - 1); |
---|
401 | va += (t2->angle - a) * transference; |
---|
402 | vz += (t2->zoom - z) * transference; |
---|
403 | } |
---|
404 | |
---|
405 | if (r < (rows - 1)) |
---|
406 | { |
---|
407 | Tile *t2 = TILE_AT (c, r + 1); |
---|
408 | va += (t2->angle - a) * transference; |
---|
409 | vz += (t2->zoom - z) * transference; |
---|
410 | } |
---|
411 | |
---|
412 | va *= (1.0 - friction); |
---|
413 | vz *= (1.0 - friction); |
---|
414 | |
---|
415 | if (va > MAX_VANGLE) va = MAX_VANGLE; |
---|
416 | else if (va < -MAX_VANGLE) va = -MAX_VANGLE; |
---|
417 | t->vAngle = va; |
---|
418 | |
---|
419 | if (vz > MAX_VZOOM) vz = MAX_VZOOM; |
---|
420 | else if (vz < -MAX_VZOOM) vz = -MAX_VZOOM; |
---|
421 | t->vZoom = vz; |
---|
422 | } |
---|
423 | } |
---|
424 | |
---|
425 | /* for each tile, update its orientation based on its velocities */ |
---|
426 | for (r = 0; r < rows; r++) |
---|
427 | { |
---|
428 | for (c = 0; c < columns; c++) |
---|
429 | { |
---|
430 | Tile *t = TILE_AT (c, r); |
---|
431 | FLOAT a = t->angle + t->vAngle; |
---|
432 | FLOAT z = t->zoom + t->vZoom; |
---|
433 | |
---|
434 | if (a > M_PI) a = M_PI; |
---|
435 | else if (a < -M_PI) a = -M_PI; |
---|
436 | t->angle = a; |
---|
437 | |
---|
438 | if (z > 1.0) z = 1.0; |
---|
439 | else if (z < -1.0) z = -1.0; |
---|
440 | t->zoom = z; |
---|
441 | } |
---|
442 | } |
---|
443 | } |
---|
444 | |
---|
445 | /* the comparator to us to sort the tiles (used immediately below); it'd |
---|
446 | * sure be nice if C allowed inner functions (or jeebus-forbid *real |
---|
447 | * closures*!) */ |
---|
448 | static int sortTilesComparator (const void *v1, const void *v2) |
---|
449 | { |
---|
450 | Tile *t1 = *(Tile **) v1; |
---|
451 | Tile *t2 = *(Tile **) v2; |
---|
452 | |
---|
453 | if (t1->zoom < t2->zoom) |
---|
454 | { |
---|
455 | return -1; |
---|
456 | } |
---|
457 | |
---|
458 | if (t1->zoom > t2->zoom) |
---|
459 | { |
---|
460 | return 1; |
---|
461 | } |
---|
462 | |
---|
463 | return 0; |
---|
464 | } |
---|
465 | |
---|
466 | /* sort the tiles in sortedTiles by zoom */ |
---|
467 | static void sortTiles (void) |
---|
468 | { |
---|
469 | qsort (sortedTiles, tileCount, sizeof (Tile *), sortTilesComparator); |
---|
470 | } |
---|
471 | |
---|
472 | /* render the given tile */ |
---|
473 | static void renderTile (Tile *t) |
---|
474 | { |
---|
475 | /* note: the zoom as stored per tile is log-based (centered on 0, with |
---|
476 | * 0 being no zoom, but the range for zoom-as-drawn is 0.4..2.5, |
---|
477 | * hence the alteration of t->zoom, below */ |
---|
478 | |
---|
479 | int x, y; |
---|
480 | |
---|
481 | int tx = t->x; |
---|
482 | int ty = t->y; |
---|
483 | |
---|
484 | FLOAT zoom = pow (2.5, t->zoom); |
---|
485 | FLOAT ang = -t->angle; |
---|
486 | FLOAT sinAng = sin (ang); |
---|
487 | FLOAT cosAng = cos (ang); |
---|
488 | |
---|
489 | FLOAT innerBorder = (tileSize - borderWidth) / 2.0; |
---|
490 | FLOAT outerBorder = innerBorder + borderWidth; |
---|
491 | |
---|
492 | int maxCoord = outerBorder * zoom * (fabs (sinAng) + fabs (cosAng)); |
---|
493 | int minX = tx - maxCoord; |
---|
494 | int maxX = tx + maxCoord; |
---|
495 | int minY = ty - maxCoord; |
---|
496 | int maxY = ty + maxCoord; |
---|
497 | |
---|
498 | FLOAT prey; |
---|
499 | |
---|
500 | if (minX < 0) minX = 0; |
---|
501 | if (maxX > windowWidth) maxX = windowWidth; |
---|
502 | if (minY < 0) minY = 0; |
---|
503 | if (maxY > windowHeight) maxY = windowHeight; |
---|
504 | |
---|
505 | sinAng /= zoom; |
---|
506 | cosAng /= zoom; |
---|
507 | |
---|
508 | for (y = minY, prey = y - ty; y < maxY; y++, prey++) |
---|
509 | { |
---|
510 | FLOAT prex = minX - tx; |
---|
511 | FLOAT srcx = prex * cosAng - prey * sinAng; |
---|
512 | FLOAT srcy = prex * sinAng + prey * cosAng; |
---|
513 | |
---|
514 | for (x = minX; |
---|
515 | x < maxX; |
---|
516 | x++, srcx += cosAng, srcy += sinAng) |
---|
517 | { |
---|
518 | if ((srcx < -innerBorder) || (srcx >= innerBorder) || |
---|
519 | (srcy < -innerBorder) || (srcy >= innerBorder)) |
---|
520 | { |
---|
521 | if ((srcx < -outerBorder) || (srcx >= outerBorder) || |
---|
522 | (srcy < -outerBorder) || (srcy >= outerBorder)) |
---|
523 | { |
---|
524 | continue; |
---|
525 | } |
---|
526 | XPutPixel (workImage, x, y, borderPixel); |
---|
527 | } |
---|
528 | else |
---|
529 | { |
---|
530 | unsigned long p = |
---|
531 | XGetPixel (sourceImage, srcx + tx, srcy + ty); |
---|
532 | XPutPixel (workImage, x, y, p); |
---|
533 | } |
---|
534 | } |
---|
535 | } |
---|
536 | } |
---|
537 | |
---|
538 | /* render and display the current model */ |
---|
539 | static void renderFrame (void) |
---|
540 | { |
---|
541 | int n; |
---|
542 | |
---|
543 | memcpy (workImage->data, backgroundImage->data, |
---|
544 | workImage->bytes_per_line * workImage->height); |
---|
545 | |
---|
546 | sortTiles (); |
---|
547 | |
---|
548 | for (n = 0; n < tileCount; n++) |
---|
549 | { |
---|
550 | renderTile (sortedTiles[n]); |
---|
551 | } |
---|
552 | |
---|
553 | #ifdef HAVE_XSHM_EXTENSION |
---|
554 | if (useShm) |
---|
555 | XShmPutImage (display, window, backgroundGC, workImage, 0, 0, 0, 0, |
---|
556 | windowWidth, windowHeight, False); |
---|
557 | else |
---|
558 | #endif /* HAVE_XSHM_EXTENSION */ |
---|
559 | XPutImage (display, window, backgroundGC, workImage, |
---|
560 | 0, 0, 0, 0, windowWidth, windowHeight); |
---|
561 | } |
---|
562 | |
---|
563 | /* set up the model */ |
---|
564 | static void setupModel (void) |
---|
565 | { |
---|
566 | int c; |
---|
567 | int r; |
---|
568 | |
---|
569 | int leftX; /* x of the center of the top-left tile */ |
---|
570 | int topY; /* y of the center of the top-left tile */ |
---|
571 | |
---|
572 | if (tileSize > (windowWidth / 2)) |
---|
573 | { |
---|
574 | tileSize = windowWidth / 2; |
---|
575 | } |
---|
576 | |
---|
577 | if (tileSize > (windowHeight / 2)) |
---|
578 | { |
---|
579 | tileSize = windowHeight / 2; |
---|
580 | } |
---|
581 | |
---|
582 | columns = windowWidth / tileSize; |
---|
583 | rows = windowHeight / tileSize; |
---|
584 | |
---|
585 | if ((maxColumns != 0) && (columns > maxColumns)) |
---|
586 | { |
---|
587 | columns = maxColumns; |
---|
588 | } |
---|
589 | |
---|
590 | if ((maxRows != 0) && (rows > maxRows)) |
---|
591 | { |
---|
592 | rows = maxRows; |
---|
593 | } |
---|
594 | |
---|
595 | tileCount = rows * columns; |
---|
596 | |
---|
597 | leftX = (windowWidth - (columns * tileSize) + tileSize) / 2; |
---|
598 | topY = (windowHeight - (rows * tileSize) + tileSize) / 2; |
---|
599 | |
---|
600 | tiles = calloc (tileCount, sizeof (Tile)); |
---|
601 | sortedTiles = calloc (tileCount, sizeof (Tile *)); |
---|
602 | |
---|
603 | for (r = 0; r < rows; r++) |
---|
604 | { |
---|
605 | for (c = 0; c < columns; c++) |
---|
606 | { |
---|
607 | Tile *t = TILE_AT (c, r); |
---|
608 | t->x = leftX + c * tileSize; |
---|
609 | t->y = topY + r * tileSize; |
---|
610 | sortedTiles[c + r * columns] = t; |
---|
611 | } |
---|
612 | } |
---|
613 | |
---|
614 | randomizeEverything (); |
---|
615 | } |
---|
616 | |
---|
617 | /* do one iteration */ |
---|
618 | static void oneIteration (void) |
---|
619 | { |
---|
620 | modelEvents (); |
---|
621 | updateModel (); |
---|
622 | renderFrame (); |
---|
623 | } |
---|
624 | |
---|
625 | |
---|
626 | |
---|
627 | /* main and options and stuff */ |
---|
628 | |
---|
629 | char *progclass = "Twang"; |
---|
630 | |
---|
631 | char *defaults [] = { |
---|
632 | ".background: black", |
---|
633 | ".foreground: white", |
---|
634 | "*borderColor: blue", |
---|
635 | "*borderWidth: 3", |
---|
636 | "*delay: 10000", |
---|
637 | "*eventChance: 0.01", |
---|
638 | "*friction: 0.05", |
---|
639 | "*maxColumns: 0", |
---|
640 | "*maxRows: 0", |
---|
641 | "*springiness: 0.1", |
---|
642 | "*tileSize: 120", |
---|
643 | "*transference: 0.025", |
---|
644 | #ifdef HAVE_XSHM_EXTENSION |
---|
645 | "*useSHM: True", |
---|
646 | #endif |
---|
647 | 0 |
---|
648 | }; |
---|
649 | |
---|
650 | XrmOptionDescRec options [] = { |
---|
651 | { "-border-color", ".borderColor", XrmoptionSepArg, 0 }, |
---|
652 | { "-border-width", ".borderWidth", XrmoptionSepArg, 0 }, |
---|
653 | { "-delay", ".delay", XrmoptionSepArg, 0 }, |
---|
654 | { "-event-chance", ".eventChance", XrmoptionSepArg, 0 }, |
---|
655 | { "-friction", ".friction", XrmoptionSepArg, 0 }, |
---|
656 | { "-max-columns", ".maxColumns", XrmoptionSepArg, 0 }, |
---|
657 | { "-max-rows", ".maxRows", XrmoptionSepArg, 0 }, |
---|
658 | { "-springiness", ".springiness", XrmoptionSepArg, 0 }, |
---|
659 | { "-tile-size", ".tileSize", XrmoptionSepArg, 0 }, |
---|
660 | { "-transference", ".transference", XrmoptionSepArg, 0 }, |
---|
661 | #ifdef HAVE_XSHM_EXTENSION |
---|
662 | { "-shm", ".useSHM", XrmoptionNoArg, "True" }, |
---|
663 | { "-no-shm", ".useSHM", XrmoptionNoArg, "False" }, |
---|
664 | #endif |
---|
665 | { 0, 0, 0, 0 } |
---|
666 | }; |
---|
667 | |
---|
668 | /* initialize the user-specifiable params */ |
---|
669 | static void initParams (void) |
---|
670 | { |
---|
671 | int problems = 0; |
---|
672 | |
---|
673 | borderWidth = get_integer_resource ("borderWidth", "Integer"); |
---|
674 | if (borderWidth < 0) |
---|
675 | { |
---|
676 | fprintf (stderr, "error: border width must be at least 0\n"); |
---|
677 | problems = 1; |
---|
678 | } |
---|
679 | |
---|
680 | delay = get_integer_resource ("delay", "Delay"); |
---|
681 | if (delay < 0) |
---|
682 | { |
---|
683 | fprintf (stderr, "error: delay must be at least 0\n"); |
---|
684 | problems = 1; |
---|
685 | } |
---|
686 | |
---|
687 | eventChance = get_float_resource ("eventChance", "Double"); |
---|
688 | if ((eventChance < 0.0) || (eventChance > 1.0)) |
---|
689 | { |
---|
690 | fprintf (stderr, "error: eventChance must be in the range 0..1\n"); |
---|
691 | problems = 1; |
---|
692 | } |
---|
693 | |
---|
694 | friction = get_float_resource ("friction", "Double"); |
---|
695 | if ((friction < 0.0) || (friction > 1.0)) |
---|
696 | { |
---|
697 | fprintf (stderr, "error: friction must be in the range 0..1\n"); |
---|
698 | problems = 1; |
---|
699 | } |
---|
700 | |
---|
701 | maxColumns = get_integer_resource ("maxColumns", "Integer"); |
---|
702 | if (maxColumns < 0) |
---|
703 | { |
---|
704 | fprintf (stderr, "error: max columns must be at least 0\n"); |
---|
705 | problems = 1; |
---|
706 | } |
---|
707 | |
---|
708 | maxRows = get_integer_resource ("maxRows", "Integer"); |
---|
709 | if (maxRows < 0) |
---|
710 | { |
---|
711 | fprintf (stderr, "error: max rows must be at least 0\n"); |
---|
712 | problems = 1; |
---|
713 | } |
---|
714 | |
---|
715 | springiness = get_float_resource ("springiness", "Double"); |
---|
716 | if ((springiness < 0.0) || (springiness > 1.0)) |
---|
717 | { |
---|
718 | fprintf (stderr, "error: springiness must be in the range 0..1\n"); |
---|
719 | problems = 1; |
---|
720 | } |
---|
721 | |
---|
722 | tileSize = get_integer_resource ("tileSize", "Integer"); |
---|
723 | if (tileSize < 1) |
---|
724 | { |
---|
725 | fprintf (stderr, "error: tile size must be at least 1\n"); |
---|
726 | problems = 1; |
---|
727 | } |
---|
728 | |
---|
729 | transference = get_float_resource ("transference", "Double"); |
---|
730 | if ((transference < 0.0) || (transference > 1.0)) |
---|
731 | { |
---|
732 | fprintf (stderr, "error: transference must be in the range 0..1\n"); |
---|
733 | problems = 1; |
---|
734 | } |
---|
735 | |
---|
736 | #ifdef HAVE_XSHM_EXTENSION |
---|
737 | useShm = get_boolean_resource ("useSHM", "Boolean"); |
---|
738 | #endif |
---|
739 | |
---|
740 | if (problems) |
---|
741 | { |
---|
742 | exit (1); |
---|
743 | } |
---|
744 | } |
---|
745 | |
---|
746 | /* main function */ |
---|
747 | void screenhack (Display *dpy, Window win) |
---|
748 | { |
---|
749 | display = dpy; |
---|
750 | window = win; |
---|
751 | |
---|
752 | initParams (); |
---|
753 | setup (); |
---|
754 | setupModel (); |
---|
755 | |
---|
756 | for (;;) |
---|
757 | { |
---|
758 | oneIteration (); |
---|
759 | XSync (dpy, False); |
---|
760 | screenhack_handle_events (dpy); |
---|
761 | usleep (delay); |
---|
762 | } |
---|
763 | } |
---|