1 | /* obstack.c - subroutines used implicitly by object stack macros |
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2 | Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc. |
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3 | |
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4 | the C library, however. The master source lives in /gd/gnu/lib. |
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5 | |
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6 | NOTE: The canonical source of this file is maintained with the GNU C Library. |
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7 | Bugs can be reported to bug-glibc@prep.ai.mit.edu. |
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8 | |
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9 | This program is free software; you can redistribute it and/or modify it |
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10 | under the terms of the GNU General Public License as published by the |
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11 | Free Software Foundation; either version 2, or (at your option) any |
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12 | later version. |
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13 | |
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14 | This program is distributed in the hope that it will be useful, |
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15 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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16 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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17 | GNU General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU General Public License |
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20 | along with this program; if not, write to the Free Software |
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21 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
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22 | USA. */ |
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23 | |
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24 | #ifdef HAVE_CONFIG_H |
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25 | #include <config.h> |
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26 | #endif |
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27 | |
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28 | #include "obstack.h" |
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29 | |
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30 | /* NOTE BEFORE MODIFYING THIS FILE: This version number must be |
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31 | incremented whenever callers compiled using an old obstack.h can no |
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32 | longer properly call the functions in this obstack.c. */ |
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33 | #define OBSTACK_INTERFACE_VERSION 1 |
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34 | |
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35 | /* Comment out all this code if we are using the GNU C Library, and are not |
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36 | actually compiling the library itself, and the installed library |
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37 | supports the same library interface we do. This code is part of the GNU |
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38 | C Library, but also included in many other GNU distributions. Compiling |
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39 | and linking in this code is a waste when using the GNU C library |
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40 | (especially if it is a shared library). Rather than having every GNU |
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41 | program understand `configure --with-gnu-libc' and omit the object |
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42 | files, it is simpler to just do this in the source for each such file. */ |
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43 | |
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44 | #include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ |
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45 | #if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1 |
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46 | #include <gnu-versions.h> |
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47 | #if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION |
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48 | #define ELIDE_CODE |
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49 | #endif |
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50 | #endif |
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51 | |
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52 | |
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53 | #ifndef ELIDE_CODE |
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54 | |
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55 | |
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56 | #if defined (__STDC__) && __STDC__ |
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57 | #define POINTER void * |
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58 | #else |
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59 | #define POINTER char * |
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60 | #endif |
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61 | |
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62 | /* Determine default alignment. */ |
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63 | struct fooalign {char x; double d;}; |
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64 | #define DEFAULT_ALIGNMENT \ |
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65 | ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0)) |
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66 | /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. |
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67 | But in fact it might be less smart and round addresses to as much as |
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68 | DEFAULT_ROUNDING. So we prepare for it to do that. */ |
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69 | union fooround {long x; double d;}; |
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70 | #define DEFAULT_ROUNDING (sizeof (union fooround)) |
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71 | |
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72 | /* When we copy a long block of data, this is the unit to do it with. |
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73 | On some machines, copying successive ints does not work; |
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74 | in such a case, redefine COPYING_UNIT to `long' (if that works) |
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75 | or `char' as a last resort. */ |
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76 | #ifndef COPYING_UNIT |
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77 | #define COPYING_UNIT int |
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78 | #endif |
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79 | |
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80 | |
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81 | /* The functions allocating more room by calling `obstack_chunk_alloc' |
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82 | jump to the handler pointed to by `obstack_alloc_failed_handler'. |
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83 | This variable by default points to the internal function |
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84 | `print_and_abort'. */ |
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85 | #if defined (__STDC__) && __STDC__ |
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86 | static void print_and_abort (void); |
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87 | void (*obstack_alloc_failed_handler) (void) = print_and_abort; |
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88 | #else |
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89 | static void print_and_abort (); |
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90 | void (*obstack_alloc_failed_handler) () = print_and_abort; |
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91 | #endif |
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92 | |
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93 | /* Exit value used when `print_and_abort' is used. */ |
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94 | #if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H |
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95 | #include <stdlib.h> |
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96 | #endif |
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97 | #ifndef EXIT_FAILURE |
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98 | #define EXIT_FAILURE 1 |
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99 | #endif |
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100 | int obstack_exit_failure = EXIT_FAILURE; |
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101 | |
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102 | /* The non-GNU-C macros copy the obstack into this global variable |
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103 | to avoid multiple evaluation. */ |
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104 | |
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105 | struct obstack *_obstack; |
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106 | |
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107 | /* Define a macro that either calls functions with the traditional malloc/free |
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108 | calling interface, or calls functions with the mmalloc/mfree interface |
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109 | (that adds an extra first argument), based on the state of use_extra_arg. |
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110 | For free, do not use ?:, since some compilers, like the MIPS compilers, |
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111 | do not allow (expr) ? void : void. */ |
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112 | |
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113 | #if defined (__STDC__) && __STDC__ |
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114 | #define CALL_CHUNKFUN(h, size) \ |
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115 | (((h) -> use_extra_arg) \ |
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116 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ |
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117 | : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) |
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118 | |
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119 | #define CALL_FREEFUN(h, old_chunk) \ |
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120 | do { \ |
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121 | if ((h) -> use_extra_arg) \ |
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122 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ |
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123 | else \ |
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124 | (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ |
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125 | } while (0) |
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126 | #else |
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127 | #define CALL_CHUNKFUN(h, size) \ |
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128 | (((h) -> use_extra_arg) \ |
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129 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ |
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130 | : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size))) |
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131 | |
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132 | #define CALL_FREEFUN(h, old_chunk) \ |
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133 | do { \ |
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134 | if ((h) -> use_extra_arg) \ |
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135 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ |
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136 | else \ |
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137 | (*(void (*) ()) (h)->freefun) ((old_chunk)); \ |
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138 | } while (0) |
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139 | #endif |
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140 | |
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141 | |
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142 | /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). |
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143 | Objects start on multiples of ALIGNMENT (0 means use default). |
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144 | CHUNKFUN is the function to use to allocate chunks, |
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145 | and FREEFUN the function to free them. |
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146 | |
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147 | Return nonzero if successful, zero if out of memory. |
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148 | To recover from an out of memory error, |
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149 | free up some memory, then call this again. */ |
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150 | |
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151 | int |
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152 | _obstack_begin (h, size, alignment, chunkfun, freefun) |
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153 | struct obstack *h; |
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154 | int size; |
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155 | int alignment; |
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156 | #if defined (__STDC__) && __STDC__ |
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157 | POINTER (*chunkfun) (long); |
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158 | void (*freefun) (void *); |
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159 | #else |
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160 | POINTER (*chunkfun) (); |
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161 | void (*freefun) (); |
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162 | #endif |
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163 | { |
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164 | register struct _obstack_chunk *chunk; /* points to new chunk */ |
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165 | |
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166 | if (alignment == 0) |
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167 | alignment = (int) DEFAULT_ALIGNMENT; |
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168 | if (size == 0) |
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169 | /* Default size is what GNU malloc can fit in a 4096-byte block. */ |
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170 | { |
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171 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. |
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172 | Use the values for range checking, because if range checking is off, |
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173 | the extra bytes won't be missed terribly, but if range checking is on |
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174 | and we used a larger request, a whole extra 4096 bytes would be |
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175 | allocated. |
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176 | |
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177 | These number are irrelevant to the new GNU malloc. I suspect it is |
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178 | less sensitive to the size of the request. */ |
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179 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) |
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180 | + 4 + DEFAULT_ROUNDING - 1) |
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181 | & ~(DEFAULT_ROUNDING - 1)); |
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182 | size = 4096 - extra; |
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183 | } |
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184 | |
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185 | #if defined (__STDC__) && __STDC__ |
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186 | h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; |
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187 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; |
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188 | #else |
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189 | h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; |
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190 | h->freefun = freefun; |
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191 | #endif |
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192 | h->chunk_size = size; |
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193 | h->alignment_mask = alignment - 1; |
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194 | h->use_extra_arg = 0; |
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195 | |
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196 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); |
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197 | if (!chunk) |
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198 | (*obstack_alloc_failed_handler) (); |
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199 | h->next_free = h->object_base = chunk->contents; |
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200 | h->chunk_limit = chunk->limit |
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201 | = (char *) chunk + h->chunk_size; |
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202 | chunk->prev = 0; |
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203 | /* The initial chunk now contains no empty object. */ |
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204 | h->maybe_empty_object = 0; |
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205 | h->alloc_failed = 0; |
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206 | return 1; |
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207 | } |
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208 | |
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209 | int |
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210 | _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg) |
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211 | struct obstack *h; |
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212 | int size; |
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213 | int alignment; |
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214 | #if defined (__STDC__) && __STDC__ |
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215 | POINTER (*chunkfun) (POINTER, long); |
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216 | void (*freefun) (POINTER, POINTER); |
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217 | #else |
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218 | POINTER (*chunkfun) (); |
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219 | void (*freefun) (); |
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220 | #endif |
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221 | POINTER arg; |
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222 | { |
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223 | register struct _obstack_chunk *chunk; /* points to new chunk */ |
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224 | |
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225 | if (alignment == 0) |
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226 | alignment = (int) DEFAULT_ALIGNMENT; |
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227 | if (size == 0) |
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228 | /* Default size is what GNU malloc can fit in a 4096-byte block. */ |
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229 | { |
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230 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. |
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231 | Use the values for range checking, because if range checking is off, |
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232 | the extra bytes won't be missed terribly, but if range checking is on |
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233 | and we used a larger request, a whole extra 4096 bytes would be |
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234 | allocated. |
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235 | |
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236 | These number are irrelevant to the new GNU malloc. I suspect it is |
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237 | less sensitive to the size of the request. */ |
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238 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) |
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239 | + 4 + DEFAULT_ROUNDING - 1) |
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240 | & ~(DEFAULT_ROUNDING - 1)); |
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241 | size = 4096 - extra; |
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242 | } |
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243 | |
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244 | #if defined(__STDC__) && __STDC__ |
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245 | h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; |
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246 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; |
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247 | #else |
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248 | h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; |
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249 | h->freefun = freefun; |
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250 | #endif |
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251 | h->chunk_size = size; |
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252 | h->alignment_mask = alignment - 1; |
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253 | h->extra_arg = arg; |
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254 | h->use_extra_arg = 1; |
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255 | |
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256 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); |
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257 | if (!chunk) |
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258 | (*obstack_alloc_failed_handler) (); |
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259 | h->next_free = h->object_base = chunk->contents; |
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260 | h->chunk_limit = chunk->limit |
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261 | = (char *) chunk + h->chunk_size; |
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262 | chunk->prev = 0; |
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263 | /* The initial chunk now contains no empty object. */ |
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264 | h->maybe_empty_object = 0; |
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265 | h->alloc_failed = 0; |
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266 | return 1; |
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267 | } |
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268 | |
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269 | /* Allocate a new current chunk for the obstack *H |
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270 | on the assumption that LENGTH bytes need to be added |
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271 | to the current object, or a new object of length LENGTH allocated. |
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272 | Copies any partial object from the end of the old chunk |
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273 | to the beginning of the new one. */ |
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274 | |
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275 | void |
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276 | _obstack_newchunk (h, length) |
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277 | struct obstack *h; |
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278 | int length; |
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279 | { |
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280 | register struct _obstack_chunk *old_chunk = h->chunk; |
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281 | register struct _obstack_chunk *new_chunk; |
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282 | register long new_size; |
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283 | register long obj_size = h->next_free - h->object_base; |
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284 | register long i; |
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285 | long already; |
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286 | |
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287 | /* Compute size for new chunk. */ |
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288 | new_size = (obj_size + length) + (obj_size >> 3) + 100; |
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289 | if (new_size < h->chunk_size) |
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290 | new_size = h->chunk_size; |
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291 | |
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292 | /* Allocate and initialize the new chunk. */ |
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293 | new_chunk = CALL_CHUNKFUN (h, new_size); |
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294 | if (!new_chunk) |
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295 | (*obstack_alloc_failed_handler) (); |
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296 | h->chunk = new_chunk; |
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297 | new_chunk->prev = old_chunk; |
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298 | new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; |
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299 | |
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300 | /* Move the existing object to the new chunk. |
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301 | Word at a time is fast and is safe if the object |
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302 | is sufficiently aligned. */ |
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303 | if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) |
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304 | { |
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305 | for (i = obj_size / sizeof (COPYING_UNIT) - 1; |
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306 | i >= 0; i--) |
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307 | ((COPYING_UNIT *)new_chunk->contents)[i] |
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308 | = ((COPYING_UNIT *)h->object_base)[i]; |
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309 | /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, |
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310 | but that can cross a page boundary on a machine |
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311 | which does not do strict alignment for COPYING_UNITS. */ |
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312 | already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); |
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313 | } |
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314 | else |
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315 | already = 0; |
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316 | /* Copy remaining bytes one by one. */ |
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317 | for (i = already; i < obj_size; i++) |
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318 | new_chunk->contents[i] = h->object_base[i]; |
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319 | |
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320 | /* If the object just copied was the only data in OLD_CHUNK, |
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321 | free that chunk and remove it from the chain. |
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322 | But not if that chunk might contain an empty object. */ |
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323 | if (h->object_base == old_chunk->contents && ! h->maybe_empty_object) |
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324 | { |
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325 | new_chunk->prev = old_chunk->prev; |
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326 | CALL_FREEFUN (h, old_chunk); |
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327 | } |
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328 | |
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329 | h->object_base = new_chunk->contents; |
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330 | h->next_free = h->object_base + obj_size; |
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331 | /* The new chunk certainly contains no empty object yet. */ |
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332 | h->maybe_empty_object = 0; |
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333 | } |
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334 | |
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335 | /* Return nonzero if object OBJ has been allocated from obstack H. |
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336 | This is here for debugging. |
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337 | If you use it in a program, you are probably losing. */ |
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338 | |
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339 | #if defined (__STDC__) && __STDC__ |
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340 | /* Suppress -Wmissing-prototypes warning. We don't want to declare this in |
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341 | obstack.h because it is just for debugging. */ |
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342 | int _obstack_allocated_p (struct obstack *h, POINTER obj); |
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343 | #endif |
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344 | |
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345 | int |
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346 | _obstack_allocated_p (h, obj) |
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347 | struct obstack *h; |
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348 | POINTER obj; |
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349 | { |
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350 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
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351 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
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352 | |
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353 | lp = (h)->chunk; |
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354 | /* We use >= rather than > since the object cannot be exactly at |
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355 | the beginning of the chunk but might be an empty object exactly |
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356 | at the end of an adjacent chunk. */ |
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357 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) |
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358 | { |
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359 | plp = lp->prev; |
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360 | lp = plp; |
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361 | } |
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362 | return lp != 0; |
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363 | } |
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364 | |
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365 | /* Free objects in obstack H, including OBJ and everything allocate |
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366 | more recently than OBJ. If OBJ is zero, free everything in H. */ |
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367 | |
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368 | #undef obstack_free |
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369 | |
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370 | /* This function has two names with identical definitions. |
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371 | This is the first one, called from non-ANSI code. */ |
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372 | |
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373 | void |
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374 | _obstack_free (h, obj) |
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375 | struct obstack *h; |
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376 | POINTER obj; |
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377 | { |
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378 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
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379 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
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380 | |
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381 | lp = h->chunk; |
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382 | /* We use >= because there cannot be an object at the beginning of a chunk. |
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383 | But there can be an empty object at that address |
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384 | at the end of another chunk. */ |
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385 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) |
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386 | { |
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387 | plp = lp->prev; |
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388 | CALL_FREEFUN (h, lp); |
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389 | lp = plp; |
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390 | /* If we switch chunks, we can't tell whether the new current |
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391 | chunk contains an empty object, so assume that it may. */ |
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392 | h->maybe_empty_object = 1; |
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393 | } |
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394 | if (lp) |
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395 | { |
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396 | h->object_base = h->next_free = (char *) (obj); |
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397 | h->chunk_limit = lp->limit; |
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398 | h->chunk = lp; |
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399 | } |
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400 | else if (obj != 0) |
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401 | /* obj is not in any of the chunks! */ |
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402 | abort (); |
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403 | } |
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404 | |
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405 | /* This function is used from ANSI code. */ |
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406 | |
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407 | void |
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408 | obstack_free (h, obj) |
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409 | struct obstack *h; |
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410 | POINTER obj; |
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411 | { |
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412 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
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413 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
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414 | |
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415 | lp = h->chunk; |
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416 | /* We use >= because there cannot be an object at the beginning of a chunk. |
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417 | But there can be an empty object at that address |
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418 | at the end of another chunk. */ |
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419 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) |
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420 | { |
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421 | plp = lp->prev; |
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422 | CALL_FREEFUN (h, lp); |
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423 | lp = plp; |
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424 | /* If we switch chunks, we can't tell whether the new current |
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425 | chunk contains an empty object, so assume that it may. */ |
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426 | h->maybe_empty_object = 1; |
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427 | } |
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428 | if (lp) |
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429 | { |
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430 | h->object_base = h->next_free = (char *) (obj); |
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431 | h->chunk_limit = lp->limit; |
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432 | h->chunk = lp; |
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433 | } |
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434 | else if (obj != 0) |
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435 | /* obj is not in any of the chunks! */ |
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436 | abort (); |
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437 | } |
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438 | |
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439 | int |
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440 | _obstack_memory_used (h) |
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441 | struct obstack *h; |
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442 | { |
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443 | register struct _obstack_chunk* lp; |
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444 | register int nbytes = 0; |
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445 | |
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446 | for (lp = h->chunk; lp != 0; lp = lp->prev) |
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447 | { |
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448 | nbytes += lp->limit - (char *) lp; |
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449 | } |
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450 | return nbytes; |
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451 | } |
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452 | |
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453 | /* Define the error handler. */ |
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454 | #ifndef _ |
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455 | # ifdef HAVE_LIBINTL_H |
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456 | # include <libintl.h> |
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457 | # ifndef _ |
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458 | # define _(Str) gettext (Str) |
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459 | # endif |
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460 | # else |
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461 | # define _(Str) (Str) |
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462 | # endif |
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463 | #endif |
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464 | |
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465 | static void |
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466 | print_and_abort () |
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467 | { |
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468 | fputs (_("memory exhausted\n"), stderr); |
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469 | exit (obstack_exit_failure); |
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470 | } |
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471 | |
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472 | #if 0 |
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473 | /* These are now turned off because the applications do not use it |
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474 | and it uses bcopy via obstack_grow, which causes trouble on sysV. */ |
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475 | |
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476 | /* Now define the functional versions of the obstack macros. |
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477 | Define them to simply use the corresponding macros to do the job. */ |
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478 | |
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479 | #if defined (__STDC__) && __STDC__ |
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480 | /* These function definitions do not work with non-ANSI preprocessors; |
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481 | they won't pass through the macro names in parentheses. */ |
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482 | |
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483 | /* The function names appear in parentheses in order to prevent |
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484 | the macro-definitions of the names from being expanded there. */ |
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485 | |
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486 | POINTER (obstack_base) (obstack) |
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487 | struct obstack *obstack; |
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488 | { |
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489 | return obstack_base (obstack); |
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490 | } |
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491 | |
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492 | POINTER (obstack_next_free) (obstack) |
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493 | struct obstack *obstack; |
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494 | { |
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495 | return obstack_next_free (obstack); |
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496 | } |
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497 | |
---|
498 | int (obstack_object_size) (obstack) |
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499 | struct obstack *obstack; |
---|
500 | { |
---|
501 | return obstack_object_size (obstack); |
---|
502 | } |
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503 | |
---|
504 | int (obstack_room) (obstack) |
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505 | struct obstack *obstack; |
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506 | { |
---|
507 | return obstack_room (obstack); |
---|
508 | } |
---|
509 | |
---|
510 | int (obstack_make_room) (obstack, length) |
---|
511 | struct obstack *obstack; |
---|
512 | int length; |
---|
513 | { |
---|
514 | return obstack_make_room (obstack, length); |
---|
515 | } |
---|
516 | |
---|
517 | void (obstack_grow) (obstack, pointer, length) |
---|
518 | struct obstack *obstack; |
---|
519 | POINTER pointer; |
---|
520 | int length; |
---|
521 | { |
---|
522 | obstack_grow (obstack, pointer, length); |
---|
523 | } |
---|
524 | |
---|
525 | void (obstack_grow0) (obstack, pointer, length) |
---|
526 | struct obstack *obstack; |
---|
527 | POINTER pointer; |
---|
528 | int length; |
---|
529 | { |
---|
530 | obstack_grow0 (obstack, pointer, length); |
---|
531 | } |
---|
532 | |
---|
533 | void (obstack_1grow) (obstack, character) |
---|
534 | struct obstack *obstack; |
---|
535 | int character; |
---|
536 | { |
---|
537 | obstack_1grow (obstack, character); |
---|
538 | } |
---|
539 | |
---|
540 | void (obstack_blank) (obstack, length) |
---|
541 | struct obstack *obstack; |
---|
542 | int length; |
---|
543 | { |
---|
544 | obstack_blank (obstack, length); |
---|
545 | } |
---|
546 | |
---|
547 | void (obstack_1grow_fast) (obstack, character) |
---|
548 | struct obstack *obstack; |
---|
549 | int character; |
---|
550 | { |
---|
551 | obstack_1grow_fast (obstack, character); |
---|
552 | } |
---|
553 | |
---|
554 | void (obstack_blank_fast) (obstack, length) |
---|
555 | struct obstack *obstack; |
---|
556 | int length; |
---|
557 | { |
---|
558 | obstack_blank_fast (obstack, length); |
---|
559 | } |
---|
560 | |
---|
561 | POINTER (obstack_finish) (obstack) |
---|
562 | struct obstack *obstack; |
---|
563 | { |
---|
564 | return obstack_finish (obstack); |
---|
565 | } |
---|
566 | |
---|
567 | POINTER (obstack_alloc) (obstack, length) |
---|
568 | struct obstack *obstack; |
---|
569 | int length; |
---|
570 | { |
---|
571 | return obstack_alloc (obstack, length); |
---|
572 | } |
---|
573 | |
---|
574 | POINTER (obstack_copy) (obstack, pointer, length) |
---|
575 | struct obstack *obstack; |
---|
576 | POINTER pointer; |
---|
577 | int length; |
---|
578 | { |
---|
579 | return obstack_copy (obstack, pointer, length); |
---|
580 | } |
---|
581 | |
---|
582 | POINTER (obstack_copy0) (obstack, pointer, length) |
---|
583 | struct obstack *obstack; |
---|
584 | POINTER pointer; |
---|
585 | int length; |
---|
586 | { |
---|
587 | return obstack_copy0 (obstack, pointer, length); |
---|
588 | } |
---|
589 | |
---|
590 | #endif /* __STDC__ */ |
---|
591 | |
---|
592 | #endif /* 0 */ |
---|
593 | |
---|
594 | #endif /* !ELIDE_CODE */ |
---|