source: trunk/third/gcc/obstack.h @ 8834

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1/* obstack.h - object stack macros
2   Copyright (C) 1988, 89, 90, 91, 92, 93, 94 Free Software Foundation, Inc.
3
4This program is free software; you can redistribute it and/or modify it
5under the terms of the GNU General Public License as published by the
6Free Software Foundation; either version 2, or (at your option) any
7later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program; if not, write to the Free Software
16Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
17
18/* Summary:
19
20All the apparent functions defined here are macros. The idea
21is that you would use these pre-tested macros to solve a
22very specific set of problems, and they would run fast.
23Caution: no side-effects in arguments please!! They may be
24evaluated MANY times!!
25
26These macros operate a stack of objects.  Each object starts life
27small, and may grow to maturity.  (Consider building a word syllable
28by syllable.)  An object can move while it is growing.  Once it has
29been "finished" it never changes address again.  So the "top of the
30stack" is typically an immature growing object, while the rest of the
31stack is of mature, fixed size and fixed address objects.
32
33These routines grab large chunks of memory, using a function you
34supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
35by calling `obstack_chunk_free'.  You must define them and declare
36them before using any obstack macros.
37
38Each independent stack is represented by a `struct obstack'.
39Each of the obstack macros expects a pointer to such a structure
40as the first argument.
41
42One motivation for this package is the problem of growing char strings
43in symbol tables.  Unless you are "fascist pig with a read-only mind"
44--Gosper's immortal quote from HAKMEM item 154, out of context--you
45would not like to put any arbitrary upper limit on the length of your
46symbols.
47
48In practice this often means you will build many short symbols and a
49few long symbols.  At the time you are reading a symbol you don't know
50how long it is.  One traditional method is to read a symbol into a
51buffer, realloc()ating the buffer every time you try to read a symbol
52that is longer than the buffer.  This is beaut, but you still will
53want to copy the symbol from the buffer to a more permanent
54symbol-table entry say about half the time.
55
56With obstacks, you can work differently.  Use one obstack for all symbol
57names.  As you read a symbol, grow the name in the obstack gradually.
58When the name is complete, finalize it.  Then, if the symbol exists already,
59free the newly read name.
60
61The way we do this is to take a large chunk, allocating memory from
62low addresses.  When you want to build a symbol in the chunk you just
63add chars above the current "high water mark" in the chunk.  When you
64have finished adding chars, because you got to the end of the symbol,
65you know how long the chars are, and you can create a new object.
66Mostly the chars will not burst over the highest address of the chunk,
67because you would typically expect a chunk to be (say) 100 times as
68long as an average object.
69
70In case that isn't clear, when we have enough chars to make up
71the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
72so we just point to it where it lies.  No moving of chars is
73needed and this is the second win: potentially long strings need
74never be explicitly shuffled. Once an object is formed, it does not
75change its address during its lifetime.
76
77When the chars burst over a chunk boundary, we allocate a larger
78chunk, and then copy the partly formed object from the end of the old
79chunk to the beginning of the new larger chunk.  We then carry on
80accreting characters to the end of the object as we normally would.
81
82A special macro is provided to add a single char at a time to a
83growing object.  This allows the use of register variables, which
84break the ordinary 'growth' macro.
85
86Summary:
87        We allocate large chunks.
88        We carve out one object at a time from the current chunk.
89        Once carved, an object never moves.
90        We are free to append data of any size to the currently
91          growing object.
92        Exactly one object is growing in an obstack at any one time.
93        You can run one obstack per control block.
94        You may have as many control blocks as you dare.
95        Because of the way we do it, you can `unwind' an obstack
96          back to a previous state. (You may remove objects much
97          as you would with a stack.)
98*/
99
100
101/* Don't do the contents of this file more than once.  */
102
103#ifndef __OBSTACK_H__
104#define __OBSTACK_H__
105
106/* We use subtraction of (char *)0 instead of casting to int
107   because on word-addressable machines a simple cast to int
108   may ignore the byte-within-word field of the pointer.  */
109
110#ifndef __PTR_TO_INT
111#define __PTR_TO_INT(P) ((P) - (char *)0)
112#endif
113
114#ifndef __INT_TO_PTR
115#define __INT_TO_PTR(P) ((P) + (char *)0)
116#endif
117
118/* We need the type of the resulting object.  In ANSI C it is ptrdiff_t
119   but in traditional C it is usually long.  If we are in ANSI C and
120   don't already have ptrdiff_t get it.  */
121
122#if defined (__STDC__) && __STDC__ && ! defined (offsetof)
123#if defined (__GNUC__) && defined (IN_GCC)
124/* On Next machine, the system's stddef.h screws up if included
125   after we have defined just ptrdiff_t, so include all of stddef.h.
126   Otherwise, define just ptrdiff_t, which is all we need.  */
127#ifndef __NeXT__
128#define __need_ptrdiff_t
129#endif
130#endif
131
132#include <stddef.h>
133#endif
134
135#if defined (__STDC__) && __STDC__
136#define PTR_INT_TYPE ptrdiff_t
137#else
138#define PTR_INT_TYPE long
139#endif
140
141struct _obstack_chunk           /* Lives at front of each chunk. */
142{
143  char  *limit;                 /* 1 past end of this chunk */
144  struct _obstack_chunk *prev;  /* address of prior chunk or NULL */
145  char  contents[4];            /* objects begin here */
146};
147
148struct obstack          /* control current object in current chunk */
149{
150  long  chunk_size;             /* preferred size to allocate chunks in */
151  struct _obstack_chunk* chunk; /* address of current struct obstack_chunk */
152  char  *object_base;           /* address of object we are building */
153  char  *next_free;             /* where to add next char to current object */
154  char  *chunk_limit;           /* address of char after current chunk */
155  PTR_INT_TYPE temp;            /* Temporary for some macros.  */
156  int   alignment_mask;         /* Mask of alignment for each object. */
157  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
158  void (*freefun) ();           /* User's function to free a chunk.  */
159  char *extra_arg;              /* first arg for chunk alloc/dealloc funcs */
160  unsigned use_extra_arg:1;     /* chunk alloc/dealloc funcs take extra arg */
161  unsigned maybe_empty_object:1;/* There is a possibility that the current
162                                   chunk contains a zero-length object.  This
163                                   prevents freeing the chunk if we allocate
164                                   a bigger chunk to replace it. */
165  unsigned alloc_failed:1;      /* chunk alloc func returned 0 */
166};
167
168/* Declare the external functions we use; they are in obstack.c.  */
169
170#if defined (__STDC__) && __STDC__
171extern void _obstack_newchunk (struct obstack *, int);
172extern void _obstack_free (struct obstack *, void *);
173extern int _obstack_begin (struct obstack *, int, int,
174                            void *(*) (), void (*) ());
175extern int _obstack_begin_1 (struct obstack *, int, int,
176                              void *(*) (), void (*) (), void *);
177#else
178extern void _obstack_newchunk ();
179extern void _obstack_free ();
180extern int _obstack_begin ();
181extern int _obstack_begin_1 ();
182#endif
183
184#if defined (__STDC__) && __STDC__
185
186/* Do the function-declarations after the structs
187   but before defining the macros.  */
188
189void obstack_init (struct obstack *obstack);
190
191void * obstack_alloc (struct obstack *obstack, int size);
192
193void * obstack_copy (struct obstack *obstack, void *address, int size);
194void * obstack_copy0 (struct obstack *obstack, void *address, int size);
195
196void obstack_free (struct obstack *obstack, void *block);
197
198void obstack_blank (struct obstack *obstack, int size);
199
200void obstack_grow (struct obstack *obstack, void *data, int size);
201void obstack_grow0 (struct obstack *obstack, void *data, int size);
202
203void obstack_1grow (struct obstack *obstack, int data_char);
204void obstack_ptr_grow (struct obstack *obstack, void *data);
205void obstack_int_grow (struct obstack *obstack, int data);
206
207void * obstack_finish (struct obstack *obstack);
208
209int obstack_object_size (struct obstack *obstack);
210
211int obstack_room (struct obstack *obstack);
212void obstack_1grow_fast (struct obstack *obstack, int data_char);
213void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
214void obstack_int_grow_fast (struct obstack *obstack, int data);
215void obstack_blank_fast (struct obstack *obstack, int size);
216
217void * obstack_base (struct obstack *obstack);
218void * obstack_next_free (struct obstack *obstack);
219int obstack_alignment_mask (struct obstack *obstack);
220int obstack_chunk_size (struct obstack *obstack);
221
222#endif /* __STDC__ */
223
224/* Non-ANSI C cannot really support alternative functions for these macros,
225   so we do not declare them.  */
226
227/* Pointer to beginning of object being allocated or to be allocated next.
228   Note that this might not be the final address of the object
229   because a new chunk might be needed to hold the final size.  */
230
231#define obstack_base(h) ((h)->alloc_failed ? 0 : (h)->object_base)
232
233/* Size for allocating ordinary chunks.  */
234
235#define obstack_chunk_size(h) ((h)->chunk_size)
236
237/* Pointer to next byte not yet allocated in current chunk.  */
238
239#define obstack_next_free(h)    ((h)->alloc_failed ? 0 : (h)->next_free)
240
241/* Mask specifying low bits that should be clear in address of an object.  */
242
243#define obstack_alignment_mask(h) ((h)->alignment_mask)
244
245#define obstack_init(h) \
246  _obstack_begin ((h), 0, 0, \
247                  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
248
249#define obstack_begin(h, size) \
250  _obstack_begin ((h), (size), 0, \
251                  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
252
253#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
254  _obstack_begin ((h), (size), (alignment), \
255                    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
256
257#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
258  _obstack_begin_1 ((h), (size), (alignment), \
259                    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
260
261#define obstack_chunkfun(h, newchunkfun) \
262  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
263
264#define obstack_freefun(h, newfreefun) \
265  ((h) -> freefun = (void (*)()) (newfreefun))
266
267#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
268
269#define obstack_blank_fast(h,n) ((h)->next_free += (n))
270
271#if defined (__GNUC__) && defined (__STDC__) && __STDC__
272/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
273   does not implement __extension__.  But that compiler doesn't define
274   __GNUC_MINOR__.  */
275#if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
276#define __extension__
277#endif
278
279/* For GNU C, if not -traditional,
280   we can define these macros to compute all args only once
281   without using a global variable.
282   Also, we can avoid using the `temp' slot, to make faster code.  */
283
284#define obstack_object_size(OBSTACK)                                    \
285  __extension__                                                         \
286  ({ struct obstack *__o = (OBSTACK);                                   \
287     __o->alloc_failed ? 0 :                                            \
288     (unsigned) (__o->next_free - __o->object_base); })
289
290#define obstack_room(OBSTACK)                                           \
291  __extension__                                                         \
292  ({ struct obstack *__o = (OBSTACK);                                   \
293     (unsigned) (__o->chunk_limit - __o->next_free); })
294
295#define obstack_grow(OBSTACK,where,length)                              \
296__extension__                                                           \
297({ struct obstack *__o = (OBSTACK);                                     \
298   int __len = (length);                                                \
299   if (__o->next_free + __len > __o->chunk_limit)                       \
300     _obstack_newchunk (__o, __len);                                    \
301   if (!__o->alloc_failed)                                              \
302     {                                                                  \
303        bcopy ((char *) (where), __o->next_free, __len);                \
304        __o->next_free += __len;                                        \
305     }                                                                  \
306   (void) 0; })
307
308#define obstack_grow0(OBSTACK,where,length)                             \
309__extension__                                                           \
310({ struct obstack *__o = (OBSTACK);                                     \
311   int __len = (length);                                                \
312   if (__o->next_free + __len + 1 > __o->chunk_limit)                   \
313     _obstack_newchunk (__o, __len + 1);                                \
314   if (!__o->alloc_failed)                                              \
315     {                                                                  \
316       bcopy ((char *) (where), __o->next_free, __len);                 \
317       __o->next_free += __len;                                         \
318       *(__o->next_free)++ = 0;                                         \
319     }                                                                  \
320   (void) 0; })
321
322#define obstack_1grow(OBSTACK,datum)                                    \
323__extension__                                                           \
324({ struct obstack *__o = (OBSTACK);                                     \
325   if (__o->next_free + 1 > __o->chunk_limit)                           \
326     _obstack_newchunk (__o, 1);                                        \
327   if (!__o->alloc_failed)                                              \
328     *(__o->next_free)++ = (datum);                                     \
329   (void) 0; })
330
331/* These assume that the obstack alignment is good enough for pointers or ints,
332   and that the data added so far to the current object
333   shares that much alignment.  */
334   
335#define obstack_ptr_grow(OBSTACK,datum)                                 \
336__extension__                                                           \
337({ struct obstack *__o = (OBSTACK);                                     \
338   if (__o->next_free + sizeof (void *) > __o->chunk_limit)             \
339     _obstack_newchunk (__o, sizeof (void *));                          \
340   if (!__o->alloc_failed)                                              \
341     *((void **)__o->next_free)++ = ((void *)datum);                    \
342   (void) 0; })
343
344#define obstack_int_grow(OBSTACK,datum)                                 \
345__extension__                                                           \
346({ struct obstack *__o = (OBSTACK);                                     \
347   if (__o->next_free + sizeof (int) > __o->chunk_limit)                \
348     _obstack_newchunk (__o, sizeof (int));                             \
349   if (!__o->alloc_failed)                                              \
350     *((int *)__o->next_free)++ = ((int)datum);                         \
351   (void) 0; })
352
353#define obstack_ptr_grow_fast(h,aptr) (*((void **)(h)->next_free)++ = (void *)aptr)
354#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
355
356#define obstack_blank(OBSTACK,length)                                   \
357__extension__                                                           \
358({ struct obstack *__o = (OBSTACK);                                     \
359   int __len = (length);                                                \
360   if (__o->chunk_limit - __o->next_free < __len)                       \
361     _obstack_newchunk (__o, __len);                                    \
362   if (!__o->alloc_failed)                                              \
363     __o->next_free += __len;                                           \
364   (void) 0; })
365
366#define obstack_alloc(OBSTACK,length)                                   \
367__extension__                                                           \
368({ struct obstack *__h = (OBSTACK);                                     \
369   obstack_blank (__h, (length));                                       \
370   obstack_finish (__h); })
371
372#define obstack_copy(OBSTACK,where,length)                              \
373__extension__                                                           \
374({ struct obstack *__h = (OBSTACK);                                     \
375   obstack_grow (__h, (where), (length));                               \
376   obstack_finish (__h); })
377
378#define obstack_copy0(OBSTACK,where,length)                             \
379__extension__                                                           \
380({ struct obstack *__h = (OBSTACK);                                     \
381   obstack_grow0 (__h, (where), (length));                              \
382   obstack_finish (__h); })
383
384/* The local variable is named __o1 to avoid a name conflict
385   when obstack_blank is called.  */
386#define obstack_finish(OBSTACK)                                         \
387__extension__                                                           \
388({ struct obstack *__o1 = (OBSTACK);                                    \
389   void *value;                                                         \
390   if (__o1->alloc_failed)                                              \
391     value = 0;                                                         \
392   else                                                                 \
393     {                                                                  \
394       value = (void *) __o1->object_base;                              \
395       if (__o1->next_free == value)                                    \
396         __o1->maybe_empty_object = 1;                                  \
397       __o1->next_free                                                  \
398         = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
399                         & ~ (__o1->alignment_mask));                   \
400       if (__o1->next_free - (char *)__o1->chunk                        \
401           > __o1->chunk_limit - (char *)__o1->chunk)                   \
402         __o1->next_free = __o1->chunk_limit;                           \
403       __o1->object_base = __o1->next_free;                             \
404      }                                                                 \
405   value; })
406
407#define obstack_free(OBSTACK, OBJ)                                      \
408__extension__                                                           \
409({ struct obstack *__o = (OBSTACK);                                     \
410   void *__obj = (OBJ);                                                 \
411   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
412     __o->next_free = __o->object_base = __obj;                         \
413   else (obstack_free) (__o, __obj); })
414
415#else /* not __GNUC__ or not __STDC__ */
416
417#define obstack_object_size(h) \
418 (unsigned) ((h)->alloc_failed ? 0 : (h)->next_free - (h)->object_base)
419
420#define obstack_room(h)         \
421 (unsigned) ((h)->chunk_limit - (h)->next_free)
422
423/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
424   so that we can avoid having void expressions
425   in the arms of the conditional expression.
426   Casting the third operand to void was tried before,
427   but some compilers won't accept it.  */
428
429#define obstack_grow(h,where,length)                                    \
430( (h)->temp = (length),                                                 \
431  (((h)->next_free + (h)->temp > (h)->chunk_limit)                      \
432   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),                      \
433  ((h)->alloc_failed ? 0 :                                              \
434  (bcopy ((char *) (where), (h)->next_free, (h)->temp),                 \
435  (h)->next_free += (h)->temp)))
436
437#define obstack_grow0(h,where,length)                                   \
438( (h)->temp = (length),                                                 \
439  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)                  \
440   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),                  \
441  ((h)->alloc_failed ? 0 :                                              \
442  (bcopy ((char *) (where), (h)->next_free, (h)->temp),                 \
443  (h)->next_free += (h)->temp,                                          \
444  *((h)->next_free)++ = 0)))
445
446#define obstack_1grow(h,datum)                                          \
447( (((h)->next_free + 1 > (h)->chunk_limit)                              \
448   ? (_obstack_newchunk ((h), 1), 0) : 0),                              \
449 ((h)->alloc_failed ? 0 :                                               \
450  (*((h)->next_free)++ = (datum))))
451
452#define obstack_ptr_grow(h,datum)                                       \
453( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)                \
454   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),                \
455  ((h)->alloc_failed ? 0 :                                              \
456  (*((char **)(((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *)datum))))
457
458#define obstack_int_grow(h,datum)                                       \
459( (((h)->next_free + sizeof (int) > (h)->chunk_limit)                   \
460   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                   \
461  ((h)->alloc_failed ? 0 :                                              \
462  (*((int *)(((h)->next_free+=sizeof(int))-sizeof(int))) = ((int)datum))))
463
464#define obstack_ptr_grow_fast(h,aptr) (*((char **)(h)->next_free)++ = (char *)aptr)
465#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
466
467#define obstack_blank(h,length)                                         \
468( (h)->temp = (length),                                                 \
469  (((h)->chunk_limit - (h)->next_free < (h)->temp)                      \
470   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),                      \
471  ((h)->alloc_failed ? 0 :                                              \
472  ((h)->next_free += (h)->temp)))
473
474#define obstack_alloc(h,length)                                         \
475 (obstack_blank ((h), (length)), obstack_finish ((h)))
476
477#define obstack_copy(h,where,length)                                    \
478 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
479
480#define obstack_copy0(h,where,length)                                   \
481 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
482
483#define obstack_finish(h)                                               \
484( (h)->alloc_failed ? 0 :                                               \
485  (((h)->next_free == (h)->object_base                                  \
486   ? (((h)->maybe_empty_object = 1), 0)                                 \
487   : 0),                                                                \
488  (h)->temp = __PTR_TO_INT ((h)->object_base),                          \
489  (h)->next_free                                                        \
490    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
491                    & ~ ((h)->alignment_mask)),                         \
492  (((h)->next_free - (char *)(h)->chunk                                 \
493    > (h)->chunk_limit - (char *)(h)->chunk)                            \
494   ? ((h)->next_free = (h)->chunk_limit) : 0),                          \
495  (h)->object_base = (h)->next_free,                                    \
496  __INT_TO_PTR ((h)->temp)))
497
498#if defined (__STDC__) && __STDC__
499#define obstack_free(h,obj)                                             \
500( (h)->temp = (char *)(obj) - (char *) (h)->chunk,                      \
501  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
502   ? (int) ((h)->next_free = (h)->object_base                           \
503            = (h)->temp + (char *) (h)->chunk)                          \
504   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
505#else
506#define obstack_free(h,obj)                                             \
507( (h)->temp = (char *)(obj) - (char *) (h)->chunk,                      \
508  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
509   ? (int) ((h)->next_free = (h)->object_base                           \
510            = (h)->temp + (char *) (h)->chunk)                          \
511   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
512#endif
513
514#endif /* not __GNUC__ or not __STDC__ */
515
516#endif /* not __OBSTACK_H__ */
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